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Incursions

43 bytes removed, 22:41, 28 January 2019
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<u>Playing Condition</u> - This incursion is very similar to a Chaos 2 expedition of the same map, where the four ground lanes are the same but the air lanes have increased numbers and only a single random enemy type. 4 Poachers inhabit this map and spawn as minibosseson separate waves. When they first spawn, their icon will appear This map has the same enemy schedules for all ground lanes as found in a purple question mark, until they pass the spawn point. The Poacher minibosses are Sammie the Trapper, Sach the Stalker, Steiner the Hunter, and Sturgis the FalconerChaos 2 expedition of this map. This incursion assigns one mutator to each lane from the common pool of mutators.
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<u>Playing Tips ('''WARNING - SPOILERS''')</u>:
<div class="mw-collapsible-content"> The key to this map is to counter Cyborks in each lane and being ready for the minibosses that spawn on Waves 2-5. Cyborks will target auras, nodes, and traps but do not target towers. The more range your towers have, the better. The air lanes have slightly increased numbers and only a single random enemy type as compared to the Expedition version of this map.   The 4 Poachers spawn once per a wave, starting on Wave 2. They do not get separate mutators from the lane they spawn in, and can spawn on any lane at random. When they first spawn, their icon will appear as a purple question mark, until they pass the spawn point. All 4 are enlarged versions of normal enemies with large health amounts and unique skin flairs. The lane they spawn on will blink red, and you can see them on the schedule. Sammie the Trapper spawns on Wave 2 as a [[Goblins_(Bomb)|Bomb Goblin]] whose attacks inflict Oiled status. Sach the Stalker spawns on Wave 3 as a [[Javelin_Throwers|Javelin Thrower]] whose attacks inflict Poisoned status. Steiner the Hunter spawns on Wave 4 as an [[Orcs|Orc]]. Sturgis the Falconer spawns on Wave 5 as a [[Lady_Orcs|Lady Orc]]. The only additional miniboss that spawns is [[Thorc_the_Terrible|Thorc]]. He can spawn on multiple waves, and more than one lane at a time, but his spawn rate is low. On Wave 4 only, there are no air lanes. </div>
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