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<u>Playing Condition</u> - This incursion is very similar to a Chaos 2 expedition of the same map, where the four ground lanes are the same but the air Air lanes have greatly increased numbersand enemy types, and a 3rd air lane is has been added . Several Ogre minibosses will also spawn on the north end of final wave. This map has the map. Air same enemy schedules for all ground lanes will have up to three different types as found in a Chaos 2 expedition of enemies ([[Wyverns]], [[Kobolds_(Flying)|Flying Kobolds]], and [[Lightning Bugs]]). On Wave 5, three [[Ogre|Ogres]] with unique armor flairs will spawn as minibosses: Timothy - Wyvern Fan, Jimothy - Wyvern Enthusiast, and Gregory - Wyvern Aficionadothis map. This incursion assigns one mutator to each lane and miniboss from the common pool of mutators.
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<u>Playing Tips ('''WARNING - SPOILERS''')</u>:
<div class="mw-collapsible-content"> The key to this map is to counter Cyborks in each lane and having plenty of air defenses against the large amount of fliers that will come from 3 directions. A 3rd air lane is added on the north end of the map. Each air lane has up to three different types of enemies ([[Wyverns]], [[Kobolds_(Flying)|Flying Kobolds]], and [[Lightning Bugs]]). Cyborks will target auras, nodes, and traps but do not target towers. The more range your towers have, the better. Air lanes will number from 30-50 in each lane as waves progress, and typically all spawn late in the wave. On Wave 4, one air lane will drop to only 12 enemies, and on Wave 5 all three drop to only 12. This means you can readjust your air defenses on the last waves, and possibly move some towers into position to help with minibosses instead. On Wave 5, you three [[Ogre|Ogres]] with unique armor flairs will spawn as minibosses. You can see where and in what order the ogres will spawn on the lane schedules, as the first type Ogre (Timothy, Wyvern Fan) spawns first, and second type (Jimothy, Wyvern Enthusiast) second, and the third (Gregory, Wyvern Aficionado) spawns last. The Ogre spawns are delayed to be spread out. No Ogres will come from the West spawn point. The only additional miniboss that spawns is [[Thorc_the_Terrible|Thorc]]. He can spawn on multiple waves, and more than one lane at a time, but his spawn rate is low.</div>
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