Changes

Shards

30,404 bytes removed, 05:36, 1 March 2017
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! style="width:3%;" | Relic
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| {{Defense Shard|Panic Fire}} || When the affected tower takes damage, it has a 5-15% chance to increase it's Attack Rate by 50% for 1-4 seconds. Does not work with Auras and Traps. || 10 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Defensive Critical Damage}} || Increases the Defense Crit Damage of the affected tower by 2-34%. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Defensive Critical Strike}} || Increases the Defense Crit Chance of the affected tower by an additional 2-15%. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by 2-34%. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Fortification}} || Increases Defense Health of the affected tower by 2-34%. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Press Your Luck}} || When the affected tower takes damage, it has a 5-15% chance to increase it's Critical Hit Chance by 30% for 1-4 seconds. Does not work with Auras and Traps. || 10 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Hero Shard|Annoyance}} || Taints nearby enemies for 1-4 seconds every 8 seconds. || 10 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Bulwark}} || Increases armor by 4-40%. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Construction}} || Increases repair and upgrade speed during Combat Phase by 125-205%. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Gloves}}|-| {{Hero Shard|Critical Strike}} || Increases your Hero Crit Chance by 3-10% || 7 || Campaign || {{Valid for ALL}} || {{Valid for Gloves}}|-| {{Hero Shard|Drenching Strikes}} || Your primary attacks have a 2-30% chance on hit to drench enemies for 3-10 seconds. || 14 || Campaign || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Inspiration}} || Reduces the cooldown of your abilities by 4-40%. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Helmet}}|-| {{Hero Shard|Overwhelm}} || Your primary attacks have a 7-15% chance to stun enemies for 1-3 seconds. || 8 || Campaign || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Quake}} || You have a 10-30% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies. || 20 || Campaign || {{Valid for ALL}} || || || || || || |-| {{Hero Shard|Retribution}} || When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to your attacker. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Speed Boost}} || Increases your movement speed by 100-500. || 8 || Campaign || {{Valid for ALL}} || {{Valid for Boots}}|-| {{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by 3-15%. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Jackpot}} || You have a 2-10% chance when picking up gold to quadruple the amaunt. || 8 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Channel}} || Restores 1-15 of your ability resources every 5 seconds. || 14 || Campaign || {{Valid for Apprentice}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}} || {{Valid for Helmet}}|-| {{Hero Shard|Power Gambit}} || Increases hero damage by 10-30% but increases damage taken from all enemies by 60-20%. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Superconductor}} || Reduces ability costs by 2-20%. || || Chaos 1 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}} || {{Valid for Chest}}|-| {{Hero Shard|Caustic Oil}} || Increases the damage of Oil Flask by 4-40%|| 12 || Chaos 1 || {{Valid for Huntress}} || {{Valid for Gloves}}|-| {{Defense Shard|Manufacturer's Overcharge}} || Weapon manufacturer charges 4-40% faster. || 12 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|-| {{Hero Shard|Shroom Doom}} || Corrupt form powder toss damage increased by 4-40%. || 12 || Chaos 1 || {{Valid for Dryad}} || {{Valid for Gloves}}|-| {{Defense Shard|Numerous Reflection}} || Increases the nodes of EV2's Reflect Beam can sustain by 1-6. || 5 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|-| {{Hero Shard|Molten Striker}} || Molten Core deals more impact damage the farther it travels, up to +20-200% more damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}|-| {{Hero Shard|Manabomb}} || Increases the damage of Manabomb by 4-40% || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Gloves}}|-| {{Defense Shard|Volcanic Shock}} || Volcano has a 2-20% chance to stun all enemies hit for 1-7s. