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Shards

2,530 bytes added, 07:56, 1 March 2017
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! style="width:3%;" | Relic
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{{Hero Shard|Channel}} | |Restores 1-15 of your ability resources every 5 seconds. | |14 | | | |{{Valid for Apprentice}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}} | |{{Valid for Helmet}}| -{{Hero Shard|Jackpot}} | |You have a 2-10% chance when picking up gold to quadruple the amaunt. | |8 | | | |{{Valid for ALL}} || {{Valid for Chest}}|-{{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by 3-15%. || 12 || || {{Valid for ALL}} || {{Valid for Chest}}|-{{Hero Shard|Speed Boost}} || Increases your movement speed by 100-500. || 8 || || {{Valid for ALL}} || {{Valid for Boots}}|-{{Hero Shard|Retribution}} || When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to your attacker. || 20 || || {{Valid for ALL}} || {{Valid for Chest}}|-{{Hero Shard|Quake}} || You have a 10-30% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies. || 20 || || {{Valid for ALL}} || || || || || || || |||-{{Hero Shard|Overwhelm}} || Your primary attacks have a 7-15% chance to stun enemies for 1-3 seconds. || 8 || || {{Valid for ALL}} || {{Valid for Weapon}}|-{{Hero Shard|Drenching Strikes}} || Your primary attacks have a 2-30% chance on hit to drench enemies for 3-10 seconds. || 14 || || {{Valid for ALL}} || {{Valid for Weapon}}|-{{Hero Shard|Critical Strike}} || Increases your Hero Crit Chance by 3-10% || 7 || || {{Valid for ALL}} || {{Valid for Gloves}}|-{{Hero Shard|Construction}} || Increases repair and upgrade speed during Combat Phase by 125-205%. || 20 || || {{Valid for ALL}} || {{Valid for Gloves}}|-{{Hero Shard|Bulwark}} || Increases armor by 4-40%. || 12 || || {{Valid for ALL}} || {{Valid for Chest}}|-{{Hero Shard|Annoyance}} || Taints nearby enemies for 1-4 seconds every 8 seconds. || 10 || || {{Valid for ALL}} || {{Valid for Chest}}|-{{Defense Shard|Fortification}} || Increases Defense Health of the affected tower by 2-34%. || 16 || || {{Valid for ALL}} || {{Valid for Relic}}|-{{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by 2-34%. || 16 || || {{Valid for ALL}} || {{Valid for Relic}}|-{{Defense Shard|Defensive Critical Strike}} || Increases the Defense Crit Chance of the affected tower by an additional 2-15%. || 12 || || {{Valid for ALL}} || {{Valid for Relic}}|-{{Defense Shard|Defensive Critical Damage}} || Increases the Defense Crit Damage of the affected tower by 2-34%. || 16 || || {{Valid for ALL}} || {{Valid for Relic}}
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