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Incursions

1,215 bytes removed, 17:36, 19 January 2023
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Chaos I Incursions
===Chrome Enemies===
[[File:New_Chrome_Enemies_Banner.png|600px|right]]
<span style="color:#FFFFFF"> '''''A pack of Chrome-sprayed enemies have mistaken the ruins for Valhalla! Be the witness to their end!''''' </span>
* '''<u>Map</u>''' - [[File:CE_Banner.jpg|600px|thumbForgotten Ruins]](Ancient Ruins).
* '''<u>MapPlaying Condition</u>''' - [[Forgotten Ruins]] (Ancient Ruins)5 waves; all lanes have the 'Chrome' mutator "cannot be stopped"; no other lane mutators are applied; ground and air lane enemies and minibosses are similar to Chaos 1 Expedition.
* '''<u>Playing Victory Condition</u>''' - 5 waves; all lanes have the 'Chrome' mutator "cannot be stopped"; no other lane mutators No cores are applied; ground destroyed and air lane all enemies and minibosses are similar to Chaos 1 Expeditiondefeated on the last wave.
'''<u>Victory Condition</u>''' - No cores are destroyed and all enemies are defeated on the last wave. * '''<u>Special Weapon Reward</u>''' - [[File:Terra_Blade_Icon.png|35px25px]] '''Terra Blade''''' (Light [[Weapons#Swords|sword]] for [[Squire]]/[[Dryad]]/[[Barbarian]]Chance from Victory Chest). All Terra Blades are usable by all sword wielding heroes regardless of the description. This special weapon can drop twice from a victory chest. *<u>Special Weapon MOD</u> - '''Terra Wisp''', "fire a wisp that deals XX-XX% Hero Damage. It pierces up to X-X enemies and fires once per a second." Chaos 1 values [17.7-38%, 2-5 enemies], Chaos 7 values [59.7-80%, 8-11 enemies]. The wisp is a short projectile that fires out at chest level horizontally on melee swings. This attack pierces, but that does not include Chaos enemy's defenses such as [[Shield_Geode|Geode]] or [[Vanguard]] shields.
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<u>'''''Playing Tips ('for Chrome Enemies''WARNING - SPOILERS''')</u>:
<div class="mw-collapsible-content"> Chaos One enemies have hefty defenses against projectile attacks, so unless you have Piercing MODs on your Relics, try using AOE based attacks such as auras, traps, and nodes. Barricades on each lane are highly recommended while your AOE defenses whittle down their HP.
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===Griblok's Horde===
[[File:Griblok%27s_Horde_Icon.png|600px|thumb]]
* '''<u>Map</u>''' - [[The Gates of Dragonfall]] (Dragonfall Town).
* '''<u>Playing Condition</u>''' - 5 waves; one lane will be designated as the Griblok Horde lane each wave; each lane has one mutator from the common pool of mutators; ground and air lane enemies and minibosses are similar to Chaos 1 Expedition.
* '''<u>Victory Condition</u>''' - No cores are destroyed and all enemies are defeated on the last wave.
* '''<u>Special Weapon Reward</u>''' - [[File:Lunar_Portal_Staff_Icon.png|35px25px]] '''Lunar PortalStaff''''' ([[Weapons#Staves|staff]] for [[Apprentice]]/[[Adept]]Chance from Victory Chest). Staff has 4 spread, 3 speed, and "diamondshot" which is in the shape of a tight square pattern turned 45 degrees. This special weapon can drop from a victory chest. * <u>Special Weapon MOD</u> - '''Lunar Caller''', "secondary attacks summon Lunar Portals that deal XX% Ability Power as magical damage per second for XX seconds. Up to X portals." Chaos 1 values [56-155%, 9.65-17.5s, 1-6 portals], Chaos 7 values [116-215%, 18.65-33.5s, 4-9 portals]. The portal is a stationary star with wide range that you place with the secondary fire button. It then fires a single continuous beam out from it, attacking a singular enemy until that enemy dies. Each portal can only attack one separate enemy at a time, and they do not stack attacks.
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<u>'''''Playing Tips (for Griblok's Horde''WARNING - SPOILERS''')</u>:
<div class="mw-collapsible-content"> Chaos One enemies have hefty defenses against projectile attacks, so unless you have Piercing MODs on your Relics, try using AOE based attacks such as auras, traps, and nodes. These work especially well on the Horde lane as enemies are packed so closely together. Keep in mind that the Horde lane moves, so don't overbuild on only one lane. Barricades on each lane are highly recommended while your AOE defenses whittle down their HP, but place them back as far as you can.
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==[[Expeditions#Chaos_II|Chaos II]] Incursions==
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