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| =Stat Ranges= | | =Stat Ranges= |
− | {|class="wikitable" style="text-align: center;" | + | {{Shield Stats}} |
− | |+All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
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− | |-
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− | !Weapon !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8 !! Chaos 9 !! Chaos 10
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− | | '''Armor''' || 475~530 || 779~869 || 1,417~1,581 || 2,353~2,626 || 3,588~4,004 || 5,150~5,748 || 6,966~7,774|| 9,633~10,751 || 13,001~14,509 || 16,377~18,277 || 20,631~23,024
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− | |-
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− | |'''HH''' || 285~321 || 468~526 || 850~957 ||1,412~1,589|| 2,153~2,422 || 3,090~3,477 || 4,180~4,703 || 5,780~6,503 || 7,801~8,776 ||9,827~11,055 || 12,379~13,926
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− | |-
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− | |}
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| == List of Shields == | | == List of Shields == |
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| * [[File:Protean_Shift_Logo_Splash.png|35px]] '''3.0 :''' Added Protean Protector. | | * [[File:Protean_Shift_Logo_Splash.png|35px]] '''3.0 :''' Added Protean Protector. |
| * [[File:DD2_Splash_Logo.png|35px]] '''1.0 :''' Included. | | * [[File:DD2_Splash_Logo.png|35px]] '''1.0 :''' Included. |
| + | |
| + | [[Category:Equipment]] [[Category:Dungeon Defenders 2]] |
Latest revision as of 06:02, 7 December 2023
Shields are secondary weapons for the Squire and the Countess. The stats will always consists of Armor as the primary stat and Hero Health as the secondary stat. These weapons also holds two Shards slots but doesn't have any slots for M.O.D.S.
Usage
Shields are meant to be used for the Squire/Countess' secondary attack Block - when utilized, any frontal damage dealt to the player will be reduced by 35% and hero's speed will be slowed to a crawl. However, this eventually becomes very ineffective during the late game where the players will be better off always moving and attacking rather than blocking as the enemies gets extremely ferocious. The only reason most players would utilize Block these days is when they have an Unholy Fire shard equipped which allows the Squire or Countess to become a walking flamethrower while Block is being used. That said, while the damage of the Unholy Fire isn't that bad, most wouldn't use it for serious progression as it's still heavily outclassed by much stronger hero builds. It's generally regarded more of a fun addition.
Basically, this result in the shield's main usage primarily becoming a stat boost to a hero's health and armor which would help them to be a little more tankier when fighting hordes of enemies.
Stat Ranges
Shields
All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
Stat |
Campaign |
Chaos 1 |
Chaos 2 |
Chaos 3 |
Chaos 4 |
Chaos 5 |
Chaos 6 |
Chaos 7 |
Chaos 8 |
Chaos 9 |
Chaos 10
|
Armor |
475-530 |
779-869 |
1,417-1,581 |
2,353-2,626 |
3,588-4,004 |
5,150-5,748 |
6,966-7,774 |
9,633-10,751 |
13,001-14,509 |
16,377-18,277 |
20,631-23,024
|
Hero Health |
285-321 |
468-526 |
850-957 |
1,412-1,589 |
2,153-2,422 |
3,090-3,477 |
4,180-4,703 |
5,780-6,503 |
7,801-8,776 |
9,827-11,055 |
12,379-13,926
|
Tertiary - Crit Chance |
0.1%-0.1% |
0.1%-0.1% |
0.2%-0.2% |
0.3%-0.3% |
0.4%-0.5% |
0.6%-0.6% |
0.8%-0.8% |
1%-1.2% |
1.4%-1.6% |
1.8%-2% |
2.2%-2.5%
|
Tertiary - Crit Damage |
0.2%-0.2% |
0.3%-0.3% |
0.5%-0.5% |
0.8%-0.9% |
1.2%-1.4% |
1.7%-1.9% |
2.3%-2.5% |
3.1%-3.5% |
4.2%-4.7% |
5.3%-5.9% |
6.7%-7.5%
|
Tertiary - HD/AP |
102-114 |
167-186 |
303-339 |
504-562 |
768-857 |
1,102-1,230 |
1,490-1,664 |
2,060-2,301 |
2,780-3,105 |
3,502-3,911 |
4,411-4,927
|
Tertiary - Movement Speed |
5-6 |
8-9 |
14-16 |
23-25 |
35-39 |
49-55 |
67-74 |
92-103 |
124-138 |
156-174 |
179-219
|
List of Shields
Wooden Heater
Acquired from: Standard Loot Drops
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Boarded Defender
Acquired from: Standard Loot Drops
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Iron Mantlet
Acquired from: Standard Loot Drops
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Rusted Spartan
Acquired from: Standard Loot Drops
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Refinished Shield
Acquired from: Standard Loot Drops
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Grinner
Acquired from: Standard Loot Drops
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Knocker
Acquired from: Standard Loot Drops
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Crustace
Acquired from: Standard Loot Drops
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Ogre Deflector
Acquired from: Standard Loot Drops
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Rogue Defier
Acquired from: Standard Loot Drops
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Royal Guardian
Acquired from: Standard Loot Drops
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Indigo Pulse
Acquired from: Standard Loot Drops
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Jaded Oathbringer
Acquired from: Standard Loot Drops
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Visage of the Inferno
Acquired from: Standard Loot Drops
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Undada-Cee
Acquired from: Standard Loot Drops
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Angelic Pavise
Acquired from: Standard Loot Drops
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Dragonfall Protector
Acquired from: Standard Loot Drops
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Harbinger's Portal
Acquired from: Harbinger's Warship
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Protean Protector
Purchasable from: The Emporium for 150
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Shipwrecked Shield
Acquired from: maps in the High Seas Region
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Glacial Guard
Acquired from: Drakenfrost Keep Expeditions - Every 1st weekly loot rotation
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Featherweight
Acquired from: Mananode's Amazing Gift
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Zeddy the Teddy
Acquired from: Mananode's Special Gift
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Jurassic Revenge
Acquired from: Mananode's Special Gift
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Flame Warden's Shield
Acquired from: Embermount Volcano Expeditions
|
Notes and Trivia
- Shields in DD1 and DD2 are very different each other. In DD1, shields are accessory-esque loots that may contain hero or defense stats or both while shields in DD2 are secondary weapons that only contains hero health and armor stats. The only aspect that's identical in both games is that shields are mainly used by the Squire and Countess to Block.
- In Dungeon Defenders Awakened, shields takes certain aspects from both games. Having more than two stats (and also using DD1 models) are aspects that came from DD1 while shields being offhand weapons instead of being accessories is an aspect that's taken from DD2.
History
- ??? : Added Flame Warden's Shield.
- ??? : Added one returning and two new shields, obtainable through Mananode's Gift.
- 4.1 : Added Glacial Guard.
- 4.0 : Added Shipwrecked Shield.
- 3.0 : Added Protean Protector.
- 1.0 : Included.