Apprentice

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Revision as of 00:49, 30 October 2015 by Lanie (talk | contribs) (Protected "Apprentice": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))

Apprentice
Apprentice
Primary Attack: A Ranged Magical Projectile Attack as Hero Damage. Applies the Mark Effect.
Secondary Attack: A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.
Usable Weapons: Staves
Lore: Quiet and reserved outside of battle, the Apprentice truly shines when he's blasting back enemies with bursts of chilling ice and explosive fire. As a master elementalist, he controls the forces of nature to shatter the earth, command the wind, and burn down enemy hordes.
Hero Damage Scalar: 0.5
Hero Health Scalar: 0.9
Base Damage Reduction: 0%

Overview

The Apprentice is a ranged hero that excels in multi-target attacks. Primary Attacks deal Magical Damage and Mark enemies while Abilities consume marks. Secondary Attacks can be charged and pierces through multiple enemies.

Information

Apprentice arcane volley.png Arcane Volley: The Apprentice fires homing bolts at his Marked enemies, dealing Magical Damage to each.
Apprentice tornado.png Tornado: Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies.
Apprentice manabomb.png Mana Bomb: The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies.

Test Table/Data
Apprentice arcane barrier.png Arcane Barrier: Blocks enemies. After losing 25% of its max health, self-destructs, dealing Magical Damage. Regenerates after a delay, knocking enemies backwards. Draws extra attention from enemies.
Apprentice frostbite.png Frostbite Tower: Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies.
Apprentice Earthshatter.png Earthshatter Tower: Sends forth a long-range homing projectile at a ground enemy. When the projectile strikes an enemy, it erupts dealing Magical Earth Damage.

Advanced EditList of Apprentice-specific Item Mods:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
Aerial Strike Chip +102,500~138,750 area damage to enemies hit by Arcane Volley and Arc Lightning. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Shatterquake +3.32~5% of tower damage as area Earth damage for 9~15 seconds when hit by Earthshatter. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png

List of Apprentice-specific Wayfarer Weapons:

Name Fixed Mod Effect
Betsy's Wrath Betsy's Curse Primary Attacks leave a curse zone, reducing enemy damage by 31.3~40%. Place up to 3 zones lasting 91~120 seconds each.
Haunted Halberd Ghastly Halberds Secondary attack summons Ghastly Halberds that attack for 293~515% Ability Power as damage, twice per second, for 15 seconds. You can summon up to 5~10.
Luna Portal Lunar Caller Secondary Attacks summon Lunar Portals that deal 126~225% Ability Power as magical damage per second for 20.15~35 seconds. Up to 5~10 portals.