Difference between revisions of "Geyser Trap"

 
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{{{{#ifeq:{{PAGENAME}}|Geyser Trap|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Huntress|:Huntress/List|:Test_Table/Data}}}}}}
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{{{{#ifeq:{{PAGENAME}}|Geyser Trap|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|:Test_Table/Data}}}}}}
 
|Hero=Huntress
 
|Hero=Huntress
 
|Page={{{1}}}
 
|Page={{{1}}}
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|Name=Geyser Trap
 
|Name=Geyser Trap
 
|Description=Launches enemies into the air, dealing Magical Water Damage and Drenching them. Once drenched, they can be Electrocuted by Magical Storm Damage.
 
|Description=Launches enemies into the air, dealing Magical Water Damage and Drenching them. Once drenched, they can be Electrocuted by Magical Storm Damage.
|Overview=A Burst Trap that affects all enemies in a short range.<br />
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|Overview=A Burst Trap that affects all enemies in a short range. Enemies hit by it get [[Drenched_(Status)|Drenched]], which means when they get attacked with storm damage, they get stunned and receive additional damage (See [[Electrocute]]).<br />
This trap can be improved using the Drenched Spec to yield additional damage.
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|Icon=Huntress_geyser_trap.png
 
|Icon=Huntress_geyser_trap.png
 
|Attack=Attack Damage
 
|Attack=Attack Damage
|A1=6.5<noinclude>x</noinclude>
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|A1=12.5<noinclude>x</noinclude>
|A2=10.72<noinclude>x</noinclude>
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|A2=18.75<noinclude>x</noinclude>
|A3=14.95<noinclude>x</noinclude>
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|A3=25<noinclude>x</noinclude>
|A4=19.17<noinclude>x</noinclude>
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|A4=31.25<noinclude>x</noinclude>
|A5=23.4<noinclude>x</noinclude>
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|A5=37.5<noinclude>x</noinclude>
|Crit=Crit Damage
 
|C1=2<noinclude>x</noinclude>
 
|C2=3.3<noinclude>x</noinclude>
 
|C3=4.6<noinclude>x</noinclude>
 
|C4=5.9<noinclude>x</noinclude>
 
|C5=7.2<noinclude>x</noinclude>
 
 
|Health=Max Charges
 
|Health=Max Charges
|H1=(0.1<noinclude>x</noinclude>+5)
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|H1=0.1<noinclude>x</noinclude>
|H2=(0.1<noinclude>x</noinclude>+5)*1.1
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|H2=0.11<noinclude>x</noinclude>
|H3=(0.1<noinclude>x</noinclude>+5)*1.2
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|H3=0.12<noinclude>x</noinclude>
|H4=(0.1<noinclude>x</noinclude>+5)*1.3
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|H4=0.13<noinclude>x</noinclude>
|H5=(0.1<noinclude>x</noinclude>+5)*1.4
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|H5=0.14<noinclude>x</noinclude>
 
|Range=Damage Radius
 
|Range=Damage Radius
|R1=2.5
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|R1=400
|R2=2.5
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|R2=400
|R3=2.5
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|R3=400
|R4=2.5
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|R4=400
|R5=2.5
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|R5=400
 
|Trigger=200
 
|Trigger=200
|ISpeed=7<noinclude>s</noinclude>
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|ISpeed=8<noinclude>s</noinclude>
 
|Element=[[Magical]] [[Water]]
 
|Element=[[Magical]] [[Water]]
 
|Status=[[Drenched]]
 
|Status=[[Drenched]]

Latest revision as of 16:17, 2 April 2023

Geyser Trap
Huntress geyser trap.png
Launches enemies into the air, dealing Magical Water Damage and Drenching them. Once drenched, they can be Electrocuted by Magical Storm Damage.
Defense Statistics
Hero: Huntress
Defense Type: Trap
Level Required: 1
Mana Cost: 30
Base Attack Rate: 8s
Trigger Radius: 200
Damage Type: Magical Water
Status Effect: Drenched

A Burst Trap that affects all enemies in a short range. Enemies hit by it get Drenched, which means when they get attacked with storm damage, they get stunned and receive additional damage (See Electrocute).

Attribute Tier One Tier Two Tier Three Tier Four Tier Five
Attack Damage
Defense Power (x)
12.5x 18.75x 25x 31.25x 37.5x
Max Charges
Defense Health (x)
0.1x 0.11x 0.12x 0.13x 0.14x
Damage Radius
Special
400 400 400 400 400