Name

Effect

Upgr. levels

Shard Pack

Valid for

Hero

Weapon

Shield

Helmet

Chest

Gloves

Boots

Relic

Fountain of Speed 
Abyss Fountain increases ally move speed by 50650 for 5 seconds 
12 
Chaos 4 








Big Boy 
The first mine you place will always be a Big Boy. Big Boy mines do an additional xX% of Hero Damage as damage to enemies in double the area. 
20 









Insulated Decoy 
Decreases heat generated from Death from Above by 440%. 

Chaos 3 


Enhanced Decoy 
EV2's decoy deals an extra 20420% damage to enemies. 
20 
Chaos 1 








Mana Leech 
Dark Syphon drains 440% additional mana. 
12 
Chaos 1 








Molten Striker 
Molten Core deals more impact damage the farther it travels, up to 4X%. 




Cthulu's Influence 
While under the effect of corruption, Angry Nimbus has a 3X% chance to charm enemies for 1 second. 

Chaos 1 








Oily Entrapment 
Increases Oil Geyser slow rate by 4X% 
12 
Chaos 3 








Oil Spill 
Gives Oil Geyser a 525% chance to stun all enemies hit for 2s 
10 
Chaos 1 








Annoyance 
Taunts nearby enemies for 14 seconds every 8 seconds. 
10 
Campaign 
ALL 







Taser Suit 
When you take damage, you have a 1X% chance to electrocure enemies around you in a small area, stunning them for 1 second. 
15 
Chaos 4 
ALL 







Bulwark 
Increases armour by 440%. 
12 
Campaign 
ALL 







Channel 
Restores 115 of your ability resources every 5 seconds. 
14 
Campaign 








Construction 
Increases repair and upgrade speed during Combat Phase by 2575%. 
20 
Campaign 
ALL 







Critical Strike 
Increases your Hero Crit Chance by 310%. 
7 
Campaign 
ALL 







Drenching Strikes 
Your primary attacks have a 230% chance on hit to drench enemies for 310 seconds. 
14 
Campaign 
ALL 







Empowered Mark 
Increases the max number of Apprentice's marked targets by 230. 
28 
Campaign 








Inspiration 
Reduces the cooldown of your abilities by 440%. 
12 
Campaign 
ALL 







Jackpot 
You have a 210% chance when picking up gold to quadruple the amount. 
8 
Campaign 
ALL 







Overwhelm 
Your primary attacks have a 715% chance to stun enemies for 13 seconds. 
8 
Campaign 
ALL 







Quake 
You have a 1030% chance when landing to deal 50250% of your Ability Power as earth damage to nearby enemies. 
20 
Campaign 
ALL 







Retribution 
When you take damage, you have a 220% chance of dealing 125425% of your armour as damage to your attacker. 
20 
Campaign 
ALL 







Speed Boost 
Increases your movement speed by 100500. 
8 
Campaign 
ALL 







Superconductor 
Reduces the cost of all of your abilities by 220%. 
18 
Campaign 








Worm Scarf 
Reduces the damage you take from enemies by 315%. 
12 
Campaign 
ALL 







Boosted Blockade 
Boost Aura increases blockade health by 220%. 
12 
Campaign 








Defensive Critical Damage 
Increases the Defense Crit Damage of the affected tower by 234%. 
16 
Campaign 
ALL 







Power Transfer 
Increases the Defense Crit Damage of the affected tower by 460% of its Defense Power. 
14 
Chaos 3 
ALL 







Defensive Critical Strike 
Increases the Defense Crit Chance of the affected tower by an additional 215%. 
12 
Campaign 
ALL 







Destruction 
Increases Defense Power of the affected tower by 234%. 
16 
Campaign 
ALL 







Fortification 
Increases Defense Health of the affected tower by 234%. 
16 
Campaign 
ALL 







Panic Fire 
515% chance to increase fire rate by 50% for 14 seconds when taking damage. 
10 
Campaign 
ALL 







Press Your Luck 
515% chance to increase critical hit chance by 30% for 14 seconds 
10 
Campaign 
ALL 







Abyss Knight's Bargain 
Reduce the mana cost of Knight of the Abyss by 440%. 
12 
Chaos 1 








Abyssal Mandate 
Reduces the mana cost of Direct Command by 440%. 
12 
Chaos 1 








Anti Air 
Deal 440% increased damage to flying enemies. 
12 
Chaos 1 
ALL 







Batter Up 
Increases the damage of Molten Core by 4X% each time it is redirected. Happens 3 times. 
12 
Chaos 1 








Block Power 
Increases the blocking power of the shield by 525%. 
20 
Chaos 1 








Enduring Slam 
Seismic Slam stun duration increased by 0.5X seconds. 
15 
Chaos 3 








Fight Me Not 
Defenses will deal 5X%. more damage to enemies targeting the squire. 
20 
Chaos 1 








Celestial Attunement 
The dryad can hold 14 more stacks of starfall. 
6 
Chaos 1 








Charged Shot 
Your primary attacks have a 515% chance to fire a fully charged secondary attack. 
10 
Chaos 1 








Concussive Power 
Increases the damage of Concussive Shots by 4X%. 
12 
Chaos 1 








Corruption's Bargain 
When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power per second instead of 2 in corruption form. 
10 
Chaos 1 








Corruption's Embrace 
Starfall damage is increased by 440% in corrupt form. 
12 
Chaos 1 








Corruption's Harmony 
Reduces Corruption Form's Celestial Power drain by 1. 
10 
Chaos 1 








Critical Restoration 
Primary attack critical hits restore 15 Broom Power. 
8 
Chaos 1 








Frozen Core 
Increases Ice Needle damage by 4X%. 
12 
Chaos 3 








Zero Entropy 
Ice Needle only affects a single target but damage is increased by 4X% and duration is increased by 1 second. 
12 
Chaos 3 








Enduring Drop 
Increases Book Drop duration by 0.5X seconds. 
14 
Chaos 1 








Darkest Syphon 
Increases the angle of Dark Syphon by 330. 
9 
Chaos 1 








Debilitating Madness 
Call to Madness increase the target's damage taken by 345%. 
14 
Chaos 1 








Madness' Embrace 
Increase Call to Madness duration by .5Xs. 
14 
Chaos 1 








Harbinger's Slam 
During Provoke, Seismic Slam damage increased by 130410% of your Ability Power stat. 
20 
Chaos 1 








Harbinger's Powered Block 
Blocking reduces the cooldown of Seismic Slam by 0.20.7 seconds. Happens a max of 3 times a second. 
10 
Chaos 1 








Haunting 
Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10250% of ability power damage. The effect has a cooldown of 5 seconds. 
20 
Chaos 1 
ALL 







Howling Feast 
Your primary attacks generate 1 feast stack. While at 10 stacks, increase your Hero Damage by 230. One stack wears off every 3 seconds. 
14 
Chaos 1 








Lashing Power 
Increases Lash Out damage by 440%. 
12 
Chaos 1 








Life Leech 
Primary attacks heal you for 0.2X% of your maximum health. 
20 
Chaos 1 
ALL 







Regeneration 
Regenerate 0.5% of your Max Health every 5s 
10 
Chaos 1 
ALL 







Manabomb Power 
Increases the damage of Manabomb by 440%. 
12 
Chaos 1 








Mana Capacitor 
Increases your maximum ability resource by 10100. 
18 
Chaos 1 








Molten Core Power 
Increases Molten Core damage by 4X% 
12 
Chaos 1 








Nightmare Fuel 
Enemies affected by Lash Out take 320% Hero Damage when hit by Dark Torment. 
20 
Chaos 1 








Poison Leaves 
Dryad's poison attacks deal 2X% more damage. 
12 
Chaos 1 








Pole Power 
Increases the damage of Pole Smash by 440%. 
12 
Chaos 1 








Heroic Boost 
Increase Heroic Wave's healing done by 4X%. 
12 
Chaos 3 








Power Gambit 
Increase your Hero Damage by 1050%, but increase damage taken from enemies by 6020%. 
20 
Chaos 1 
ALL 







Power of Embermount 
Increases the amount of molten power gained by 440%. 
12 
Chaos 1 








Price of Power 
Increases damage of Two At Twice The Price by 440%. 
12 
Chaos 1 








Power Overwhelming 
Increases your ability power by 1030% but increases your ability resource cost by 10070%. 
20 
Chaos 1 








Proton Supercharge 
EV2s Proton Charge deals an extra 10210% of your ability power stat as damage while its max range is increased by 525%. 
20 
Chaos 1 








Scatter Power 
Increases Scatter Sweep damage by 4X%. 
12 
Chaos 1 








Serpent God's Fury 
When you crit with a primary attack, reduce the cooldown of all your abilities by 0.11 seconds. The effect has a cooldown of 1 second. 
18 
Chaos 1 








Snipe Critical Power 
Increases the total critical damage of Snipe by 104140%. 
12 
Chaos 1 








Snipe Critical Strike 
Increases the Crit Chance of Snipe by 230%. 
14 
Chaos 1 








Sundering Blow 
Your primary Attacks reduce enemy's resistances to 9580% increasing damage dealt to them. 

