[[File:Inactive_Victory_Chest.png|right|200px]]
Victory Chest Chests appears at the end of a match, providing after all required waves has been completed. The chests provides bonus loot when opened.
There will always be four chests Victory Chests appearing together in a specific location in for each map (usually nearby the core). Each players can player is only able to access one a single chest as loot isn't shared - chests that are meant for other players will always appear inactive. (See image to the right)
== Types of Chests ==
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There are four main different rarities of chests: Powerful (Green), Epic (Blue), Mythical (Purple), and Legendary (Orange). Each chest contains one or two pieces of loot associated with its rarity, 2-5 items of a lower tier and large amounts of gold (Scaling per chest, ie. A Legendary chest will give more gold than a Powerful chest). The items you get from victory chests stay within the level range you currently in, for example: beating The Gates of Dragonfall while within the Campaign Chaos II will give you an item that is campaign Chaos II tier. '''Note -''' ''Materials does not factor towards the rarity a Victory Chest could spawn as.''
=== Powerful Chest (Green) ===
While this works similarly to a victory chest, Trick or Treat chests does not spawn at the end of match in designated spots, appearing instead at random spots in the map during the middle of the wave. When opened, either of two possible outcomes can occur;
* '''1st Outcome outcome -''' A tiny amount of loot will drop out of the chest. Will - mostly consist of pet related items or low-rarity gear.* '''2nd Outcome outcome -''' The player who opened the chest immediately dies which triggers a [[Spooky Heroes|Spooky Hero]] miniboss to spawn.
''[[Category:Mechanics]]