Changes

Shards

4,225 bytes added, 28 April
m
Heavy Current was duplicate
| {{Valid for Barbarian}}
| Boots
 
|- id="sharpened_ice"
| {{Hero Shard|Sharpened Ice}}
| Ice Shards piercing damage reduction per enemy hit is reduced by '''1-x%'''.
| 12
| Campaign
| {{Valid for Aquarion}}
| Weapon
 
|}
|-|
| {{Valid for AbyssLord}}
| Boots
 
|- id="quick_orbs"
| {{Hero Shard|Quick Orbs}}
| Increases the spin rate of water orbs by '''10-x%'''.
| 12
| Chaos 1
| {{Valid for Aquarion}}
| Boots
 
|- id="caustic_venom"
| {{Defense Shard|Caustic Venom}}
| Increases the poison damage of the Pufferfish defense by '''10-x%''', but reduces its defense damage by 20%.
| 16
| Chaos 1
| {{Valid for Aquarion}}
| Relic
 
|- id="escalation"
| {{Defense Shard|Escalation}}
| When the Water Sprite's attacks damage an enemy, the Water Sprite's defense damage is increased by '''1-x%''' for 2s. This effect can stack up to 3 times.
| 12
| Chaos 1
| {{Valid for Aquarion}}
| Relic
 
|}
|-|
| {{Valid for Barbarian}}
| Boots
 
|- id="current_trade-off"
| {{Hero Shard|Current Trade-Off}}
| Whirlpool no longer displaces enemies, however damage is increased by '''4-x%'''.
| 12
| Chaos 2
| {{Valid for Aquarion}}
| Chest
 
|- id="permafrost_punisher"
| {{Hero Shard|Permafrost Punisher}}
| Increases Ice Shards crit Damage by '''5-x%''', and crit chance of Ice Shards '''2-y%'''.
| 16
| Chaos 2
| {{Valid for Aquarion}}
| Gloves
 
|}
|-|
| {{Valid for Mystic}}
| Gloves
 
|- id="empowered_bulwark"
| {{Hero Shard|Empowered Bulwark}}
| Increases the damage of Bubble Bulwark by '''3-x%'''.
| 12
| Chaos 3
| {{Valid for Aquarion}}
| Helmet
 
|}
|-|
| {{Valid for Monk}}{{Valid for Initiate}}
| Weapon
 
|- id="enduring_orbs"
| {{Hero Shard|Enduring Orbs}}
| Decreases the mana cost of Water Orbs by '''1-x''' mana per-second.
| 12
| Chaos 4
| {{Valid for Aquarion}}
| Helmet
 
|}
|-|
| {{Valid for Adept}}
| Weapon
 
|- id="restoring_ice"
| {{Hero Shard|Restoring Ice}}
| Ice Shard critical hits restore '''3-x''' mana.
| 18
| Chaos 5
| {{Valid for Aquarion}}
| Helmet
 
|- id="focused_current"
| {{Defense Shard|Focused Current}}
| Increases the defense damage of the Jellyfish defense by '''25%-x%''', but reduces the maximum number of chained targets by 5.
| 10
| Chaos 5
| {{Valid for Aquarion}}
| Relic
|}
| {{Valid for Squire}}{{Valid for Countess}}
| Shield
 
|- id="greater_rift"
| {{Hero Shard|Greater Rift}}
| Increases the damage of Oceanic Rift by '''3-x%'''.
| 12
| Chaos 6
| {{Valid for Aquarion}}
| Gloves
 
|- id="water_warrior"
| {{Hero Shard|Water Warrior}}
| Increases the Aquarion's melee damage by '''20-x%''', but reduces the damage of Ice Shards by 30%.
| 16
| Chaos 6
| {{Valid for Aquarion}}
| Weapon
 
|}
|-|
| {{Valid for Barbarian}}
| Gloves
 
|- id="hailstorm_cascade"
| {{Hero Shard|Hailstorm Cascade}}
| Ice Shards has an '''18-x%''' chance to spawn an additional shard dealing '''500-y%''' of your hero's damage stat.
| 12
| Chaos 7
| {{Valid for Aquarion}}
| Weapon
 
|- id="giant_shells"
| {{Defense Shard|Giant Shells}}
| Increases the projectile damage radius of the Artillery Crab defense by '''6-x%''', and increases its defense damage by '''8-y%'''.
| 16
| Chaos 7
| {{Valid for Aquarion}}
| Relic
 
|}
|-|
| {{Valid for Gunwitch}}
| Helmet
 
|- id="hard_water"
| {{Hero Shard|Hard Water}}
| Increases the damage of Water Orbs by '''3-x%'''.
| 12
| Chaos 8
| {{Valid for Aquarion}}
| Gloves
 
|- id="superheated_water"
| {{Hero Shard|Superheated Water}}
| Oceanic Rift has an '''10-x%''' chance to unleash superheated water, igniting targets and causing them to take 20% extra damage for 5 seconds.
| 16
| Chaos 8
| {{Valid for Aquarion}}
| Chest
 
|- id="nerve_shock"
| {{Defense Shard|Nerve Shock}}
| The Jellyfish defense paralyzes enemies with its attacks for 8s. Paralyzed enemies have an '''5-x%''' chance to deal 80% less damage with their attacks.
| 16
| Chaos 8
| {{Valid for Aquarion}}
| Relic
 
|}
|-|
| {{Valid for Countess}}
| Boots
 
|- id="enhanced_bulwark"
| {{Hero Shard|Enhanced Bulwark}}
| Increases the healing of the Bubble Bulwark by '''4-x%'''.
| 12
| Chaos 9
| {{Valid for Aquarion}}
| Boots
 
|- id="puff_up"
| {{Defense Shard|Puff Up}}
| When the Pufferfish defense takes damage, it temporarily bulks up, gaining '''9-x%''' defense damage and taking '''9-y%''' less damage for 5s.
| 20
| Chaos 9
| {{Valid for Aquarion}}
| Relic
 
|}
|-|
| {{Valid for Hunter}}
| Gloves
 
|- id="heavy_current"
| {{Hero Shard|Heavy Current}}
| Increases the damage of Whirlpool by '''3-x%'''.
| 12
| Chaos 10
| {{Valid for Aquarion}}
| Helmet
 
|- id="spiritual_focus"
| {{Defense Shard|Spiritual Focus}}
| Increases the projectile damage radius of the Water Sprite by '''16-x%''', and increases defense range by '''3-y%'''.
| 12
| Chaos 10
| {{Valid for Aquarion}}
| Relic
 
|}
|-|
9
edits