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Defense

5 bytes removed, 12:25, 13 April 2015
Traps
A trap is a defense type utilised by the [[:Category:Huntress|Huntress]]. Unlike other hero defenses, a trap has a limited number of detonation charges. Once a trap runs out of detonation charges it disappears, similar to an aura's health degeneration.
Traps are non-physical hero defenses which do not block movement and cannot be directly destroyed by enemies. They typically feature Traps have a delayed detonation and reset Rearming time instead of an Attack time. 
===Auras===
An aura is a defense type utilised by the [[:Category:Monk|Monk]]. Unlike other hero defenses, an aura has a variable lifespan dependant on the the number of times it has affected enemies or players.
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