Changes

Shards

52 bytes added, 23:55, 9 March 2017
Shards list: Added shards: Attack Range, Betsy's Empowered Beam, Drenched, Empowering Flames, Enhanced Launcher, Enhanced Poison, Fire for Effect, Heavy Cannonball, Hemolytic Poison, Torpedo Striker, Twice as Bright, Vengeance & Water Elemental.
| {{Hero Shard|Molten Striker}} || Molten Core deals more impact damage the farther it travels, up to 4-X%. || || || {{Valid for Lavamancer}} ||
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| {{Defense Shard|Cthulu's Influence}} || While under the effect of corruption, Angry Nimbus has a 3%-X% chance to charm enemies for 1 second. || || || {{Valid for Dryad}} || {{Valid for Relic}}
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| {{Defense Shard|Oily Entrapment}} || Increases Oil Geyser slow rate by 4%-X% || 12 || || {{Valid for Lavamancer}} || {{Valid for Relic}}
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| {{Hero Shard|Annoyance}} || Taunts nearby enemies for 1-4 seconds every 8 seconds. || 10 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}
| {{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by 10-100. || 18 || Chaos 1 || {{Valid for Dryad}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for Lavamancer}}{{Valid for Gunwitch}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}} || {{Valid for Helmet}}
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| {{Hero Shard|Molten Core Power}} || Increases Molten Core damage by 4%-X % || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}
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| {{Hero Shard|Nightmare Fuel}} || Enemies affected by Lash Out take 320% Hero Damage when hit by Dark Torment. || || Chaos 1 || {{Valid for Mystic}} || {{Valid for Weapon}}
| {{Hero Shard|Enduring Price}} || Two At Twice The Price last 1s-7s longer. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
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| {{Hero Shard|Enhanced Launcher}} || Anti Gravity Bot Launcher can store an additional 1-15 Anti Gravity Bots. || 14 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
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| {{Hero Shard|Heat Dispenser Module}} || EV2 upgrades her gun with a new heat dispenser module that drains x-40% more heat with each primary attack. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
| {{Hero Shard|Withering Fountain}} || Abyss Fountain withers enemies inside it reducing the damage they deal by 2%. || 9 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Boots}}
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| {{Defense Shard|Frosty Duet}} || Reduces Frost Tower's Range to 50%-35% . When fully upgraded, this shard allows the Frostbite tower to hit an additional target. || 10 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Relic}}
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| {{Hero Shard|Beacon of the Storm}} || Once per second your primary attack spawns a lightning ball that deals 10-50% of your Hero Damage as storm damage. Bounces up to 3 times. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Gloves}}
| {{Hero Shard|Death's Grasp}} || When you defeat an enemy gain a charge.up to a maximum of 5. When youblock with your shield all charges are then consumed. Each unleashing a fireball Dealing 10% ability power. || 20 || Chaos 4 || {{Valid for Squire}} || {{Valid for Shield}}
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| {{Hero Shard|Hemolytic Poison}} || Lashout cooldown increased to 200-X% of what it was but allows it to stack 0 -X times and increases its duration by 3 -X seconds. || 20 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}
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| {{Hero Shard|Manabomb's Aid}} || Manabomb places a shield on you that absorbs 150% of your ability power Stat. Enemies that hit the shield are burned for 150% of your ability power over 3 seconds. || 20 || Chaos 4 || {{Valid for Apprentice}} || {{Valid for Weapon}}
| {{Hero Shard|Proton Flame Charge}} || EV2's Proton Cannon deals 25% extra fire damage. || 14 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}
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| {{Hero Shard|Pumpkinator}} || Primary attacks Pumpkin pumpkin your enemies. When a pumpkined enemy Dies dies, they explode doing dealing 10-210% ability power Ability Power as damage. Melee attacks against pumpkined enemies increase increases Hero Crit Chance by 3%-30% for 5 sec. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}
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| {{Hero Shard|Submerging Speed}} || Increases movement speed while Submerged by 4-40% and adds a knockup on Emerge || 12 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Boots}}
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| {{Hero Shard|Twice as Bright}} || Eruption now increases Defense Power to 10-70%, but the duration is reduced by 1-5s. || 20 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Helmet}}
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| {{Defense Shard|Atomic Capacity}} || Gives your Atomic Launcher an extra missile when upgraded to 4/8 and then another at 8/8. || 8 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
| {{Defense Shard|Drenched}} || After your Geyser Trap drenches an enemy, the next source of damage deals an additional 3-30% damage. || 16 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Empowering Flames}} || Flame Aura increases the damage of heroes standing inside it by 5-25%. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Enhanced Poison}} || Modifies the poison proc rate of the Poison Dart Tower's poison by 5-25%. || 12 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Explosive Guard}} || When the affected tower takes damage, it has 3-35% chance to trigger an explosion and deal 125-500% of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. Does not destroy the tower. || 18 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Explosive Poison}} || If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing 10%-150% of the tower's damage stat as damage in a small area around the enemy. || 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Fire for Effect}} || Your Explosive Trap has a 5-25% chance to detonate twice without consuming an additional charge. || 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Heavy Cannonball}} || Cannonball tower has a 5-25% chance to spawn a heavy cannonball that pierces up to 1-10 target(s) stunning them for 1-4 second(s) and dealing 120-400% of the Cannon Ball tower's damage. || 20 || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}
| {{Defense Shard|Shattering Torpedo}} || Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional 20% defense power as crushing earth damage. || 20 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by 54-40%. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Vengeance}} || 4-40% of the damage taken by the Spike Blockade is returned in its next attack. || 18 || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}
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| {{Defense Shard|Volcanic Shock}} || Volcano has a 2% chance to stun all enemies hit for 1 second. || 12 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}
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| {{Defense Shard|Water Elemental}} || The affected tower has a 5-25% chance on hit to deal 3-30% additional damage and drench enemies for 1-5 seconds. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}
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