Changes
Goblin
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[[File:Goblin.png|thumb|300x300px]]
== Description ==
The Goblin is a common enemy type encountered in vast numbers on every [[:Category:Maps#Waves|level]]. It is the most basic [[:Category:Enemies|enemy]] type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.
The Goblin's [[Health|HP]] and damage seems to scale linearly in normal mode, with the formula being:
*Health = (350 + (50*Level))
*Damage = 30 + (3.5*(Level-1))
[[Category:Physical Damage|Physical Damage]]
[[Category:Enemies]]
== Description ==
The Goblin is a common enemy type encountered in vast numbers on every [[:Category:Maps#Waves|level]]. It is the most basic [[:Category:Enemies|enemy]] type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.
The Goblin's [[Health|HP]] and damage seems to scale linearly in normal mode, with the formula being:
*Health = (350 + (50*Level))
*Damage = 30 + (3.5*(Level-1))
[[Category:Physical Damage|Physical Damage]]
[[Category:Enemies]]