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Hero Shard|Concussive Power}} || Increases concussive shot damage by 4-40%. || 12 || Chaos 1 || {{Valid for Huntress}} || {{Valid for Helmet}}|-| {{Defense Shard|Boosted Grasp}} || Enemies move at 90-60% speed when they are within the Boost Aura. || 10 || Chaos 1 || {{Valid for Monk}} || {{Valid for Relic}}|-| {{Hero Shard|Charged Shot}} || Your primary attacks have a 5-15% chance to fire a fully charged secondary attack. || 10 || Chaos 1 || {{Valid for Huntress}} {{Valid for SeriesEV2}} {{Valid for Apprentice}} || || || || || |||-| {{Defense Shard|Earth Toss}} || Earthshatter tower has an 4-40% chance to launch enemies into the air. || 18 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Relic}}|-| {{Defense Shard|Frosty Bind}} || Frostbite slow strength increased by 4-40%. || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Relic}}|-| {{Hero Shard|Snipe Critical Power}} || Increases total critical damage of snipe by 104%.{{Specify}} || || Chaos 1 || {{Valid for Gunwitch}} || || || || || |||-| {{Hero Shard|Power of Embermount}} || Increases the amount of Molten Power gained by 4-40%. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Helmet}}|-| {{Hero Shard|Mana Leech}} || Darksyphon Drains 4% additional mana.{{Specify}} || || Chaos 1 || {{Valid for AbyssLord}} || || || || || |||-| {{Defense Shard|Oily Entrapment}} || Increases Oil Geyser slow rate by 4-40%. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Hero Shard|Batter Up}} || Increases the damage of Molten Core by 4-40% each time it is redirected. Happens 3 times. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}|-| {{Hero Shard|Haunting}} || Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10-250% of your Ability Power as damage. The effect has a cooldown of 5 seconds. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Defense Shard|Sharpened Spikes}} || Blockade has a 2-30% chance to stun enemies hit for 1-4 seconds. || 14 || Chaos 1 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Hero Shard|Broomnado Power}} || Increases Broom Nado damage by 4-40%. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Boots}}|-| {{Hero Shard|Darkest Syphon}} || Increases the angle of Dark Syphon by 3.{{Specify}} || || Chaos 1 || {{Valid for AbyssLord}} || || || || || |||-| {{Hero Shard|Celestial Attunement}} || The dyrad can hold 1-4 more stacks of starfall. || 6 || Chaos 1 || {{Valid for Dryad}} || {{Valid for Helmet}}|-| {{Hero Shard|Enhanced Decoy}} || EV2s decoy deals and extra 20-420% damage to enemies. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Boots}}|-| {{Hero Shard|Serpent's Appeasement}} || Increases Appeasement gained by 4-40%. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Helmet}}|-| {{Hero Shard|Radiant Power}} || Increases the Defense Power of defenses near you by 2-30%. || 14 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Empowered Mark}} || Increases the max number of the Apprentice's marked targets by 2-30. || 28 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Enhanced Launcher}} || Anti Gravity Bot Launcher can store an additional 1-15 Anti Gravity Bots. || 14 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|-| {{Hero Shard|Heat Dispenser Module}} || EV2 upgrades her gun with a new heat dispenser module that drains 4-40% more heat with each primary attack || 12 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|-| {{Hero Shard|Support Magic Specialist}} || Decreases the cost of Broom Vault and Book Drop by 4-40%. