Stat Allocation System

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Revision as of 08:47, 16 July 2016 by 155.143.36.244 (talk) (Added EV2, plus hero crit. other stats coming soon)

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The Stat Allocation System allows players to assign points (earned while leveling up) to different stats. There are nine stats, divided into two groups: Defense and Hero. These stats are Defense Health, Defense Power, Defense Speed, Defense Crit Damage, Tower Range, Hero Health, Hero Damage, Ability Power and Hero Crit Damage.

While you can allocate points towards the Gun Witch's towers, due to the lack of towers present in her kit this will not change any meaningful statistics.

Soft cap

Most stats have a soft cap past which each point invested yields greatly reduced benefits. Some of these soft caps differ based on the hero's class. These numbers have been researched and made public by forum user Propensity.

Between parentheses are the number of SAS points awarded per stat point invested past the soft cap.

Stat Squire Soft Cap Huntress Soft Cap Apprentice Soft Cap Monk Soft Cap Abyss Lord Soft Cap Series EV2 Soft Cap Gun Witch Soft Cap
Defense Health 15 (1) N/A
Defense Power 15 (1) N/A
Defense Speed No Cap N/A
Defense Crit Damage 15 (3.5) N/A
Tower range No Cap N/A
Hero Health 100 (4) 15 (2.5) 15 (3) 100 (4) Needs Testing 100 (7.5) Needs Testing
Hero Damage 15 (2.8) 20 (5) 15 (4) 15 (2.5) Needs Testing 15 (6) Needs Testing
Ability Power 15 (1) 15 (1) 20 (1) 15 (1) Needs Testing 15 (1) Needs Testing
Hero Crit Damage 15 (3.5) 15 (20)