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Monk

1,971 bytes added, 17:48, 22 August 2015
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{{ {{PAGENAME}} }}Hero Infobox|image = [[File:Monk_render.png|200px]]|race = Human|gender = Male|weapon = [[Polearms]]|damage = Physical|dp = 250|dh = 100|ds = 250|hd = 176|hh = 760|ap = 100|hcd = 70|dcd = 70|sp-dp = -|sp-dh = -|sp-ds = -|sp-hd = -|sp-hh =-|sp-ap = Overview -|sp-hcd =-|sp-dcd =-}}
The Monk is a hybrid hero with both melee and ranged attacks. Melee [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]], while ranged [[Secondary Attack]] deals [[:Category:Magical Damage|Magical Damage]].
== Information Defense's ==<tabber>Abilities={|class="wikitable" width=78%
|-
{{:Pole_Smash}}! Defense !! Description
|-
{{| [[File:Chi_Blast}}Lightning.jpg|link=http://wiki.dungeondefenders2.com/wiki/Lightning_Aura|100px]]|| [[Lightning_Aura|Lightning Aura]]: Deals Magical Storm Damage to all enemies within its radius.
|-
{{| [[File:Heroic_Wave}}Boost.jpg|link=http://wiki.dungeondefenders2.com/wiki/Boost_Aura|100px]] || [[Boost_Aura|Boost Aura]]: Boosts damage dealt and reduces damage taken for all Defenses within its radius.|-| [[File:Serenity.jpg|link=http://wiki.dungeondefenders2.com/wiki/Serenity_Aura|100px]] || [[Serenity_Aura|Serenity Aura]]: Heals each second and reduces damage taken for all heroes within its radius.|-| [[File:Skyguard.jpg|link=http://wiki.dungeondefenders2.com/wiki/Sky_Guard_Tower|100px]] || [[Sky_Guard_Tower|Sky Guard Tower]]: Fires a projectile at a flying enemy that deals Magical Damage. Fires an extra projectile for each nearby flying enemy.
|}
 == Abilities == {|-|Defensesclass="wikitable" width=78%{|-! Defense !! Description
|-
{{| [[File:Lightning_Aura}}Pole.jpg|link=http://wiki.dungeondefenders2.com/wiki/Pole_Smash|100px]]|| [[Pole_Smash|Pole Smash]]: The Monk slams his weapon into the ground, dealing Crushing Physical Damage to nearby enemies and knocking them into the air.
|-
{{| [[File:Boost_Aura}}Blast.jpg|link=http://wiki.dungeondefenders2.com/wiki/Chi_Blast|100px]] || [[Chi Blast]]: The Monk sends forth a gust of Chi energy in a piercing line, dealing Magical Damage and knocking enemies backwards.
|-
{{| [[File:Serenity_Aura}}Wave.jpg|link=http://wiki.dungeondefenders2.com/wiki/Heroic_Wave|100px]] || [[Heroic_Wave|Heroic Wave]]: The Monk emits a wave of stabilizing energy that Heals all nearby Heroes and increases their Hero Power for a time.
|-
{{| [[File:Sky_Guard_Tower}}Heal.jpg|link=http://wiki.dungeondefenders2.com/wiki/Heal_Self|100px]] || [[Heal_Self|Heal Self]]: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.
|}
|-|Specs=
|-|Passives=
</tabber>
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