Changes

Shards

98 bytes removed, 16:33, 8 July 2017
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| {{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by 3-15%. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Helmet}}
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| {{Defense Shard|Crumbling Stone}} || <p>Enemies petrified by Maw of the Earth Drake receive 2-20% more damage and explode on death for 10-250% Defense Power magical damage.</p> || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Relic}}
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| {{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by 2-34%. || 16 || Chaos 1 || {{Valid for ALL}} || {{Valid for Relic}}
| {{Defense Shard|Encroaching Flames}} || Flame aura has a 5-30% chance to deal 4-60% more damage. || 12 || Chaos 2 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}
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| {{Defense Shard|Frosty Duet}} || <p>Reduce Frost towers range to 60-35%. When fully upgraded this shard allows the frost tower to slow an additional target.</p> || 10 || Chaos 2 || {{Valid for Apprentice}} || {{Valid for Relic}}
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| {{Defense Shard|Magma Maelstrom}} || Rate at which Fissures of Embermount generate Molten Power reduced by 4-40%. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Relic}}
| {{Defense Shard|Boosted Grasp}} || Enemies move at 90-60% speed when they are within the Boost Aura. || 10 || Chaos 3 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}
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| {{Defense Shard|Deadly Strikes}} || <p>Increases the Defense Range of the affected tower by 4-40%.</p> || 12 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Drenched}} || After your Geyser Trap drenches an enemy, the next source of damages deals an additional 3-35% damage. || 16 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Relic}}
| {{Defense Shard|Empowered Bolts}} || Ballista has a 5-30% chance on hit to deal full damage to all targets pierced for the next 10-40 seconds. || 10 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}
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| {{Defense Shard|Empowered Frostbite}} || <p>Frostbite has a 5-45% chance to freeze the target for 1-7 seconds.</p> || 20 || Chaos 3 || {{Valid for Apprentice}} || {{Valid for Relic}}
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| {{Defense Shard|Empowering Blasphemy}} || Obelisk Hero Stat boost increased to 10-50% and polymorph duration increased by 1-6 seconds. || 10 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}
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| {{Defense Shard|Numerous Reflection}} || <p>Increases the nodes of EV2’s Reflect Beam can sustain by 1-6.</p> || 5 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Oil Spill}} || <p>Gives oil geyser a 5-30% chance to stun all enemies hit for 2s</p> || 10 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Relic}}
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| {{Defense Shard|Rain Of Oil}} || Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-12 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-11 seconds. || 20 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Relic}}
| {{Hero Shard|Abyss Knight’s Bargain}} || Reduces the mana cost of Knight of the Abyss by 4-40%. || 12 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Helmet}}
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| {{Hero Shard|Abyss Stone Attunement}} || <p>Reduces the mana cost of Abyss Stone by 1-15%.</p> || 14 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Boots}}
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| {{Hero Shard|Aerial Mastery}} || Increases Death From Above’s Duration by 1-6 seconds. || 10 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Boots}}
| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by 4-40%. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Gloves}}
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| {{Defense Shard|Defense Rate}} || <p>Increases the Attack Rate of the affected tower by 9-33%</p> || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Earth Toss}} || Earthshatter tower has a 28-100% chance on hit to knock targets into the air. || 18 || Chaos 4 || {{Valid for Apprentice}} || {{Valid for Relic}}
| {{Defense Shard|Empowering Flames}} || Flame Aura increases the damage of heroes standing inside it by 5-25%. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}
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| {{Defense Shard|Explosive Surprise}} || <p>Geyser Trap has a 10-50% chance to fire an exploding shard dealing 200-1200% Defense Power as damage in an area.</p> || 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Lateral Blast}} || Volcano attacks spawn three random meteors that drop nearby, each dealing 750-2250% Defense Power as magical Fire damage. || 20 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}
| {{Hero Shard|Burning Strikes}} || 2-20% chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-5 seconds. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}
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| {{Hero Shard|Chi Burst}} || <p>Increases Talisman of Empowerment's Critical Damage boost by 2-20%</p> || 12 || Chaos 5 || {{Valid for Initiate}} || {{Valid for Helmet}}
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| {{Hero Shard|Corruption’s Embrace}} || Starfall damage is increased by 4-40% in corrupt form || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Helmet}}
| {{Defense Shard|Colossal Fissure}} || Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 30-70%. Usable once every 60 seconds. || 20 || Chaos 6 || {{Valid for AbyssLord}} || {{Valid for Relic}}
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| {{Defense Shard|Enhanced Poison}} || <p>Increases the rate of the Poison Dart Tower's poison by 4-40%</p> || 12 || Chaos 6 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Flaming Death}} || EV2’s mega death laser sets enemies it hits on fire dealing 50-2,050% of EV2’s Ability Power stat as damage over 10 seconds. || 20 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
| {{Defense Shard|Manufacturer’s Overcharge}} || Weapon Manufacturer charges 4-40% faster. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Node Increase}} || <p>EV2 can create 1-4 extra node(s) in any single Weapon Manufacturer chain.</p> || 6 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Obelisk Shield}} || Obelisk Shield absorption increased to 10-70%. || 15 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Relic}}
| {{Hero Shard|Twice As Bright}} || Eruption now increases Defense Power to 10-70%, but the duration is reduced by -5 seconds. || 20 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Helmet}}
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| {{Hero Shard|Wave Of The Storm}} || <p>You have a 4-40% chance when landing on the ground to deal 50-350% of your Ability Power as storm damage to nearby enemies.</p> || 20 || || {{Valid for ALL}} || {{Valid for Boots}}
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| {{Defense Shard|Oily Harpoon}} || Ballista has a 4-40% chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150-600% of your Defense Power stat every second for 5 seconds. || 18 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}
| {{Hero Shard|Price Of Power}} || Increases damage of Two at Twice the Price by 4-40%. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Gloves}}
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| {{Hero Shard|Regeneration}} || <p>Restores 1.5-3% of your Max Health every 3s.</p> || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Boots}}
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| {{Hero Shard|Submerging Blast}} || Increases Submerge's Emerge damage by 4-40%. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Boots}}
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