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Template:Shards/Ev2

1 byte added, 21 June
Sorted by hero/defence and alphabetized table.
! style="width:3%;" | Relic
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 | {{Hero Shard|Enhanced DecoyAerial Mastery}} || Increases Death From AboveAbove’s Duration by 's decoy deals ''1-6''' seconds. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}|-| {{Hero Shard|Amped Charge}} || Increases the damage of Proton Charge by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}|-| {{Hero Shard|Atomic Madness}} || Atomic Launcher fires 2 extra shots in a small spread for '''150-2,150% (2,550%)''' of your Hero Damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}|-| {{Hero Shard|Big Boy}} || The first Grav Bot placed will always be a Big Boy. Big Boy mines do an extra additional '''20100-4201100% (5001300%)''' of hero Damage as damage to enemiesin double the area. || {{no}} || {{no}} || {{no}} || {{yesno}} || {{noyes}} || {{no}}
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| {{Defense Hero Shard|Laser BoostBot Augmentation}} || Picking up Mega Death Laser increases EV2's movements speed Increases the damage of Anti Gravity Bots by '''503-350 39% (41052%)''' and Hero Damage by '''4-40%''' for 15 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{noyes}} || {{yesno}}
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| {{Hero Shard|Bots Of Oil}} || Exploding Grav Bots now oil enemies for '''1-8''' seconds. If ignited by fire, deals '''20-220% (260%)''' Ability Power as fire damage per second for '''1-5''' seconds. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
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| {{Defense Hero Shard|Atomic CapacityCharge Blast V2}} || This shard gives your Atomic Launcher an additional missile when Reduces the shard is upgraded to cost of EV2’s secondary attacks by '''4/8''' and then another at '''8/85-95%'''. || {{noyes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yesno}}
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| {{Hero Shard|Dummies And Bots}} || The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
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| {{Defense Hero Shard|Numerous ReflectionEnhanced Decoy}} || Increases the nodes of EV2’s Reflect Beam can sustain by Death From Above's decoy deals an extra '''120-6 420% (10500%)'''damage to enemies. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} |-| {{Hero Shard|Heat Dispenser Module}} || EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}|-| {{Hero Shard|Insulated Decoy}} || Decreases heat generated from Death from Above by '''4-40%'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
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| {{Hero Shard|Aerial MasteryMine Blast Damage}} || Increases Death From Above’s Duration Anti-Gravity Bot damage increased by '''13-639%''' seconds. || {{noyes}} || {{no}} || {{no}} || {{yesno}} || {{no}} || {{no}}
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| {{Hero Shard|Big BoyMine Blast Radius}} || The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional Anti Gravity Bots damage radius increased by '''1004-1100% (130040%)''' of hero Damage as damage to enemies in double the area. || {{no}} || {{no}} || {{noyes}} || {{no}} || {{yesno}} || {{no}}
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| {{Hero Shard|Charge Blast V2Mine Heat Compensator}} || Reduces the The cost of EV2’s secondary attacks Anti Gravity Bots is reduced by '''54-9540%'''. || {{yesno}} || {{no}} || {{noyes}} || {{no}} || {{no}} || {{no}}
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| {{Hero Shard|Insulated DecoyProton Cannon Boost}} || Decreases heat generated from Death from Above Width of Proton Charge increased by '''4-40%'''. || {{noyes}} || {{no}} || {{no}} || {{yesno}} || {{no}} || {{no}}
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| {{Hero Shard|Mine Blast RadiusProton Canon Insulator}} || Anti Gravity Bots damage radius increased Reduces the heat generation rate of Proton Charge by '''42-4020%'''. || {{noyes}} || {{no}} || {{yesno}} || {{no}} || {{no}} || {{no}}
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| {{Defense Hero Shard|Frosty BeamsProton Flame Charge}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra ''15'4-25% (27%)''' chance for Proton Node fire damage to freeze all enemies it touches for '''1-2 (2.2)''' secondshits. || {{no}} || {{no}} || {{no}} || {{no}} || {{noyes}} || {{yesno}}
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| {{Hero Shard|Mine Blast DamageProton Supercharge}} || AntiEV2's Proton Charge deals an extra '''10-Gravity Bot 210%''' of your ability power stat as damage while its max range is increased by '''35-3925%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
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| {{Hero Defense Shard|Mine Heat CompensatorAtomic Capacity}} || The cost of EV2’s Anti Gravity Bots This shard gives your Atomic Launcher an additional missile when the shard is reduced by upgraded to '''4-40%/8''' and then another at '''8/8'''. || {{no}} || {{no}} || {{yesno}} || {{no}} || {{no}} || {{noyes}}
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| {{Defense Shard|Boosted Beam}} || Increases the power of the Buff Beam by '''22-39%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| {{Defense Shard|Diffusion}} || Buff Beam now increases the Defense Range of towers it affects by '''105-120% (125%)''', but the Buff Beam's power is reduced by '''25%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| {{Defense Shard|Flaming Death}} || EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| {{Hero Defense Shard|Frosty Beams}} || '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-| {{Defense Shard|Heat Dispenser ModuleLaser Boost}} || Picking up Mega Death Laser increases EV2 upgrades her gun with a new heat dispenser module that drains 's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40%''' more heat with each primary attackfor 15 seconds. || {{yesno}} || {{no}} || {{no}} || {{no}} || {{no}} || {{noyes}}
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| {{Defense Shard|Manufacturer’s Overcharge}} || Weapon Manufacturer charges '''4-40% (52%)''' faster. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
| {{Defense Shard|Node Increase}} || EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| {{Hero Defense Shard|Proton Canon InsulatorNumerous Reflection}} || Reduces Increases the heat generation rate nodes of Proton Charge EV2’s Reflect Beam can sustain by '''21-20%6 (10)'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}|-| {{Hero Shard|Proton Supercharge}} || EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
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| {{Defense Shard|Shattering Torpedo}} || Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by '''4-40%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
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| {{Hero Shard|Proton Flame Charge}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
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| {{Hero Shard|Amped Charge}} || Increases the damage of Proton Charge by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
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| {{Hero Shard|Atomic Madness}} || Atomic Launcher fires 2 extra shots in a small spread for '''150-2,150% (2,550%)''' of your Hero Damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
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| {{Hero Shard|Bot Augmentation}} || Increases the damage of Anti Gravity Bots by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
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| {{Defense Shard|Diffusion}} || Buff Beam now increases the Defense Range of towers it affects by '''105-120% (125%)''', but the Buff Beam's power is reduced by '''25%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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