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Helmet}}|-| {{Hero Shard|Lingering Core}} || Increases Molten Core lifespan by 1-8 seconds. || 14 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Weapon}}|-| {{Defense Shard|Oily Harpoon}} || Ballista has a 4-40% chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150-600% of your Defense Power stat every second for 5 seconds. || 18 || Chaos 2 || {{Valid for Squire}} || {{Valid for Relic}}|-| {{Hero Shard|Shroom Bloom}} || The mushrooms created by Powder Toss last 1-6 seconds longer. || 10 || Chaos 2 || {{Valid for Dryad}} || {{Valid for Gloves}}|-| {{Hero Shard|Scatter Striker}} || Increases the range of Scatter Sweep by 4-40%. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|-| {{Hero Shard|Enduring Lash}} || Increases Lash Out poison duration by 0.5-4.5s. || 8 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Weapon}}|-| {{Defense Shard|Frosty Duet}} || Reduces Frosty Tower's Range to 50-35%. When fully upgraded, this shard allows the Frostbite tower to hit an additional target. || 10 || Chaos 2 || {{Valid for Apprentice}} || {{Valid for Relic}}|-| {{Hero Shard|Enduring Drop}} || Increases Book Drop duration by 0.5-7.5s. || 14 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Helmet}}|-| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by 4-40%. || 12 || Chaos 2 || {{Valid for Mystic}} || || || || || || |-| {{Hero Shard|Heroic Boost}} || Increases Heroic Wave's healing done by 4-40%. || 12 || Chaos 2 || {{Valid for Monk}} || {{Valid for Helmet}}|-| {{Hero Shard|Tempered Anger}} || Mystic loses appeasement 4-40% slower and take 0-120% less appeasement damage when at 0 appeasement. || 12 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Chest}}|-| {{Hero Shard|Oil Slick}} || Increases the duration of Oil Flask by 1-9%. || 8 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Gloves}}|-| {{Hero Shard|Price of Power}} || Increases damage of Two at Twice the Price by 4-40%. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Gloves}}|-| {{Hero Shard|Enduring Slam}} || Seismic Slam stun duration increased by 0.5 seconds.{{Specify}} || || Chaos 2 || {{Valid for Squire}} || || || || || |||-| {{Hero Shard|Enduring Provocation}} || Provoke lasts an additional 0.5 seconds.{{Specify}} || || Chaos 2 || {{Valid for Squire}} || || || || || || |-| {{Hero Shard|Abyss Stone Attunement}} || Reduces the mana cost of Abyss Stone by 1-15%. || 14 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Boots}}|-| {{Hero Shard|Insulated Decoy}} || Decreases heat generated from Death from Above by 4-40%. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Boots}}|-| {{Hero Shard|Aerial Mastery}} || Increases Death From Above's Duration by 1-6 seconds. || 10 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Boots}}|-| {{Hero Shard|Pole Power}} || Increases the damage of Pole Smash by 4-40%. || 12 || Chaos 2 || {{Valid for Monk}} || {{Valid for Gloves}}|-| {{Hero Shard|Piercing Power}} || Increases the damage of Piercing Shot by 4-40%. || 12 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Chest}}|-| {{Hero Shard|Nightmare Fuel}} || Enemies affected by Lash Out poison take 20-320% Hero Damage as magical damage when hit by Dark Torment. || 20 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Weapon}}|-| {{Hero Shard|Overwhelming Buster}} || Adds 0.5-4.5s to Blunder Broom Buster duration. || || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|-| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by 4-40%. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|-| {{Hero Shard|Submerging Blast}} || Increases Submerge's Emerge damage by 4-40%. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Boots}}|-| {{Hero Shard|Atomic Capacity}} || This shard gives your Atomic Launcher an additional missile when the shard is upgraded to 4/8 and then another at 8/8.{{Specify}} || || Chaos 3 || {{Valid for Monk}} || || || || || || |-| {{Hero Shard|Hemolytic Poison}} || Lashout cooldown increased to 200% of what it was but allows it to stack 0 times and increases its duration by 3 seconds.{{Specify}} || || Chaos 3 || {{Valid for Mystic}} || || || || || || |-| {{Hero Shard|Beserk Master}} || Increases the duration of Direct Command on your Skeletal Orcs by 1 seconds.