Mutators
Revision as of 12:34, 13 March 2025 by Paloverde zfogshooterz (talk | contribs)
Revision as of 12:34, 13 March 2025 by Paloverde zfogshooterz (talk | contribs)
- Mutators are modifiers to enemies that spawn in Onslaught, Incursions and Elemental Rumble. Mutators for each lane are shown on the Schedule board.
- Mutators can be either beneficial, harmful, or both.
- Starting on Floor 22, lanes in Onslaught will have 2 mutators each.
- Incursion mutators often change between waves while Onslaught mutators stay the entire match.
- Prime Incursions do not have mutators, aswell for Incursions above Chaos 4.
Credits to community members Arti and Exglint for finding the numbers
Name | Icon | Description | Lane-Alignment | Notes |
---|---|---|---|---|
Fire Elite | ![]() |
25% of enemies are Elites, which have 50% more health, deal 25% more damage, move 50% faster and apply burn on hit. |
Fire-Aligned Lanes |
Also takes more damage from damage sources equipped with Elite Counter Chip/Servo. |
Fire Elemental | ![]() |
Enemies are immune to Ignite, taking 200% Water damage, 50% from Fire, Physical and Magical Damage and 25% Earth Damage. | Also takes more damage from damage sources equipped with Fire Counter Servo. |
Name | Icon | Description | Lane-Alignment | Notes |
---|---|---|---|---|
Water Elite | ![]() |
25% of enemies are Elites, which have 50% more health, deal 25% more damage, and heal 5% of their max HP per second. |
Water-Aligned Lanes |
Also takes more damage from damage sources equipped with Elite Counter Chip/Servo. |
Water Elemental | ![]() |
Enemies are immune to Freeze, taking 200% Storm damage, 50% from Water, Physical and Magical Damage and 25% Fire Damage. | Also takes more damage from damage sources equipped with Water Counter Chip/Servo. |
Name | Icon | Description | Lane-Alignment | Notes |
---|---|---|---|---|
Storm Elite | ![]() |
25% of enemies are Elites, which have 50% more health, deal 25% more damage, and emit an EMP that stuns towers for 3 seconds. |
Storm-Aligned Lanes |
Also takes more damage from damage sources equipped with Elite Counter Chip/Servo. |
Storm Elemental | ![]() |
Enemies are immune to Electrocute, taking 200% Earth damage, 50% from Storm, Physical and Magical Damage and 25% Water Damage. | Also takes more damage from damage sources equipped with Electric Counter Chip/Servo. |
Name | Icon | Description | Lane-Alignment | Notes |
---|---|---|---|---|
Earth Elite | ![]() |
25% of enemies are Elites, which have 50% more health, deal 25% more damage, and take 50% less damage from projectiles. |
Earth-Aligned Lanes |
Also takes more damage from damage sources equipped with Elite Counter Chip/Servo. |
Earth Elemental | ![]() |
Enemies are immune to Petrify, taking 200% Fire damage, 50% from Earth, Physical and Magical Damage and 25% Storm Damage. | Also takes more damage from damage sources equipped with Elite Counter Chip/Servo. |