Chaos 1 
ALL 







Support Magic Specialist 
Decrease the cost of Broom Vault and Book Drop by 4X%. 
12 
Chaos 1 








Tempered Anger 
Mystic loses appeasement 440% slower and take 0100% less appeasement damage when at 0 appeasement. 
12 
Chaos 1 








Berserk Master 
Increases the duration of Direct Command on your Skeletal Orcs by 15 seconds. 
8 
Chaos 1 








Colossal Fissure 
Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50X% of your ability power in damage over 6 seconds, but increases the mana cost of Direct Command by 30%. Usable every 60 seconds. 
20 
Chaos 3 








Boosted Grasp 
Enemies move at 9060% speed when they are within the Boost Aura. 
10 
Chaos 1 








Deadly Strikes 
Increases the Defense Range of the affected tower by 440%. 
12 
Chaos 1 
ALL 







Earth Toss 
Earthshatter tower has a 440% chance on hit to knock targets into the air. 
18 
Chaos 1 








Empowered Frostbite 
Frostbite has a 545% chance to freeze the enemy for 17 seconds. 
20 
Chaos 4 








Empowering Blasphemy 
Obelisk Hero Stat boost increased to 1050%, and Polymorph duration increased by 15s. 
10 
Chaos 1 








Enduring Bubble 
Increase viper's fang bubble duration by 15s. 
8 
Chaos 1 








Frosty Bind 
Frostbite slow strength increased by 440%. 
12 
Chaos 1 








Frosty Duet 
Reduces Frost Tower's Range to 5035%. When fully upgraded, this shard allows the Frostbite tower to hit an additional target. 
10 
Chaos 1 








Magma Maelstrom 
Rate at which Fissures of Embermount generate Molten Power reduced by 4X% 
12 
Chaos 1 








Manufacture's Overcharge 
Weapon Manufacturer charges 440% faster. 
12 
Chaos 1 








Node Increase 
EV2 Can place 14 extra node(s) in any single Weapon Manufacturer chain. 
6 
Chaos 2 








Numerous Reflections 
Increases the nodes EV2's Reflect Beam can sustain by 16. 
5 
Chaos 1 








Obelisk Shield 
Obelisk Shield absorption increased to 1070%. 
15 
Chaos 1 








Oily Harpoon 
Ballista has a 440% chance to oil targets on hit slowing them by 40% for 7 seconds. If hit by a fire source, the oil will be consumed and burn the target for 150600% of defense power. 
18 
Chaos 1 








Puncturing Bolts 
Ballista can now pierce an additional 14. 
6 
Chaos 1 








Rain of Oil 
Skeletal Archer's direct command now oils enemies, slowing them in 50% for 2 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20% of its defense power in fire damage over 1 seconds. 
20 
Chaos 1 








Sharpened Spikes 
Blockade has a 230% chance to stun enemies hit for 14 seconds. 
14 
Chaos 1 
ALL 







Stun Fire 
Cannonball Tower has a 230% chance on hit to stun for 14 seconds. 
14 
Chaos 1 








Vampiric Empowerment 
Increases Defense Power of the affected tower by 460% of its Defense Health. 
16 
Chaos 1 
ALL 







Abyss Stone Attunement 
Reduces the mana cost of Abyss Stone by 115%. 
14 
Chaos 2 








Catacylsm 
Increases Eruption damage by 440%. 
12 
Chaos 2 








Caustic Oil 
Increases the damage of Oil Flask by 440%. 
12 
Chaos 2 








Concussive Shock 
Increases the Stun Duration of Concussive Shots by 440%. 
12 
Chaos 2 








Crane Stance 
Each secondary attack increases the damage of your next primary attack by 1090%. Stacks up to 6 times. 
20 
Chaos 2 








Enduring Price 
Two At Twice The Price last 1s7s longer. 
12 
Chaos 2 








Enhanced Launcher 
Anti Gravity Bot Launcher can store an additional 115 Anti Gravity Bots. 
14 
Chaos 2 








Heat Dispenser Module 
EV2 upgrades her gun with a new heat dispenser module that drains 440% more heat with each primary attack. 
12 
Chaos 1 








Mine Heat Compensator 
The cost of EV2's AntiGravity Bots is reduced by 4X%. 
12 
Chaos 2 


Molten Stun 
Increases Molten Charge stun duration by 0.5s4.5s. 
8 
Chaos 2 








Shroom Gloom 
Slow intensity of Powder Toss in Purification Form is increased by 4X%. 
12 
Chaos 1 








Thundering Call 
Increase Call to Madness Range by 440% 
12 
Chaos 2 








Dewey Deathimal System 
Book drop duration is increased 13 second and the extra damage they take is increased 515% while under it's effect 
20 
Chaos 3 








Read or Die 
Scatter Sweep and Broom Vault have an 1X% chance to transmorgify enemies into books for 3 seconds. Transmorgified enemies take increased damage. 
10 
Chaos 3 








