Changes

Ballista

51 bytes added, 22 June
Adding the damage and health scalars.
|Name=Ballista
|Description=Fires a piercing projectile that deals Physical Damage in a line. Deals less damage to each enemy hit after the first. Can attack Flying enemies
|Overview=A Burst Tower that attacks multiple targets in a straight line in a very long range. The Ballista does +5% damage per enemy struck.
|Icon=Squire_ballista.png
|Attack=Attack Damage
|A1=212.27125<noinclude>x</noinclude>|A2=262.5875656<noinclude>x</noinclude>|A3=313.905187<noinclude>x</noinclude>|A4=373.2225719<noinclude>x</noinclude>|A5=424.54250<noinclude>x</noinclude>
|Health=Max Health
|H1=303.0<noinclude>x</noinclude>|H2=333.3<noinclude>x</noinclude>|H3=363.6<noinclude>x</noinclude>|H4=393.9<noinclude>x</noinclude>|H5=424.2<noinclude>x</noinclude>
|Range=Attack Range
|R1=4000
|R5=4000
|ISpeed=4.00s
|Element=[[Physical]]
|Status=None
|Level=1
|Mana=6040
}}
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