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Monk

1,035 bytes added, 20:22, 4 May 2015
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== Overview ==
The Monk is a hybrid hero with both melee and ranged attacks. Melee [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]], while ranged [[Secondary Attack]] deals [[:Category:Magical Damage|Magical Damage]].
 
Unlike other heroes, Monks are primarily a support class. Their units can either boost a units stats or can be used to help perform deadly combinations with other heroes units.
== Information ==
Specs={{Hero SkillList|Specs|Concussive_Chi|Dragon_Stance|Crane_Stance|Lightning_Damage|Boost_Blockade_Health|Empowering_Calm|}} {{!}}-{{!}}
Passives={{Data Field|Passives/Monk|swap}}}}</div>
 
==Combinations/Tips==
-Has great synergy with Huntress's.
 
-Has decent synergy with Apprentice's.
 
-Lightning Aura + Frost Bite Tower (Apprentice Tower). Frost Bite Tower slows the enemies making the enemies trapped in your Lightning Aura for longer.
 
-Lightning Aura + Geysers (Huntress Trap). Geysers launch the enemy in the air drenching the enemy allowing the Lightning Aura to have increased damage and stun the enemy.
 
-Sky Guard Tower + Geysers (Huntress Trap). Geysers launch the enemy into the air allowing Sky Guard Towers to attack the enemy as long as that enemy remains in the air.
 
-Sky Guard Towers + Pole Smash. Pole smash launches the enemies into the air. This allows Sky Guard Turrets to attack the enemy.
 
 
 
-Sky Towers + Tornado (Apprentice Skill). Tornado launches enemies into the air allowing Sky Guard Turrets to attack the enemy.
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