Skill Spheres are artifacts that improve stats and passives. They have been removed since the Trials: Endgame Update, along with [[Passives]], and replaced with [[Shards]].
== Description ==
Skill Spheres is a system which replaced the former [[Specs]] system.
Skill The Spheres improve your can be attached onto characters to enhance their [[Defence]] and [[Heroes|Hero's]] stats and , as well as abilities.
The first Sphere can be acquired at level 5 and more Spheres can be used as the Hero levels further.
===Slots===
There are seven slots for Spheres in the 'Character' window. These slots are unlocked as you level up.*Three Small slots unlocked at levels 510, 7 18 and 15. Each slot costs 2000 [[coins]]27.*Two Medium slots unlocked at levels 12 15 and 20. Each slot costs 10.000 [[coins]]30.*A Large slot unlocked at level 24 for 50.000 [[coins]]40.*An Über Uber slot unlocked at level 25 for 100.000 [[coins]]50.
===Types===
Every type of the Skill Spheres has its own specialty:
*Small Spheres increase [[stats]]and some minor Defense changes like range.
*Medium Spheres increase [[passives]].
*Large Spheres give you a [[heroes|hero-]]specific bonus.
*Über Uber Spheres modify Hero's first Defense on the action barway a certain skill or defense building works.
| rowspan="3" Chilling Strikes Sphere I| 10% Chance To Chill Target For 2 Seconds, Slowing Them By 20%| 125000| 1| 30|-| Oiling Strikes Sphere I| 10% Chance To Oil Target For 2 Seconds, Slowing Them By 20%| 125000| 1| 30|-| Panic Fire Sphere I| 15% When Defenses Damaged To Increase Defense Speed By 100% For 5 Seconds| 125000| 1| 30|-| Press Your Luck Sphere I| 30% When Defenses Damaged To Increase Defense Crit Chance By 30% For 5 Seconds| 125000| 1| [[File:Magical Resist.jpg]]30|} ====Uber Slot==== {| cellspacingclass="0wikitable sortable" borderstyle="1text-align: center;"! Name! Description! Gold Cost! Limit! Level Required
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|Magic Resist Shielding Guard Sphere|I5% When Defenses Damaged To Shield For 100% Of Defense Health For 3 Seconds|II125000|III1|IV|V|VI|VII50
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|Improves Magic Resist byExplosive Guard Sphere|630% When Defenses Damaged To Explode Dealing 350% Defense Power In Magical Fire Damage|10125000|241|28|43|70|9150
|Hero Health [[File:Cooldown.jpg|46px]]| Apprentice Cooldown SphereII| Reduces the cooldown of your abilities by 20%| 14000| 2| 20|-| [[File:Cooldown.jpg|46px]]| Apprentice Cooldown Sphere III| Reduces the cooldown of your abilities by 25%| 28000| 1| 25|-| [[File:Apprentice frostbite.png|46px]]|Frostbite Range Sphere I|IIIncreases Frostbite Tower range by 25%|III24000|IV2|V21|VI} ====Large==== {|VIIclass="wikitable sortable" style="text-align: center;"! Picture! Name! Description! Gold Cost! Limit! Level Required
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|Improves Hero Health by|53[[File:Apprentice Earthshatter.png|8146px]]|116Earthy Knockup Sphere I|15815% chance for EarthShatter Tower attacks to knockup enemies|216125000|3031|33824
| rowspan="3" | [[File:Defense PowerHuntress explosive trap.jpgpng|46px]]|Fire For Effect Sphere I| 25% chance for Explosive Trap and Elemental Chaos Trap to detonate second time, without consuming a charge, and deal 40% damage| ?{| cellspacing="0" border="1"| 24
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|Defense Power Sphere[[File:Huntress blaze balloon.png|46px]]|Lucky Blaze I|II|III|IVBlaze Balloon's Crit Chance increased by 10% and Crit Damage increased by 200|V?|VI1|VII25
| rowspan="3" | [[File:Defense HealthMonk boost aura.jpgpng|46px]]|Boost Aura Range Sphere I| Increases Boost Aura range by 2%| 24000| 3{| cellspacing="0" border="1"5
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|Defense Health Sphere[[File:Monk lightning aura.png|46px]]|Lighting Aura Range Sphere I|II|III|IVIncreases Lighting Aura range by 2%|V24000|VI3|VII5
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|Improves Defense Health [[File:Monk serenity aura.png|46px]]| Serenity Aura Range Sphere I| Increases Serenity Aura range by2%|924000|173|275|41-| [[File:Monk sky guard.png|46px]]| Skyguard Range Sphere I| Increases Skyguard Tower range by 2%|6124000|883|1005
| rowspan="3" | [[File:Defense SpeedHealth.jpg|46px]]|Boost Blockade Health Sphere I| Boost Aura increases blockade health by 25%| 125000{| cellspacing="0" border="1"| 15
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|Defense Attack Rate Sphere[[File:Monk lightning aura.png|46px]]|Lighting Damage Sphere I|II|III|IV15% chance for Lighting Aura or Lighting Strikes Aura to deal 25% more damage|V?|VI1|VII24
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|Improves Defense Attack Rate by[[File:Monk serenity aura.png|1446px]]|24Serenity Range Gambit Sphere I|37|53Serenity Aura range increased by 25% but health decreased by 25%|74?|981|10625