Difference between revisions of "Template:Shards/Abyss Lord"
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{| class="wikitable sortable" style="width:80%; text-align:center;" | {| class="wikitable sortable" style="width:80%; text-align:center;" | ||
! rowspan="2" style="width:12%; text-align:center;" | Name | ! rowspan="2" style="width:12%; text-align:center;" | Name | ||
− | ! rowspan="2" style="width:50%; text-align:center;" | Effect | + | ! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets) |
! colspan="7" style="width:18%; text-align:center;" | Item | ! colspan="7" style="width:18%; text-align:center;" | Item | ||
|- | |- | ||
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! style="width:3%;" | Relic | ! style="width:3%;" | Relic | ||
|- | |- | ||
− | | Abyss Knight's Bargain || Reduces the mana cost of [[ | + | | {{Hero Shard|Abyss Knight's Bargain}} || Reduces the mana cost of [[Knight of the Abyss]] by '''4-39% (52%)'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Abyss Stone Attunement || Reduces the mana cost of [[Abyss Stone]] by '''1-14%'''. | + | | {{Hero Shard|Abyss Stone Attunement}} || Reduces the mana cost of [[Abyss Stone]] by '''1-14% (19%)'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} |
|- | |- | ||
− | | Abyssal Mandate || Reduces the mana cost of [[Direct Command]] by '''4-39%'''. | + | | {{Hero Shard|Abyssal Mandate}} || Reduces the mana cost of [[Direct Command]] by '''4-39% (52%)'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Darkest Syphon || Increases the angle of [[Abyss Lord|Dark Syphon]] by '''3-30'''. | + | | {{Hero Shard|Darkest Syphon}} || Increases the angle of [[Abyss Lord|Dark Syphon]] by '''3-30 (42)'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Fan Of Knights || [[Knight_of_the_Abyss|Skeletal Knight]] also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage. | + | | {{Hero Shard|Fan Of Knights}} || [[Knight_of_the_Abyss|Skeletal Knight]] also fires two additional Knights that deal '''20-500% (596%)''' of your Ability Power in damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Fiery Brimstone || Adds '''2-36%''' Hero Damage to Your Attacks as Magical Fire Damage. | + | | {{Hero Shard|Fiery Brimstone}} || Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Flaming Knight || [[Knight of the Abyss]] is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over 5 seconds. | + | | {{Hero Shard|Flaming Knight}} || [[Knight of the Abyss]] is now imbued with fire, causing enemies hit to burn for '''50-500% (600%)''' of your Ability Power in fire damage over 5 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Fountain Of Speed || [[Abyss Fountain]] increases allied movement speed by '''50-650''' for 5 seconds. | + | | {{Hero Shard|Fountain Of Speed}} || [[Abyss Fountain]] increases allied movement speed by '''50-650 (850)''' for 5 seconds. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} |
|- | |- | ||
− | | Mana Leech || [[Abyss Lord|Dark Syphon]] drains '''3-39%''' additional mana. | + | | {{Hero Shard|Mana Leech}} || [[Abyss Lord|Dark Syphon]] drains '''3-39% (52%)''' additional mana. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Power Of The Knight || Increases the damage of [[Knight of the Abyss]] by '''3-64%'''. | + | | {{Hero Shard|Power Of The Knight}} || Increases the damage of [[Knight of the Abyss]] by '''3-64% (84%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Power Overwhelming || Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''50-70%'''. | + | | {{Hero Shard|Power Overwhelming}} || Increases your Ability Power by '''10-50% (58%)''', but increase your ability resource cost by '''50-70% (74%)'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Ramster Power || Increases the damage of [[Ramster]] [[Direct Command]] by '''5-35%'''. | + | | {{Hero Shard|Ramster Power}} || Increases the damage of [[Ramster]] [[Direct Command]] by '''5-35% (47%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Shattering Stones || After an [[Abyss Stone]] expires, it detonates dealing '''40-2500%''' of your Ability Power as crushing damage to nearby enemies. | + | | {{Hero Shard|Shattering Stones}} || After an [[Abyss Stone]] expires, it detonates dealing '''40-2500% (3047%)''' of your Ability Power as crushing damage to nearby enemies. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} |
|- | |- | ||
− | | Volatile Gemstone || Increases the damage of [[Abyss Stone]] by '''4-40%'''. | + | | {{Hero Shard|Volatile Gemstone}} || Increases the damage of [[Abyss Stone]] by '''4-40% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Withering Fountain || [[Abyss Fountain]] withers enemies inside it reducing the damage they deal by '''2-20%'''. | + | | {{Hero Shard|Withering Fountain}} || [[Abyss Fountain]] withers enemies inside it reducing the damage they deal by '''2-20% (28%)'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} |
|- | |- | ||
