Changes

Boost Aura

153 bytes added, 13 June
m
Adding Crit Damage Boost decimal values in a noinclude.
{{{{#ifeq:{{PAGENAME}}|Boost Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeqswitch:{{PAGENAME}}|Monk=:Hero/List|Initiate=:Hero/List|:Test_Table/Data}}|{{#ifeq:{{PAGENAME}}|Initiate|:Hero/List}}}}}}
|Hero=Monk
|Page={{{1}}}
|Type=Aura
|Name=Boost Aura
|Description= Boosts damage dealt the Defense Power and reduces damage taken for all Defenses within Defense Critical Damage of defenses inside its area by a percentage of its radiusown Defense Power and Defense Critical Damage.|Overview=A Sustain * Boost Aura that affects all provides 10% damage resistance to defenses in short within range by increasing their default at Tier 1.* 10% of the Boost Aura's defense power by and 25% (increases with Upgrades)of its crit damage is transferred to defenses within range.<!-- Credits to Arti for the correct Critical Damage Boost values -->
|Icon=Monk_boost_aura.png
|DPS=No
|Health=Max Energy
|H1=100%3x|H2=125%3.3x|H3=150%3.6x|H4=175%3.9x|H5=200%4.2x|Attack=Defense Power Boost Power|A1=0.25<noinclude>x</noinclude>1x|A2=0.26<noinclude>x</noinclude>11x|A3=0.27<noinclude>x</noinclude>12x|A4=0.28<noinclude>x</noinclude>13x|A5=0.29<noinclude>x</noinclude>14x|Range=Attack Boost Range|R1=7.5680|R2=8.25680|R3=9.0680|R4=9.74680|R5=10.5680|Boost=Crit Damage BonusBoost|B1=25%<!-- 0.25 -->|B2=3027.5%<!-- 0.275 -->|B3=3530%<!-- 0.3 -->|B4=4032.5%<!-- 0.325 -->|B5=4535%<!-- 0.35 -->
|Protect=Damage Protection
|P1=10%
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