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Incursions

162 bytes added, 20:25, 17 January 2023
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Chaos IV Incursions
<span style="color:#FFFFFF"> '''''The Unholy Catacombs is being haunted by Spectral Knights! Cleanse these spirits from the catacombs to keep these crystal safe.''''' </span>
* '''<u>Map</u>''' - [[Unholy Catacombs]] (Lost Dungeons).
* '''<u>MapPlaying Condition</u>''' - [[Unholy Catacombs]] (Lost Dungeons)5 waves; purple, red, and green Spectral Knights spawn during waves; each lane has two mutators from the common pool of mutators; ground and air lane enemies and minibosses are similar to Chaos 4 Expedition.
* '''<u>Playing Victory Condition</u>''' - 5 waves; purple, red, No cores are destroyed and green Spectral Knights spawn during waves; each lane has two mutators from the common pool of mutators; ground and air lane all enemies and minibosses are similar to Chaos 4 Expeditiondefeated on the last wave.
'''<u>Victory Condition</u>''' - No cores are destroyed and all enemies are defeated on the last wave. * '''<u>Special Weapon Reward (Chance from Victory Chest)</u>''' - [[File:ScreenShot00777.png|25px]] '''[[Scorched Tome of Molten Brimstone]]'''
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<u>'''''Playing Tips (for Spectral Assault'''''</u> - <span style="color:#DE1738">'''(WARNING - SPOILERS)''')</uspan>:
<div class="mw-collapsible-content">Chaos Four enemies have hefty defenses against attacks that cause slow, so be sure to adjust your layout to account for the [[Berserker_Orc|Berserker Orcs]] that will rush out from the ground lanes. They can be stunned, frozen, and launched into the air though, so those are good tactics to stall them. Well placed barricades will also help to keep them from the crystal.
<span style="color:#FFFFFF"> '''''The Demon Lord threatens to erupt the Embermount Volcano! Stop him by loading the catapult with burning stones that drop from his army of Lava Guardians.''''' </span>
* '''<u>Map</u>''' - [[Molten Citadel]] (Lost Dungeons).
'''<u>Map</u>''' - [[Molten Citadel]] (Lost Dungeons). * '''<u>Playing Condition</u>''' - 3 waves; enemies infinitely spawn until wave is complete; during all waves the Demon Lord boss spawns; Lava Guardians randomly spawn during all waves; each lane has one mutator from the common pool of mutators; ground and air lane enemies and minibosses are similar to Chaos 4 Expedition.
* '''<u>Victory Condition</u>''' - No cores are destroyed and the Demon Lord boss is defeated on the last wave.
* '''<u>Special Weapon Reward (Chance from Victory Chest)</u>''' - [[File:Bone_Glove_Icon.png|25px]] '''[[Bone Glove]]'''
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<u>'''''Playing Tips (for The Demon's Lair'''''</u> - <span style="color:#DE1738">'''(WARNING - SPOILERS)''')</uspan>:
<div class="mw-collapsible-content">Chaos Four enemies have hefty defenses against attacks that cause slow, so be sure to adjust your layout to account for the [[Berserker_Orc|Berserker Orcs]] that will rush out from the ground lanes. They can be stunned, frozen, and launched into the air though, so those are good tactics to stall them. Well placed barricades will also help to keep them from the crystal. Remember that you do not need to defeat any enemies on this map apart from the Demon Lord, so plan accordingly.
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