{{Specify}} || || Chaos 3 || {{Valid for AbyssLord}} || || || || || || |-| {{Hero Shard|Withering Fountain}} || Abyss Fountain withers enemies inside it reducing the damage they deal by 2%.{{Specify}} || || Chaos 3 || {{Valid for AbyssLord}} || || || || || || |-| {{Hero Shard|Tectonic Breaker}} || While Hardened, deal 10% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10% Hero Damage as Fire damage every 3rd primary attack.{{Specify}} || || Chaos 3 || {{Valid for Lavamancer}} || || || || || || |-| {{Defense Shard|Empowered Flame}} || Flamethrower tower has a 1% chance to hit the target again for 20% damage.{{Specify}} || || Chaos 3 || {{Valid for Apprentice}} || {{Valid for Relic}}|-| {{Defense Shard|Obelisk Shield}} || Obelisk Shield abosorption increased by 10-70%. || 15 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}|-| {{Hero Shard|Read or Die}} || Scatter sweep and broom vault have a 1% chance to transmogrify enemies into books for 3 seconds. Transmogrified enemies take increased damage.{{Specify}} || || Chaos 3 || {{Valid for Gunwitch}} || || || || || || |-| {{Hero Shard|Twice as Bright}} || Eruption increases defense power to 10% but the duration is reduced by 5 seconds.{{Specify}} || || Chaos 3 || {{Valid for Lavamancer}} || || || || || || |-| {{Hero Shard|Shattering Stones}} || After an abyss stone expires it detonates dealing 40% of your ability power as crushing damage to nearby enemies.{{Specify}} || || Chaos 3 || {{Valid for AbyssLord}} || || || || || || |-| {{Defense Shard|Enduring Bubble}} || Increases Viper's Fang bubble duration by 1-5 seconds. || 8 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}|-| {{Hero Shard|Call of the Kobold}} || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your targest for 20% of your Ability Power.{{Specify}} || || Chaos 3 || {{Valid for Monk}} || || || || || || |-| {{Defense Shard|Empowered Bolts}} || Ballista has a 5% chance on hit to deal full damage to all targets pierced for the next 10 seconds.{{Specify}} || || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}|-| {{Hero Shard|Fountain of Speed}} || Abyss Fountain increases the duration of direct command on skeletal orcs by 1 seconds.{{Specify}} || || Chaos 3 || {{Valid for AbyssLord}} || || || || || || |-| {{Defense Shard|Split Vipers}} || Sand Viper may target up to 0 additional enemies, but no longer ramps up damage.{{Specify}} || || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}|-| {{Defense Shard|Shielding Guard}} || When the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-250% of its Defense Health for 5 seconds. Does not work with Auras or Traps. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Hero Shard|Concussive Shock}} || Increase the stun duration of conussive shot by 4-40%. || 12 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Weapon}}|-| {{Defense Shard|Empowering Blasphemy}} || Obelisk Hero Stat boost increased to 10-50% and polymorph duration increased by 1-6 seconds. || 10 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}|-| {{Hero Shard|Brain of Confusion}} || When you take damage you have a 3% chance to confuse nearby enemies for 3 seconds. This effect has a 15 second cooldown.{{Specify}} || || Chaos 3 || {{Valid for ALL}} || || || || || || |-| {{Defense Shard|Oil Spill}} || Gives Oil Geyser a 5-10% chance to stun all enemies hit for 2 seconds. || 10 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Hero Shard|Madness Embrace}} || Increases Call to Madness duration by 0.5-7.5s. || 14 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Weapon}}|-| {{Hero Shard|Dummies and Bots}} || EV2's Death From Above ability now spawns 4 of her Anti Gravity Bots in a plus formation around her dummy that all deal 20% of your ability power stat in a 100 unit radius. These do not count towards the cap on the number of bots she can hold.{{Specify}} || || Chaos 3 || {{Valid for SeriesEV2}} || || || || || || |-| {{Defense Shard|Sandstorm Warrior}} || The Snaking Sands sandstorm increases Hero Damge and Ability Power by 101% for 1 seconds.