Difference between revisions of "Goblin"
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{{Enemy Infobox | {{Enemy Infobox | ||
− | | | + | |tier1_image= File:Goblin - Tier 1.png |
− | | | + | |tier2_image= File:Goblin - Tier 2.png |
− | | | + | |tier3_image= File:Goblin - Tier 3.png |
− | | | + | |enemy_types = Goblin, Melee |
+ | |lane_type = Ground | ||
+ | |appearances = All Gamemodes | ||
+ | |schedule_icon = File:Goblin_Icon.png | ||
}} | }} | ||
+ | '''The Goblin''' is the most common and basic ground melee [[Enemies|enemy]] encountered in vast numbers on every map. It has low health and deals a small amount of damage. | ||
− | == | + | == Behavior == |
− | The | + | The Goblins will shamble their way to the core, potentially attacking anything that stands in their way with small melee attacks, dealing physical damage at very close range. While it'll not always be a guarantee, the goblins can be aggroed by heroes if the latter is very nearby. |
+ | |||
+ | '''Tier 1''' and '''2''' Goblins doesn't seem to have any behavioral difference. If there's any, it'll most likely be extremely minute. Tier '''3''' Goblins attacks a tiny bit faster. | ||
== Strategy == | == Strategy == | ||
− | There is no particular strategy in dealing with these [[Enemies|enemies]]. They die very easily to any damage done to them. | + | There is no particular strategy in dealing with these [[Enemies|enemies]]. They die very easily to any damage done to them. |
+ | |||
+ | Though they will take more damage from sources equipped with M.O.D.S. such as : | ||
+ | |||
+ | * '''''Anti-Gobu Servo''' and '''Anti Melee Servo''' for Relics.'' | ||
+ | |||
+ | * '''''Goblin Chip''' and '''Melee Chip''' for Weapons.'' | ||
+ | |||
+ | Furthermore, there are also M.O.D.S. such as '''Gobu-Boom Servo''' and '''Gobsplosion Chip''' that have goblins detonate on death, damaging other enemies. However, while they might be a little useful early game, they are completely useless in late-game. | ||
+ | |||
+ | == Onslaught Lane Schedules == | ||
+ | |||
+ | In Onslaught, the Goblins potentially starts appearing at floor 1 and beyond in these designated ground lane schedules below. | ||
+ | |||
+ | *'''Fodder''' lanes. However, there are a lot of fodder lanes and some may not include regular goblins within their spawn pool. | ||
+ | |||
+ | * '''Floppy Arms and Pig Bois''' lanes. | ||
+ | |||
+ | * '''Wompers''' lanes. However, there are a lot of womper lanes out there and some may or may not include regular goblins within their spawn pool. | ||
+ | |||
+ | * '''Timmy's Revenge''' and '''Just Timmy''' lanes. | ||
+ | |||
+ | * '''Dreadbones Crew.''' (As Pirate Goblins) | ||
+ | |||
+ | == Variants == | ||
+ | |||
+ | === Griblok === | ||
+ | ''Main Article: [[Griblok]]'' | ||
+ | |||
+ | Griblok is the special enemy/miniboss version of the goblin that has a chance to appear in most gamemode. Unlike regular goblins, Griblok is pretty fast and tough. | ||
+ | |||
+ | === Timmy === | ||
+ | ''Main Article: [[Timmy]]'' | ||
+ | |||
+ | Timmy is another miniboss version of the goblin only found in Onslaught. Unlike Griblok, Timmy is extremely weak. | ||
+ | |||
+ | === Timmy's Goblin === | ||
+ | ''Main Article: [[Timmy's Goblins]]'' | ||
+ | |||
+ | These Goblins are smaller versions of tier 1s and 2s that has a blue coating. They only appear in one specific schedule in Onslaught. Nothing notable about them except being very weak. | ||
+ | |||
+ | === Pirate Goblin === | ||
+ | ''Main Article: [[Pirate Enemies]]'' | ||
+ | |||
+ | This variant are just goblins dressed as pirates. They can be found in the High Seas region or in one specific schedule in Onslaught. There is no functional difference to a regular goblin, only cosmetic. | ||
+ | |||
+ | === Carnival Goblin === | ||
