Water Aura

Revision as of 05:22, 24 April 2022 by A white guy (talk | contribs)

Revision as of 05:22, 24 April 2022 by A white guy (talk | contribs)

Water Aura
Initiate water aura.png
Summons forth waves of water to drown enemies within.
Defense Statistics
Hero: Initiate
Defense Type: Aura
Level Required: 1
Mana Cost: 30
Base Attack Rate: 1.25s
Damage Type: Magical Water
Status Effect: None
Combo Finisher: Electrocute

An Aura with a high attack rate, hits multiple targets with water damage, great for clearing packs of mobs at once. When attacked by water damage enemies that are Drenched_(Status) also get Electrocute. It is able to attack flying enemies.

The Water Aura has a range scaling of 1/6, flat range bonuses granted from Range Gambit in Ascension or the Vicious Strikes shard will only provide 1 additional unit of range for every 6 units of bonus (e.g. a fully upgraded Vicious Strikes will not grant 2,275 additional range, but only 379 additional range)

Attribute Tier One Tier Two Tier Three Tier Four Tier Five
Attack Damage
Defense Power (x)
2x 3x 4x 5x 6x
Max Energy
Defense Health (x)
13.6x 14.96x 16.32x 17.68x 19.04x
Attack Range
Special
750 750 750 750 750