Name
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Effect (Gilded value in brackets)
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Item
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GearSlot |
Shard Pack
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Back Stab
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Primary attacks that hit enemies from behind now deal 100-200% (220%) of their normal damage.
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Binding Roots
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Your slam ability has a 22-50% (58%)' chance to stun enemies for 0.5 seconds, then root in place for 4.5 seconds.
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Bounty
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Restore 1-6 (7) mana upon defeating an enemy.
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Empowered Throw
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Increases the damage of Poison Dagger Throw by 3-39% (52%).
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Escape Artist
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Reduces the time of disabling effects you sustain by 0-37.5% (50%).
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Explosive Blades
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Poison Dagger Throw now sticks to the target and explodes after 3 seconds for 500-2,000% (2300%) of Ability Power.
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Follow Through
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Increases the damage of Sweeping Strikes by 3-39% (52%).
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Frenzy
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Primary Attacks have a 21-26% (28%) chance to increase attack speed by 5-30% (40%) for 5 seconds. Can only proc once every 7 seconds.
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Knife Club
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Increase the damage of Fan Of Knives by 3-39% (52%).
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Lingering Poison
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Poison Dagger Throw now poisons the target for 100-800% (940%) of Ability Power for 1.2-5.2 (6) seconds.
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Momentum
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Enemies hit by abilities reduce Sweeping Strikes ability cooldown by 0.2-0.8 (1.2) seconds every hit.
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Poisoned Blades
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Combat Preparation now applies poison to your blades for 5s, causing you to deal 50-110% (130%) of your Hero Damage as poison damage on melee attacks.
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Shadow Prince
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Taking damage has a 7-23% (28%) chance to make you take 3-15% (19%) less damage and stun attackers for 1.2-4.8 (6) seconds over the duration.
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Sharp Thinking
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Increases the damage bonus of Combat Preparation by 4-40% (52%).
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Critical Allocation
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Increases Elvish Artillery Cannon's Crit Damage by 30-46% (50%) and Crit Chance by 5-21% (25%), but lowers the tower's range by 25%.
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Earthen Guard
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Imbues the Royal Guard Blockade's shield with Earth magic that has a 8-18% (20%) chance on dealing damage to unleash a fissure, dealing 200-1,800% (2120%) of your Tower Health as Earth Damage.
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Ghastly Curse
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Nether Archer's arrows now make enemies move at 50-42% (38%) speed for 0-4 (6) seconds.
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Ghost Arrows
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Nether Archer's arrows can now bounce 1-4 (5) additional times.
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Icy Spiders
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Nether Spiders have a 6-16% (20%) chance to spawn a pool of Ice on the ground that makes all nearby enemies move at 90-60% (48%) speed for 5 seconds. The ice pools last 10 seconds.
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Overcharge
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Increases the Elvish Artillery Cannon's projectile damage radius by 16-64% (80%), and reduces damage falloff by 18-42% (50%).
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Plated Armor
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Imbues the Royal Guard Blockade's armor, making enemy projectiles deal 76-40% (28%) of their original damage.
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