+ | ''Main Article: [[Carnival Enemies]]'' | ||
+ | |||
+ | These goblins variant of the tier 1s and 2s originate from the Dragonfall Carnival event (Reintroduced as the Jester's Revenge Incursion). Their feature is that they spawn in a size that's much bigger than their regular counterparts. | ||
− | == | + | === Frost Goblin === |
− | [[ | + | ''Main Article: [[Frost Enemies]]'' |
− | + | These goblins are much more ferocious in health, attacks and speed than their regular counterparts. Furthermore, anything that are hit by their attacks will be chilled, slowing the victim down momentarily. |
Latest revision as of 15:13, 11 February 2023
Goblin
| |
---|---|
Information | |
Enemy Types | Goblin, Melee |
Lane Type | Ground |
Appearances | All Gamemodes |
Schedule Icon |
The Goblin is the most common and basic ground melee enemy encountered in vast numbers on every map. It has low health and deals a small amount of damage.
Contents
Behavior
The Goblins will shamble their way to the core, potentially attacking anything that stands in their way with small melee attacks, dealing physical damage at very close range. While it'll not always be a guarantee, the goblins can be aggroed by heroes if the latter is very nearby.
Tier 1 and 2 Goblins doesn't seem to have any behavioral difference. If there's any, it'll most likely be extremely minute. Tier 3 Goblins attacks a tiny bit faster.
Strategy
There is no particular strategy in dealing with these enemies. They die very easily to any damage done to them.
Though they will take more damage from sources equipped with M.O.D.S. such as :
- Anti-Gobu Servo and Anti Melee Servo for Relics.
- Goblin Chip and Melee Chip for Weapons.
Furthermore, there are also M.O.D.S. such as Gobu-Boom Servo and Gobsplosion Chip that have goblins detonate on death, damaging other enemies. However, while they might be a little useful early game, they are completely useless in late-game.
Onslaught Lane Schedules
In Onslaught, the Goblins potentially starts appearing at floor 1 and beyond in these designated ground lane schedules below.
- Fodder lanes. However, there are a lot of fodder lanes and some may not include regular goblins within their spawn pool.
- Floppy Arms and Pig Bois lanes.
- Wompers lanes. However, there are a lot of womper lanes out there and some may or may not include regular goblins within their spawn pool.
- Timmy's Revenge and Just Timmy lanes.
- Dreadbones Crew. (As Pirate Goblins)
Variants
Griblok
Main Article: Griblok
Griblok is the special enemy/miniboss version of the goblin that has a chance to appear in most gamemode. Unlike regular goblins, Griblok is pretty fast and tough.
Timmy
Main Article: Timmy
Timmy is another miniboss version of the goblin only found in Onslaught. Unlike Griblok, Timmy is extremely weak.
Timmy's Goblin
Main Article: Timmy's Goblins
These Goblins are smaller versions of tier 1s and 2s that has a blue coating. They only appear in one specific schedule in Onslaught. Nothing notable about them except being very weak.
Pirate Goblin
Main Article: Pirate Enemies
This variant are just goblins dressed as pirates. They can be found in the High Seas region or in one specific schedule in Onslaught. There is no functional difference to a regular goblin, only cosmetic.
Carnival Goblin
Main Article: Carnival Enemies
These goblins variant of the tier 1s and 2s originate from the Dragonfall Carnival event (Reintroduced as the Jester's Revenge Incursion). Their feature is that they spawn in a size that's much bigger than their regular counterparts.
Frost Goblin
Main Article: Frost Enemies
These goblins are much more ferocious in health, attacks and speed than their regular counterparts. Furthermore, anything that are hit by their attacks will be chilled, slowing the victim down momentarily.