Changes

Boost Aura

1,066 bytes added, 16:27, 13 June 2025
m
Adding Crit Damage Boost decimal values in a noinclude.
{{{{#ifeq:{{PAGENAME}}|Boost Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Monk=:Hero /List|Initiate=:Hero/List|:Test_Table/Data}}}}}}|Hero=Monk|Page={{{1}}}|Type=Aura|Name=Boost Aura|Description=Boosts the DefensePower and Defense Critical Damage of defenses inside its area by a percentage of its own Defense Power and Defense Critical Damage. |attackOverview=* Boost Aura provides 10% damage resistance to defenses within range by default at Tier 1.* 10% of the Boost Aura's defense power and 25% of its crit damage is transferred to defenses within range.<!-- Credits to Arti for the correct Critical Damage BonusBoost values -->|Icon=Monk_boost_aura.png|Health=Max Energy|H1=3x|H2=3.3x|H3=3.6x|H4=3.9x|H5=4.2x|Attack=Defense Power Boost|A1=0.1x|A2=0.11x|healthA3=Lifespan0.12x|rangeA4=0.13x|A5=0.14x|Range=Aura Boost Range|protectR1=680|R2=680|R3=680|R4=680|R5=680|Boost=Crit Damage Boost|B1=25% <!-- 0.25 -->|B2=27.5% <!-- 0.275 -->|B3=30% <!-- 0.3 -->|B4=32.5% <!-- 0.325 -->|B5=35% <!-- 0.35 -->|Protect=Damage Protection|P1=10%|P2=12.5%|P3=15%|P4=17.5%|P5=20%|Element=None|Status=None|Level=1|Mana=40
}}
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