{{Specify}} || || Chaos 3 || {{Valid for Monk}} || {{Valid for Relic}}|-| {{Defense Shard|Node Increase}} || EV2 can place 1-4 extra node(s) in any single Weapon Manufacturer chain. || 6 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|-| {{Hero Shard|Bots of Oil}} || EV2 switches her Grav Bots for those of Oil. When they explode they also oil targets for 1 second(s). If a fire source damages the target, the target burns for 20% of your ability power for 1 second(s).{{Specify}} || || Chaos 3 || {{Valid for SeriesEV2}} || || || || || || |-| {{Defense Shard|Puncturing Bolts}} || Ballista can now pierce an additional 1-4 targets. || 6 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}|-| {{Hero Shard|Lashing Power}} || Increases Lash Out damage by 4-40%. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Chest}}|-| {{Hero Shard|Enduring Price}} || Two at Twice the Price lasts 1-7s longer. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|-| {{Hero Shard|Dewey Deathimal}} || Book Drop duration is increased by 1 seconds and the extra damage they get is increased by 5% while under it's effect.{{Specify}} || || Chaos 3 || {{Valid for Gunwitch}} || || || || || || |-| {{Defense Shard|Power Bolts}} || Ballista has a 4% chance on hit to deal 5% extra magical damage.{{Specify}} || || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}|-| {{Hero Shard|One With Chi}} || Increases the damage of Chi Blast by 4-40%. || 12 || Chaos 3 || {{Valid for Monk}} || {{Valid for Gloves}}|-| {{Hero Shard|Burning Strikes}} || 2% chance on hit to burn target for 20% of your Hero Damage stat as magical fire damage each second for 1 seconds.{{Specify}} || || Chaos 4 || {{Valid for ALL}} || || || || || || |-| {{Hero Shard|Lightning Touch}} || Your primary attacks deal and additional 4% of your Hero Damage as storm damage.{{Specify}} || || Chaos 4 || {{Valid for ALL}} || || || || || || |-| {{Defense Shard|Deadly Strikes}} || Increases the Defense Range of the affected tower by 4-40%. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Power Transfer}} || Increases the Defense Crit Damage of the affected tower by 4% of its Defense Power{{Specify}} || || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Splody Harpoon}} || Ballista projectiles have a 10% chance to detonate on each target hit dealing 150% of the Ballista's Defense Power stat as extra damage in a small area.{{Specify}} || || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}|-| {{Defense Shard|Magma Maelstrom}} || Rate at which Fissures of Embermount generate Molten Power reduced by 4-40%. || 12 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Defense Shard|Lateral Blast}} || Volcano attacks spawn 3 random meteors that drop nearby, each dealing 125% def power as magical fire damage.{{Specify}} || || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Hero Shard|Submerging Speed}} || Increases movement speed while Submerged by +4% and adds a knockup on Emerge.{{Specify}} || || Chaos 4 || {{Valid for Lavamancer}} || || || || || || |-| {{Hero Shard|Drenching Broomnado}} || Broom Nado damage increased by 4% and its hits have a 3% chance to drench enemies and slow them by 30% for 1 seconds.{{Specify}} || || Chaos 4 || {{Valid for Gunwitch}} || || || || || || |-| {{Hero Shard|Cataclysm}} || Increases Eruption damage by 4-40%. || 12 || || {{Valid for Lavamancer}} || {{Valid for Chest}}|-| {{Hero Shard|Molten Core Power}} || Increases Molten Core damage by 4-40%. || 12 || || {{Valid for Lavamancer}} || {{Valid for Gloves}}|-| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by 4-40%. || 12 || || {{Valid for Mystic}} || {{Valid for Gloves}}|-| {{Hero Shard|Debilitating Madness}} || Call to Madness increase the target's damage taken by 3-45%. || 14 || || {{Valid for Mystic}} || {{Valid for Gloves}}|-| {{Hero Shard|Harbinger's Slam}} || During Provoke, Seismic Slam damage increased by 130-410% of your Ability Power stat. || 20 || || {{Valid for