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Maps
,→Dragonfall Town
Dungeon Defenders II is set in the fictional world of Etheria, specifically within the Kingdom of Dragonfall. You'll start Starting from The Private [[Tavern]] or in Etheria's The Heroes [[TavernMarketplace]], - the gathering spotoutdoor HUB, the Social Hub/Lobby. This is where you'll spend any time not in battle players will be able to sell, manage, and test gear. Etheria is head into various locations broken down into playable maps to explore. Each map is an arena with set enemy spawners and objectives to defendby accessing the Wartable.
==Defense==Multiplayer Scaling ===={{MP_Scaling}} == What does a map contain == Each map is an instance laid out like an arena containing lanes leading to objectives which will be required to defend. * '''Lanes''':This is how most enemies travels within a map. Each lane starts from an enemy spawner and ends where an objective is. While most lanes are separated to a singular path, some lanes will converge creating a chokepoint. There are two types of enemy lanes - a ground lane for most regular enemies and a flyer lane for flying-type enemies. * '''Objectives''':Objectives are the main thing to defend in every map of Dungeon Defenders 2. Each core has a specific amount of health, so they can be damaged by enemies. There are two types of objectives - the main core (game over when destroyed) and a sub-objective (opening new lanes or disabling environmental traps when destroyed). Maps can either contain only main cores or both types of objectives. * '''Environmental Traps''': ==Maps== ===Dragonfall Town=== [[File:Dragonfall_Town_Region_Icon.png|right|100px]] <gallery widths=100px heights=100px 120px mode="packed-hover">File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''
File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''
File:SiphonSiteD_MapIconGreystonePlaza_MapIcon.png|link=Siphon Site DGreystone Plaza|''[[Siphon Site D]]''File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus ReachGreystone Plaza]]''
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[Little-Horn Valley]]''
File:GreystonePlaza_MapIconCarnivalTown_MapIcon.png|link=Greystone PlazaCarnival Town|''[[Greystone PlazaCarnival Town]]''</gallery> ===Dragonfall Castle===[[File:Dragonfall_Castle_Region_Icon.png|right|100px]] <gallery widths=100px heights=120px mode="packed">
File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''
File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''
File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''
File:Malakai's Sewer MapIcon.png|link=Malakai's Sewer|''[[Malakai's Sewer]]''
File:Malakai's Manor MapIcon.png|link=Malakai's Manor|''[[Malakai's Manor]]''
</gallery>
===The Liferoot===
[[File:The_Liferoot_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''
File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''
File:TheWyvernDen_MapIconForest_Biome_IconLowRes.png|link=The Wyvern DenForest Biome|''[[The Wyvern Den]]''File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship|''[[Harbinger's Warship]]''File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''File:MoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried BastilleForest Biome]]''
</gallery>
==Onslaught=Ancient Ruins===[[File:Ancient_Ruins_Region_Icon.png|right|100px]]
<gallery widths=100px heights=100px 120px mode="packed">File:TheGatesofDragonfall_MapIcon.png|none|link=Gates of Dragonfall|''[[The Gates of Dragonfall]]''File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''File:SiphonSiteD_MapIcon.png|link=Siphon Site D#Onslaught|''[[Siphon Site D]]''File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''
File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''
File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus Reach]]''
File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''
</gallery>
===Lost Dungeons===
[[File:Lost_Dungeons_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''
File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried Bastille]]''
File:MoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''
File:BuriedBastille_MapIconCrumbled_Bulwark_IconLowRes.png|link=Buried BastilleCrumbled Bulwark|''[[Buried BastilleCrumbled Bulwark]]''File:Embermount_Volcano_IconLowRes.png|link=Embermount Volcano|''[[Embermount Volcano]]''
</gallery>
===The High Seas===
[[File:The_High_Seas_Region_Icon.png|right|100px]]
<hrgallery widths=100px heights=120px mode="packed">File:The_Jacked_Sparrow_Icon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''File:Plunderer%27s_Paradise_IconLowRes.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''File:Coral_Reef_Town_Map_Icon.png|link=Coral Reef Town|''[[Coral Reef Town]]''File:Aquarion_Throne_Room_Icon.png|link=Aquarion Throne Room|''[[Aquarion Throne Room]]''
<gallery widths=100px heights=Main Objective Mechanics=120px mode="packed">[[File:Red ShieldDrakenfrost_Resort_Icon.png|thumblink=Drakenfrost Resort|right''[[Drakenfrost Resort]]''*Main Objectives can be identified by the spinning red trimmed yellow shield above them.*Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.[[File:Red Shield IconDrakenfrost_Keep_IconLowRes.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''</gallery>*Main Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Main Objective is destroyed.*===The players lose if the Main Objective is destroyed.Wild West===*Main Objectives are fixed for each map and wont change.*Main Objectives have the highest target priority for the [[AggressionFile:The_Wild_West_Region_Icon.png|right|100px]] of nearby [[Enemies]].
<gallery widths=100px heights=End Game Map Summaries120px mode="packed">File:Wildest_West_IconLowRes.png|link=Wildest West|''[[Wildest West]]''{File:Wild_Westival_Icon.png| classlink="wikitable sortable"Wild Westival|-''[[Wild Westival]]''!Map !!Type !!Waves !!Monster Totals !!Boss Totals !!Special Loot</gallery>
<gallery widths=100px heights=120px mode="packed">
File:Tornado_Canyons_IconLowRes.png|link=Tornado Canyons|''[[Tornado Canyon]]''
File:Tornado_Highlands_IconLowRes.png|link=Tornado Highlands|''[[Tornado Highlands]]''
</gallery>
===Hidden Caverns===
[[File:Hidden_Caverns_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:Crystal Mine Icon.png|link=Crystal Mine|''[[Crystal Mine]]''
File:Lava Caverns Icon.png|link=Lava Caverns|''[[Lava Caverns]]''
</gallery>
===Others===
''These maps are available only in very specific gamemodes unlike most common maps.''
<gallery widths=100px heights=120px mode="packed">
File:TheWyvernDen_MapIcon.png|link=The Wyvern Den|''[[The Wyvern Den]]''
File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship|''[[Harbinger's Warship]]''
File:TheLostTemple_MapIcon.png|link=The Lost Temple|''[[The Lost Temple]]''
</gallery>
[[Category:Dungeon Defenders 2]]