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Template:Shards/Abyss Lord

249 bytes added, 21 June
Color coded shards - added Gilded values- tagged elements and status effects.
{| class="wikitable sortable" style="width:80%; text-align:center;"
! rowspan="2" style="width:12%; text-align:center;" | Name
! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets)
! colspan="7" style="width:18%; text-align:center;" | Item
|-
! style="width:3%;" | Relic
|-
| {{Hero Shard| Abyss Knight's Bargain }} || Reduces the mana cost of [[Knight_of_the_Abyss|Knight]] of the Abyss ]] by '''4-39%(52%)'''.(39% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard| Abyss Stone Attunement }} || Reduces the mana cost of [[Abyss Stone]] by '''1-14%(19%)'''. (14% -> 19%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Hero Shard| Abyssal Mandate }} || Reduces the mana cost of [[Direct Command]] by '''4-39%(52%)'''. (39% -> 52%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard| Darkest Syphon }} || Increases the angle of [[Abyss Lord|Dark Syphon]] by '''3-30(42)'''. (30 -> 42) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard| Fan Of Knights }} || [[Knight_of_the_Abyss|Skeletal Knight]] also fires two additional Knights that deal '''20-500%(596%)''' of your Ability Power in damage. (500% -> 596%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard| Fiery Brimstone }} || Adds '''2-36%(50%)''' Hero Damage to Your Attacks as Magical Fire Damage. (36% -> 50%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard| Flaming Knight }} || [[Knight of the Abyss]] is now imbued with fire, causing enemies hit to burn for '''50-500%(600%)''' of your Ability Power in fire damage over 5 seconds. (500% -> 600%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}} || {{no}}
|-
| {{Hero Shard| Fountain Of Speed }} || [[Abyss Fountain]] increases allied movement speed by '''50-650(850)''' for 5 seconds. (650 -> 850) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Hero Shard| Mana Leech }} || [[Abyss Lord|Dark Syphon]] drains '''3-39%(52%)''' additional mana. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard| Power Of The Knight }} || Increases the damage of [[Knight of the Abyss]] by '''3-64%(84%)'''. (64% -> 84%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard| Power Overwhelming }} || Increases your Ability Power by '''10-50%(58%)''', but increase your ability resource cost by '''50-70%(74%)'''. (50% -> 58%, 70% -> 74%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard| Ramster Power }} || Increases the damage of [[Ramster]] [[Direct Command]] by '''5-35%(47%)'''. (35% -> 47%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard| Shattering Stones }} || After an [[Abyss Stone]] expires, it detonates dealing '''40-2500%(3047%)''' of your Ability Power as crushing damage to nearby enemies. (2500% -> 3047%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Hero Shard| Volatile Gemstone }} || Increases the damage of [[Abyss Stone]] by '''4-40%(52%)'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard| Withering Fountain }} || [[Abyss Fountain]] withers enemies inside it reducing the damage they deal by '''2-20%(28%)'''. (20% -> 28%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Defense Shard| Berserk Master }} || Increases the duration of [[Direct Command]] on your [[Orc Blockade|Skeletal Orcs]] by '''1-5 seconds. (5 seconds -> 7 )''' seconds) . || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard| Colossal Fissure }} || Your [[Colossus]]' [[Direct Command]] now rips the earth unleashing a fissure that lingers and deals '''50-2050%(2450%)''' of your Ability Power in damage over 6 seconds, but increases the mana cost of [[Direct Command]] by '''30-70%(78%)'''. Usable once every 60 seconds. (2050% -> 2450%, 70% -> 78%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard| Double Tap }} || Your [[Skeletal Archers]] have a '''15-45%(51%)''' chance to fire twice in succession. (45% -> 51%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard| Electric Fingers }} || [[Orc Blockade|Skeletal Orcs]] have '''3-30%''' chance on hit to deal an additional '''40-400%(480%)''' of their Defense Health as [[Elements|storm ]] damage. Bounces 3 times. (400% -> 480%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard| Explosive Arrows }} || [[Skeletal Archers]] have a '''10-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25%(30%)''' of Defense Damage. (25% -> 30%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard| Fleeting Rebirth }} || Increase the Defense Power and Health of the affected tower by '''9-48%(60%)''' for 35 seconds after spawning. (48% -> 60%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard| Rain Of Oil }} || [[Skeletal Archer]]'s [[Direct Command]] now [[Elements|oils ]] enemies, slowing them by 50% for '''2-8''' seconds. If an oiled enemy is hit by fire damage, the oil [[Elements|ignites]], dealing '''20-600%(716%)''' of its Defense Power in fire damage over '''1-5''' seconds. (600% -> 716%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard| Titanic Slam }} || The [[Colossus]]’ attack has an '''8-18%(20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800%(2120%)''' of your Tower Health as [[Elements|earth ]] damage and sends enemies [[Status Effects|airborne]]. (18% -> 20%, 1800% -> 2120%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
|}
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