− | | Berserk Master || Increases the duration of [[Direct Command]] on your [[Orc Blockade|Skeletal Orcs]] by 1-5 | + | | {{Defense Shard|Berserk Master}} || Increases the duration of [[Direct Command]] on your [[Orc Blockade|Skeletal Orcs]] by '''1-5 (7)''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Colossal Fissure || Your [[Colossus]]' [[Direct Command]] now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over 6 seconds, but increases the mana cost of [[Direct Command]] by '''30-70%'''. Usable once every 60 seconds. | + | | {{Defense Shard|Colossal Fissure}} || Your [[Colossus]]' [[Direct Command]] now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over 6 seconds, but increases the mana cost of [[Direct Command]] by '''30-70% (78%)'''. Usable once every 60 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Double Tap || Your [[Skeletal Archers]] have a '''15-45%''' chance to fire twice in succession. | + | | {{Defense Shard|Double Tap}} || Your [[Skeletal Archers]] have a '''15-45% (51%)''' chance to fire twice in succession. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Electric Fingers || [[Orc Blockade|Skeletal Orcs]] have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces 3 times. | + | | {{Defense Shard|Electric Fingers}} || [[Orc Blockade|Skeletal Orcs]] have '''3-30%''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as [[Elements|storm]] damage. Bounces 3 times. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Explosive Arrows || [[Skeletal Archers]] have a '''10-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25%''' of Defense Damage. | + | | {{Defense Shard|Explosive Arrows}} || [[Skeletal Archers]] have a '''10-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Fleeting Rebirth || Increase the Defense Power and Health of the affected tower by '''9-48%''' for 35 seconds after spawning. | + | | {{Defense Shard|Fleeting Rebirth}} || Increase the Defense Power and Health of the affected tower by '''9-48% (60%)''' for 35 seconds after spawning. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Rain Of Oil || [[Skeletal Archer]]'s [[Direct Command]] now oils enemies, slowing them by 50% for '''2-8''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-5''' seconds. | + | | {{Defense Shard|Rain Of Oil}} || [[Skeletal Archer]]'s [[Direct Command]] now [[Elements|oils]] enemies, slowing them by 50% for '''2-8''' seconds. If an oiled enemy is hit by fire damage, the oil [[Elements|ignites]], dealing '''20-600% (716%)''' of its Defense Power in fire damage over '''1-5''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Titanic Slam || The [[Colossus]]’ attack has an '''8-18%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800%''' of your Tower Health as earth damage and sends enemies airborne. | + | | {{Defense Shard|Titanic Slam}} || The [[Colossus]]’ attack has an '''8-18% (20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800% (2120%)''' of your Tower Health as [[Elements|earth]] damage and sends enemies [[Status Effects|airborne]]. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
|} | |} |
Revision as of 17:08, 21 June 2024
List of Abyss Lord-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Helmet | Chest | Boots | Gloves | Relic | |||
Abyss Knight's Bargain | Reduces the mana cost of Knight of the Abyss by 4-39% (52%). | |||||||
Abyss Stone Attunement | Reduces the mana cost of Abyss Stone by 1-14% (19%). | |||||||
Abyssal Mandate | Reduces the mana cost of Direct Command by 4-39% (52%). | |||||||
Darkest Syphon | Increases the angle of Dark Syphon by 3-30 (42). | |||||||
Fan Of Knights | Skeletal Knight also fires two additional Knights that deal 20-500% (596%) of your Ability Power in damage. | |||||||
Fiery Brimstone | Adds 2-36% (50%) Hero Damage to Your Attacks as Magical Fire Damage. | |||||||
Flaming Knight | Knight of the Abyss is now imbued with fire, causing enemies hit to burn for 50-500% (600%) of your Ability Power in fire damage over 5 seconds. | |||||||
Fountain Of Speed | Abyss Fountain increases allied movement speed by 50-650 (850) for 5 seconds. | |||||||
Mana Leech | Dark Syphon drains 3-39% (52%) additional mana. | |||||||
Power Of The Knight | Increases the damage of Knight of the Abyss by 3-64% (84%). | |||||||
Power Overwhelming | Increases your Ability Power by 10-50% (58%), but increase your ability resource cost by 50-70% (74%). | |||||||
Ramster Power | Increases the damage of Ramster Direct Command by 5-35% (47%). | |||||||
Shattering Stones | After an Abyss Stone expires, it detonates dealing 40-2500% (3047%) of your Ability Power as crushing damage to nearby enemies. | |||||||
Volatile Gemstone | Increases the damage of Abyss Stone by 4-40% (52%). | |||||||
Withering Fountain | Abyss Fountain withers enemies inside it reducing the damage they deal by 2-20% (28%). | |||||||
Berserk Master | Increases the duration of Direct Command on your Skeletal Orcs by 1-5 (7) seconds. | |||||||
Colossal Fissure | Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% (2450%) of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 30-70% (78%). Usable once every 60 seconds. | |||||||
Double Tap | Your Skeletal Archers have a 15-45% (51%) chance to fire twice in succession. | |||||||
Electric Fingers | Skeletal Orcs have 3-30% chance on hit to deal an additional 40-400% (480%) of their Defense Health as storm damage. Bounces 3 times. | |||||||
Explosive Arrows | Skeletal Archers have a 10-30% chance on hit to fire an explosive arrow dealing an additional 1-25% (30%) of Defense Damage. | |||||||
Fleeting Rebirth | Increase the Defense Power and Health of the affected tower by 9-48% (60%) for 35 seconds after spawning. | |||||||
Rain Of Oil | Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-8 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% (716%) of its Defense Power in fire damage over 1-5 seconds. | |||||||
Titanic Slam | The Colossus’ attack has an 8-18% (20%) chance to be a massive overhead slam, creating a shockwave that deals 200-1800% (2120%) of your Tower Health as earth damage and sends enemies airborne. |