Changes

Shards

326 bytes added, 23:14, 28 August 2023
Standard Shards List: Added two missing shards and some missing values
| Chaos 9
| {{Valid for Mystic}}
| Relic
 
|- id="concentrated_pyrotechnics"
| {{Defense Shard|Concentrated Pyrotechnics}}
| Increases the damage of the Firework Cannon by '''20-50% (60%)''', but increases the damage falloff by 50%.
| 12
| Chaos 9
| {{Valid for Initiate}}
| Relic
| Chaos 9
| {{Valid for Monk}}{{Valid for Initiate}}
| Relic
 
|- id="fleeting_nature"
| {{Defense Shard|Fleeting Nature}}
| Moss Hornet and Angry Nimbus movement speed is increased by '''500-1,300 (1,500)'''.
| 16
| Chaos 9
| {{Valid for Dryad}}
| Relic
|- id="giant_harpy_feathers"
| {{Defense Shard|Giant Harpy Feathers}}
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??30%(40%)'''.
| 20
| Chaos 9
|- id="oily_overflow"
| {{Defense Shard|Oily Overflow}}
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??5 (6)''' seconds.
| 8
| Chaos 9
| Chaos 9
| {{Valid for AbyssLord}}
| Relic
 
|- id="concentrated_pyrotechnics"
| {{Defense Shard|Concentrated Pyrotechnics}}
| Increases the damage of the Firework Cannon by '''20-50% (60%)''', but increases the damage falloff by 50%.
| 12
| Chaos 9
| {{Valid for Initiate}}
| Relic
|- id="amped_charge"
| {{Hero Shard|Amped Charge}}
| Increases the damage of Proton Charge by '''3-??39%(52%)'''.
| 12
| Chaos 9
|- id="atomic_madness"
| {{Hero Shard|Atomic Madness}}
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??2,150%(2,550%)''' of your Hero Damage.
| 20
| Chaos 9
|- id="beam_intensification"
| {{Hero Shard|Beam Intensification}}
| Increases the damage of Sword Beam by '''3-??39%(52%)'''.
| 12
| Chaos 9
|- id="blood_rage"
| {{Hero Shard|Blood Rage}}
| Increases the damage bonus of Provoke by '''4-??40%(52%)''', and damage resistance by '''3-??15% (19%)'''.
| 12
| Chaos 9
|- id="bunny_hop"
| {{Hero Shard|Bunny Hop}}
| Gives the ability to double jump! And increases your movement speed by '''0-100 (200)'''.
| 4
| Chaos 9
|- id="chi_curse"
| {{Hero Shard|Chi Curse}}
| Increases Crippling Chi Wave cripple effectiveness by '''5-??20%(25%)'''.
| 12
| Chaos 9
|- id="critical_empowerment"
| {{Hero Shard|Critical Empowerment}}
| Increases your Hero Crit Damage by '''5-16%(20%)'''.
| 11
| Chaos 9
|- id="hasten"
| {{Hero Shard|Hasten}}
| Increases attack speed by '''10-??30%(35%)'''.
| 16
| Chaos 9
|- id="heavy_armor"
| {{Hero Shard|Heavy Armor}}
| Increases armor by '''4-??45%(65%)''', but reduces speed by '''700-??500 (400)'''.
| 8
| Chaos 9
|- id="radiant_empowerment"
| {{Hero Shard|Radiant Empowerment}}
| Increases the damage of nearby heroes by '''5-??10%(14%)'''.
| 5
| Chaos 9
|- id="rainbow_flask"
| {{Hero Shard|Rainbow Flask}}
| Increases the damage of Oil Flask by '''3-??27%(35%)''' and has a chance to drench, ignite, or poison enemies on hit.
| 12
| Chaos 9
|- id="run_and_gun"
| {{Hero Shard|Run and Gun}}
| Your primary attacks have a '''10-??32%(41%)''' chance on hit to increase your movement speed by 600 for 3s.
| 10
| Chaos 9
|- id="sharp_thinking"
| {{Hero Shard|Sharp Thinking}}
| Increases the damage bonus of Combat Preparation by '''4-40%(52%)'''.
| 12
| Chaos 9
|- id="tamers_gambit"
| {{Hero Shard|Tamer's Gambit}}
| Pets deal '''20-??250%(296%)''' more damage, but Hero Damage and Ability Power are reduced by '''6870-??30% (22%)'''.
| 20
| Chaos 9
|- id="venomous_strikes"
| {{Hero Shard|Venomous Strikes}}
|'''2-20%''' chance on hit to poison a target for '''20-180%(212%)''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.
| 20
| Chaos 9
|- id="vroom_polymorph"
| {{Hero Shard|Vroom Polymorph}}
| Vroom Broom polymorphs enemies around you when activated for '''2-??4 (5)''' seconds. Can only activate once every 10 seconds.
| 8
| Chaos 9
|- id="wild_fire"
| {{Hero Shard|Wild Fire}}
| Increases the duration of Flame Surge’s fire trail by '''1-??3 (4)''' seconds.
| 8
| Chaos 9
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