Template:Shards/Mystic

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Revision as of 13:52, 4 July 2024 by Mia Nava (talk | contribs) (Created Shard table with relevant data.)

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List of Mystic-specific Item Shards:

Name Effect (gilded value in brackets) Item
Weapon Helmet Chest Boots Gloves Relic
Constrictor Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 1-5 seconds. While stunned, enemies take 50-450% (530%) Ability Power as magical damage each second for 3 seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Debilitating Madness Call To Madness increase the target's damage taken by 2-16% (20%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Enduring Effigy Increases the lifespan of the Dark Torment serpent by 4-16 (20) seconds, and increase its damage by 4-40% (52%). CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Lash Increases Lash Out poison duration by 0.5-4.5 (6.5) seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Hemolytic Poison Lash Out cooldown increased to 200-159% (152%) of what it was but allows it to stack 0-2 times and increases its duration by 3-7 (8) seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Lashing Power Increases Lash Out damage by 4-46% (60%). CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Madness’ Embrace Increases Call To Madness duration by 1-3 (3.2) seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Nightmare Fuel Enemies affected by Lash Out poison take 20-320% (380%) Hero Damage as magical damage when hit by Dark Torment. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Serpent’s Appeasement Increases Appeasement gained by 60-300% (380%). CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Serpent’s Kiss Secondary Attacks inflict poison on enemies, dealing 10-210% (250%) of Hero Health as damage per second for 1-5 seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Snake Bomb When a Dark Torment serpent expires, it explodes dealing 20-1,020% (1220%) Ability Power as magical damage to nearby enemies. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Tempered Anger Mystic loses appeasement 3-39% (52%) slower and take 0-100% less appeasement damage when at 0 appeasement. CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Thundering Call Increases Call To Madness range by 4-40% (52%). TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Tormented Power Increases Dark Torment damage by 3-39% (52%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Bubble Beam Sand Vipers have an 11-25% (29%) chance on hit to bubble the target for 2-4 (5) seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Combined Power Serpent's Coil deals 9-45% (53%) Defense Damage as magical damage each second when an enemy is also affected by Sand Viper. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Empowering Blasphemy Obelisk Hero Stat boost increased to 10-50% (66%) and polymorph duration increased by 1-6 seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Enduring Bubble Increases Viper's Fangs bubble duration by 1-2 (2.4) seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Focused Vipers Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by 50-82% (90%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Obelisk Shield Obelisk Shield absorption increased to 10-70% (86%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Ramping Beam Sand Viper Damage Ramp up per stack is increased by 3-8% (10%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Sandstorm Warrior The Snaking Sands sandstorm increases Hero Damage and Ability Power by 1-25% for 1-25 (33) seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Serpent God’s Protection Towers and Blockades near the Obelisk take 1%-10% (14%) less damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Snakes on a plane Obelisk spawns a snake every 3 seconds that flies into an enemy dealing 100-325% (370%) Defense Damage as magical Earth damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png