Difference between revisions of "Template:Squire Defenses"
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''List of [[Squire]]-specific [[Defenses|Defenses]]'': | ''List of [[Squire]]-specific [[Defenses|Defenses]]'': | ||
− | + | {| class="wikitable" style="width:95%; text-align:center;" | |
− | {| class="wikitable" style="width: | ||
! rowspan="2" colspan="2" style="width:5%; text-align:center;" | Tower | ! rowspan="2" colspan="2" style="width:5%; text-align:center;" | Tower | ||
! rowspan="2" style="width:3%; text-align:center;" | Type | ! rowspan="2" style="width:3%; text-align:center;" | Type | ||
! rowspan="2" style="width:50%; text-align:center;" | Description | ! rowspan="2" style="width:50%; text-align:center;" | Description | ||
− | ! colspan="3" style="width:15%; text-align:center;" | | + | ! colspan="3" style="width:15%; text-align:center;" | Additional info |
|- | |- | ||
− | ! style="width:3%;" | + | ! style="width:3%;" |Mana cost||Damage Type||Targets |
|- | |- | ||
− | + | |[[file:Squire_cannonball.png|48px]] | |
− | |[[file:Squire_cannonball.png|48px]] | + | |[[Cannonball Tower]] |
+ | |[[Defenses#Towers|Tower]] | ||
+ | |Fires a massive cannonball that deals Physical Damage to one enemy. Can attack Flying enemies. | ||
+ | |30 | ||
+ | |[[Physical]] | ||
+ | |All | ||
|- | |- | ||
− | |[[file:Squire_SpikedBlockade.png|48px]] | + | |[[file:Squire_SpikedBlockade.png|48px]] |
+ | |[[Spike Blockade]] | ||
+ | |[[Defenses#Blockades|Blockade]] | ||
+ | |Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | ||
+ | |30 | ||
+ | |[[Physical]] | ||
+ | |Ground | ||
|- | |- | ||
− | |[[file:Squire_ballista.png|48px]] | + | |[[file:Squire_ballista.png|48px]] |
+ | |[[Ballista]] | ||
+ | |[[Defenses#Towers|Tower]] | ||
+ | |Fires a piercing projectile that deals Physical Damage in a line. Deals more damage to each enemy hit after the first. Can attack Flying enemies. | ||
+ | |40 | ||
+ | |[[Physical]] | ||
+ | |All | ||
|- | |- | ||
− | |[[file:Squire_training_dummy.png|48px]] | + | |[[file:Squire_training_dummy.png|48px]] |
+ | |[[Training Dummy]] | ||
+ | |[[Defenses#Blockades|Blockade]] | ||
+ | |When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | ||
+ | |30 | ||
+ | |[[Physical]] | ||
+ | |Ground | ||
|- | |- | ||
+ | |}<!-- | ||
− | | | + | --><noinclude>[[Category:Defenses|Hero]]</noinclude> |
Latest revision as of 14:09, 6 August 2024
List of Squire-specific Defenses:
Tower | Type | Description | Additional info | |||
---|---|---|---|---|---|---|
Mana cost | Damage Type | Targets | ||||
Cannonball Tower | Tower | Fires a massive cannonball that deals Physical Damage to one enemy. Can attack Flying enemies. | 30 | Physical | All | |
Spike Blockade | Blockade | Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | 30 | Physical | Ground | |
Ballista | Tower | Fires a piercing projectile that deals Physical Damage in a line. Deals more damage to each enemy hit after the first. Can attack Flying enemies. | 40 | Physical | All | |
Training Dummy | Blockade | When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | 30 | Physical | Ground |