Squire}} || {{Valid for Gloves}}|-| {{Hero Shard|Harbinger's Powered Block}} || Blocking reduces the cooldown of Seismic Slam by -0.2-0.7 seconds. Happens a max of 3 times a second. || 10 || || {{Valid for Squire}} || {{Valid for Weapon}}|-| {{Hero Shard|Fight Me Not}} || Defenses will deal 5-25% more damage to enemies targetting the Squire. || 20 || || {{Valid for Squire}} || {{Valid for Chest}}|-| {{Hero Shard|Block Power}} || Increases the blocking power of the shield by 5-25%. || 20 || || {{Valid for Squire}} || {{Valid for Weapon}}|-| {{Hero Shard|Enduring Tornado}} || Increases the knockup duration of Tornado by 1-6 seconds. || 10 || || {{Valid for Apprentice}} || {{Valid for Gloves}}|-| {{Hero Shard|Corruption's Fortification}} || Armor buff of Dryad's Blessing is increased by 4-40% in purification form. || 12 || || {{Valid for Dryad}} || {{Valid for Chest}}|-| {{Hero Shard|Shroom Gloom}} || Slow intensity of Powder Toss in Purification Form increased by 4-40%. || 12 || || {{Valid for Dryad}} || {{Valid for Gloves}}|-| {{Hero Shard|Charge Blast V2}} || Reduces the cost of EV2's secondary attacks by 5-95%. || 18 || || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|-| {{Hero Shard|Mine Blast Radius}} || Anti Gravity Bot damage radius increased by 4-40%. || 12 || || {{Valid for SeriesEV2}} || {{Valid for Chest}}|-| {{Hero Shard|Mine Heat Compensator}} || The cost of EV2's Anti Gravity Bots is reduced by 4-40%. || 12 || || {{Valid for SeriesEV2}} || {{Valid for Chest}}|-| {{Hero Shard|Proton Cannon Insulator}} || Reduces the heat generation rate of Proton Charge by 2-20%. || 12 || || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|-| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by 4-40%. || 12 || || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|-| {{Hero Shard|Proton Supercharge}} || EV2's Proton Charge deals an extra 10-210% of your ability power stat as damage while its max range is increased by 5-25%. || 20 || || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|-| {{Hero Shard|Molten Stun}} || Increases Molten Charge stun duration by 0.5-4.5s. || 8 || || {{Valid for Lavamancer}} || {{Valid for Weapon}}|-| {{Hero Shard|Molten Charge Power}} || Increases Molten Charge damage by 4-40%. || 12 || || {{Valid for Lavamancer}} || {{Valid for Weapon}}|-| {{Hero Shard|Heroic Power}} || Increases Heroic Wave's hero damage boost by 4-40%. || 12 || || {{Valid for Monk}} || {{Valid for Chest}}|-| {{Hero Shard|Thundering Call}} || Increases Call to Madness range by 4-40%. || 12 || || {{Valid for Mystic}} || {{Valid for Weapon}}|-| {{Defense Shard|Berserk Master}} || Increases the duration of Direct Command on your Skeletal Orcs by 1-5 seconds. || 8 || || {{Valid for AbyssLord}} || {{Valid for Relic}}|-| {{Defense Shard|Rain of Oil}} || Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-12 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-11 seconds. || 20 || || {{Valid for AbyssLord}} || {{Valid for Relic}}|-| {{Defense Shard|Cthulhu's Influence}} || While under the effects of corruption, Angry Nimbus has a 3-27% chance to charm enemies for 1-7 seconds. || 12 || || {{Valid for Dryad}} || {{Valid for Relic}}|-| {{Defense Shard|Boosted Blockade}} || Boost Aura increase blockade health by 2-20%. || 12 || || {{Valid for Monk}} || {{Valid for Relic}}|-| {{Defense Shard|Obelisk Shield}} || Obelish Shield absorption increased to 10-70%. || 15 || || {{Valid for Mystic}} || {{Valid for Relic}}|-| {{Defense Shard|Vampiric Empowerment}} || Increases the Defense Power of the affected tower by 4-60% of its Defense Health. || 14 || || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Stun Fire}} || Cannonball Tower has a 2-30% chance on hit to stun target for 1-4 seconds. || 14 || || {{Valid for Squire}} || {{Valid for Relic}}|-| {{Hero Shard|Abyss Knight's Bargain}} || Reduces the mana cost of Knight of the Abyss by 4-40%. || 12 || || {{Valid for AbyssLord}} || {{Valid for Helmet}}|-| {{Hero Shard|Power of the Knight}} || Increases the damage of Knight of the Abyss