One With chi 
Increases the damage of Chi Blast by 440% 
12 
Chaos 1 








Withering Fountain 
Abyss Fountain withers enemies inside it reducing the damage they deal by 2%. 
9 
Chaos 3 








Beacon of the Storm 
Once per second your primary attack spawns a lightning ball that deals 1050% of your Hero Damage as storm damage. Bounces up to 3 times. 
20 
Chaos 4 
ALL 







Betsy's Empowered Beam 
Primary attacks now fire a sonic projectile that deals 105150% of your Hero Damage stat as damage. 
15 
Chaos 3 








Burning Strikes 
2% chance to burn your target for 20% of your hero damage stat every second for 1 second. 
20 
Chaos 4 
ALL 







Death's Grasp 
When you defeat an enemy gain a charge.up to a maximum of 5. When youblock with your shield all charges are then consumed. Each unleashing a fireball Dealing 10% ability power. 
20 
Chaos 3 








Hemolytic Poison 
Lashout cooldown increased to 200X% of what it was but allows it to stack 0X times and increases its duration by 3X seconds. 
20 
Chaos 4 








Manabomb's Aid 
Manabomb places a shield on you that absorbs 150% of your ability power Stat. Enemies that hit the shield are burned for 150% of your ability power over 3 seconds. 
20 
Chaos 3 








Proton Flame Charge 
EV2's Proton Cannon deals 25% extra fire damage. 
14 
Chaos 4 








Proton Cannon Boost 
Width of Proton Charge increased by 4X%. 
12 
Chaos 3 








Pumpkinator 
Primary attacks pumpkin your enemies. When a pumpkined enemy dies, they explode dealing 10210% Ability Power as damage. Melee attacks against pumpkined enemies increases Hero Crit Chance by 330% for 5 sec. 
20 
Chaos 4 
ALL 







Submerging Speed 
Increases movement speed while Submerged by 440% and adds a knockup on Emerge 
12 
Chaos 4 








Twice as Bright 
Eruption now increases Defense Power to 1070%, but the duration is reduced by 15s. 
20 
Chaos 4 








Atomic Capacity 
Gives your Atomic Launcher an extra missile when upgraded to 4/8 and then another at 8/8. 
8 
Chaos 3 








Defense Rate 
Increases the Attack Rate of the affected tower by 525%. 
12 
Chaos 4 
ALL 







Drenched 
After your Geyser Trap drenches an enemy, the next source of damage deals an additional 330% damage. 
16 
Chaos 4 








Empowering Flames 
Flame Aura increases the damage of heroes standing inside it by 525%. 
12 
Chaos 4 








Encroaching Flames 
Flame Aura has 5%25% chance to deal 4%40% more damage. 
12 
Chaos 4 








Enhanced Poison 
Modifies the poison proc rate of the Poison Dart Tower's poison by 525%. 
12 
Chaos 4 








Explosive Guard 
When the affected tower takes damage, it has 335% chance to trigger an explosion and deal 125500% of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. Does not destroy the tower. 
18 
Chaos 4 
ALL 







Explosive Poison 
If an enemy poisoned by the Poison Dart Tower is killed, it detonates dealing 10150% of the tower's damage stat as damage in a small area around the enemy. 
20 
Chaos 4 








Fire for Effect 
Your Explosive Trap has a 525% chance to detonate twice without consuming an additional charge. 
20 
Chaos 3 








Heavy Cannonball 
Cannonball tower has a 525% chance to spawn a heavy cannonball that pierces up to 110 target(s) stunning them for 14 second(s) and dealing 120400% of the Cannon Ball tower's damage. 
20 
Chaos 4 








Shattering Torpedo 
Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional 20% defense power as crushing earth damage. 
20 
Chaos 4 








Torpedo Striker 
Increases the radius of the Reflect Beam's Torpedo Detonation by 440%. 
12 
Chaos 1 








Vengeance 
440% of the damage taken by the Spike Blockade is returned in its next attack. 
18 
Chaos 4 








Volcanic Shock 
Volcano has a 2% chance to stun all enemies hit for 1 second. 
12 
Chaos 4 








Water Elemental 
The affected tower has a 525% chance on hit to deal 330% additional damage and drench enemies for 15 seconds. 
20 
Chaos 4 
ALL 







Power Volley 
Increases the damage of Arcane Volley by x40% 
12 
Chaos 1 








Shielding Guard 
When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of its Defense Health for 5 seconds. Does not work with Auras or Traps. 
20 
Chaos 1 
ALL 







Enduring Tornado 
Increases the Knockup Duration of Tornado by 16 seconds. 
10 
Chaos 2 








Broomnado Power 
Increases Broom Nado damage by 440% 
12 
Chaos 1 








Radiant Power 
Increases the Defense Power of nearby defenses by 16% of your Hero Damage. 
5 
Chaos 1 
ALL 






