Difference between revisions of "Monk"
From Dungeon Defenders 2 Wiki
Kai Heilos (talk | contribs) |
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== Information == | == Information == | ||
− | < | + | <tabber> |
− | Abilities={ | + | Abilities= |
− | Defenses={ | + | {| |
− | + | |- | |
− | + | {{:Pole_Smash}} | |
+ | |- | ||
+ | {{:Chi_Blast}} | ||
+ | |- | ||
+ | {{:Heroic_Wave}} | ||
+ | |} | ||
+ | |-|Defenses= | ||
+ | {| | ||
+ | |- | ||
+ | {{:Lightning_Aura}} | ||
+ | |- | ||
+ | {{:Boost_Aura}} | ||
+ | |- | ||
+ | {{:Serenity_Aura}} | ||
+ | |- | ||
+ | {{:Sky_Guard_Tower}} | ||
+ | |} | ||
+ | |-|Specs= | ||
+ | |-|Passives= | ||
+ | </tabber> |
Revision as of 20:08, 18 May 2015
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Overview
The Monk is a hybrid hero with both melee and ranged attacks. Melee Primary Attack deals Physical Damage, while ranged Secondary Attack deals Magical Damage.
Information
Pole Smash: The Monk slams his weapon into the ground, dealing Crushing Physical Damage to nearby enemies and knocking them into the air. | |
Chi Blast: The Monk sends forth a gust of Chi energy in a piercing line, dealing Magical Damage and knocking enemies backwards. | |
Heroic Wave: The Monk emits a wave of stabilizing energy that Heals all nearby Heroes and increases their Hero Power for a time. |
This page is an archive. Do not edit the contents of this page. Please direct any additional comments to the current talk page. |
For the current version of the tower, see Lightning Strikes Aura
This page is an archive. Do not edit the contents of this page. Please direct any additional comments to the current talk page.
For the current version of the tower, see Boost Aura