by 4-40%. || 12 || || {{Valid for AbyssLord}} || {{Valid for Gloves}}|-| {{Hero Shard|Corruption's Bargain}} || When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of 2 in corruption form. || 10 || || {{Valid for Dryad}} || {{Valid for Chest}}|-| {{Hero Shard|Corruption's Blessing}} || Damage of Dryad's Blessing is increased by 4-40% in corrupt form. || 12 || || {{Valid for Dryad}} || {{Valid for Boots}}|-| {{Hero Shard|Power Volley}} || Increases the damage of Arcane Volley by 4-40%. || 12 || || {{Valid for Apprentice}} || {{Valid for Weapon}}|-| {{Hero Shard|Darkest Syphon}} || Increases the angle of Dark Syphon by 3-30. || 9 || || {{Valid for AbyssLord}} || {{Valid for Chest}}|-| {{Hero Shard|Anti Air}} || Deals 4-40% additional damage to flying enemies. || 12 || || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Inspiring Strikes}} || Primary attacks reduce the cooldown of your abilities by -0.1-0.3 seconds || 4 || || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Sundering Blow}} || Your primary attacks reduce the enemy's resistances to 95-80%, increasing damage dealt to them. || 15 || || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Howling Feast}} || Your primary attacks generate 1 feast stack. While at 10 stacks, increase your Hero Damage by 2-30. One Stack wears off every 3 seconds. || 14 || || {{Valid for Squire}}{{Valid for Dryad}} || {{Valid for Weapon}}|-| {{Hero Shard|Life Leech}} || Your primary attacks heal you for 0.2-1% of your max health. || 20 || || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by 10-100. || 18 || || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Dryad}} || {{Valid for Helmet}}|-| {{Hero Shard|Power Overwhelming}} || Increases your Ability Power by 10-30%, but increase your ability resource cost by 100-70%. || 20 || || {{Valid for ALL}} || {{Valid for Helmet}}|-| {{Hero Shard|Regeneration}} || Restores 0.5-3% of your Max Health every 5s. || 10 || || {{Valid for ALL}} || {{Valid for Boots}}|-| {{Hero Shard|Serpent God's Fury}} || When you crit with a primary attack, reduce the cooldown of all your abilities by -0.1-1 seconds. The effect has a cooldown of 1 seconds. || 18 || || {{Valid for ALL}} || {{Valid for Boots}}|-| {{Hero Shard|Corruption's Harmony}} || Reduces Corruption form's Celestial Power drain by -1-3. || 10 || || {{Valid for Dryad}} || {{Valid for Chest}}|-| {{Hero Shard|Poison Leaves}} || Dryad's poison attacks deal 2-20% more damage. || 12 || || {{Valid for Dryad}} || {{Valid for Weapon}}|-| {{Hero Shard|Corruption's Embrace}} || Starfall damage is increased by 4-40% in corrupt form || 12 || || {{Valid for Dryad}} || {{Valid for Helmet}}|-| {{Hero Shard|Snipe Critical Strike}} || Increases the Crit Chance of Snipe +2-30%. || 14 || || {{Valid for Gunwitch}} || {{Valid for Weapon}}|-| {{Hero Shard|Snipe Critical Restoration}} || Primary Attack critical hits restore 1-5 Broom Power. || 8 || || {{Valid for Gunwitch}} || {{Valid for Weapon}}|-| {{Hero Shard|Restoring Snipe}} || Snipe critical hits restore 4-40 Broom Power. || 18 || || {{Valid for Gunwitch}} || {{Valid for Weapon}}|-| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by 10-90%. Stacks up to 6 times. || 20 || || {{Valid for Monk}} || {{Valid for Weapon}}|-| {{Hero Shard|Crane Stance}} || Each secondary attack increases the damage of the next primary attack by 10-90%. Stacks up to 6 times. || 20 || || {{Valid for Monk}} || {{Valid for Boots}}|-| {{Hero Shard|Abyssal Mandate}} || Reduces the mana cost of Direct Command by 4-40%. || 12 || || {{Valid for AbyssLord}} || {{Valid for Chest}}|-| {{Hero Shard|Mana Leech}} || Dark Syphon drains 4-40% additional mana. || 12 || || {{Valid for AbyssLord}} || {{Valid for Gloves}}|-| {{Hero Shard|Frozen Core}} || Increases Ice Needle damage by 4-40%. || 12 || || {{Valid for Gunwitch}} || {{Valid for Helmet}}|-| {{Hero Shard|Scatter Power}} || Increases Scatter Sweep damage by 4-40%. || 12 || || {{Valid for Gunwitch}} || {{Valid for Chest}}|-
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150
edits