Stats

Revision as of 12:28, 4 September 2023 by Fridge (talk | contribs)

Revision as of 12:28, 4 September 2023 by Fridge (talk | contribs)

Stats

All attributes fall into one of the following groups:

  • Hero: The playable character.
  • Ability: The usable abilities of the Hero.
  • Defense: The defenses in use from that Hero.
  • Pets: Equippable creatures.

These Attributes will also include one of the following subgroups:

  • Power (Hero, Ability, Defense): The amount of damage possible for that source.
  • Critical Chance: The chance to do additional damage.
  • Critical Damage: The additional damage caused by critical chance.
  • Health (Hero, Defense): The total lifespan of that source.
  • Armor: The amount of damage reduction.
  • Speed (Defense): The attack rate of that source.
  • Range (Defense): The attack range of that source.

The following unique attributes exist only from very specific sources:

  • Resistance - Base damage reduction is a feature shared by only specific Heroes. (Only Dryad, Engineer, Lavamancer, Countess and Squire have the benefit of a 20% damage resistance)
  • Elements - Offensive Gear: Additional Magic Damage for the hero, with special effects.
  • Tenacity: The duration reduction of negative status effects.
  • Pierce: The ability to pierce shields with projectiles.

Mods

Weapons, Armors, Rings and Relics have up to 3 special Passives after a certain Quality, as another way to adjust the active stat build.

Stat Tables

The following tables compare the stats available to different heroes: