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{{#if:{{{LB{{#var:i}}|}}}|{{#arraydefine:LB{{#var:i}}|{{{LB{{#var:i}}}}}}}|}}
iPWR {{{iPWRnDiff{{#var:i}}}}}= {{{!}} cellspacing="5" cellpadding="5" width="85%" style="text-align:left;"
{{!}}-
! Enemies
===Example===
<nowiki>{{MapDetails | G1=0,6,7,8,9 | G2=4 | G3=9 | D2=20,30,40,50,60 | BG1=1,5,203,1904,205 | DM1=5,9,0,40,4 | WB1=2,3 | LB1=5,14,200 | WavesWaves1=5 | Waves2=9 | Waves3=2 | iPWRnDiff1=5-8(Easy) | iPWRnDiff2=10-20(Normal) | iPWRnDiff3=50-200(Hard) | Diffs=3}}</nowiki> produces the following:
{{MapDetails | G1=0,6,7,8,9 | G2=4 | G3=9 | D2=20,30,40,50,60 | BG1=1,5,203,1904,205 | DM1=5,9,0,40,4 | WB1=2,3 | LB1=5,14,200 | Waves1=5 | Waves2=9 | Waves3=2 | iPWRnDiff1=5-8(Easy) | iPWRnDiff2=10-20(Normal) | iPWRnDiff3=50-200(Hard) | Diffs=3}}
</noinclude>