Name
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Effect
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Item
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Weapon
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Helmet
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Chest
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Boots
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Gloves
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Relic
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Abyss Knight's Bargain |
Reduces the mana cost of Knight of the Abyss by 4-39%.(39% -> 52%) |
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Abyss Stone Attunement |
Reduces the mana cost of Abyss Stone by 1-14%. (14% -> 19%) |
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Abyssal Mandate |
Reduces the mana cost of Direct Command by 4-39%. (39% -> 52%) |
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Darkest Syphon |
Increases the angle of Dark Syphon by 3-30. (30 -> 42) |
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Fan Of Knights |
Skeletal Knight also fires two additional Knights that deal 20-500% of your Ability Power in damage. (500% -> 596%) |
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Fiery Brimstone |
Adds 2-36% Hero Damage to Your Attacks as Magical Fire Damage. (36% -> 50%) |
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Flaming Knight |
Knight of the Abyss is now imbued with fire, causing enemies hit to burn for 50-500% of your Ability Power in fire damage over 5 seconds. (500% -> 600%) |
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} |
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Fountain Of Speed |
Abyss Fountain increases allied movement speed by 50-650 for 5 seconds. (650 -> 850) |
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Mana Leech |
Dark Syphon drains 3-39% additional mana. (39% -> 52%) |
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Power Of The Knight |
Increases the damage of Knight of the Abyss by 3-64%. (64% -> 84%) |
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Power Overwhelming |
Increases your Ability Power by 10-50%, but increase your ability resource cost by 50-70%. (50% -> 58%, 70% -> 74%) |
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Ramster Power |
Increases the damage of Ramster Direct Command by 5-35%. (35% -> 47%) |
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Shattering Stones |
After an Abyss Stone expires, it detonates dealing 40-2500% of your Ability Power as crushing damage to nearby enemies. (2500% -> 3047%) |
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Volatile Gemstone |
Increases the damage of Abyss Stone by 4-40%. (40% -> 52%) |
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Withering Fountain |
Abyss Fountain withers enemies inside it reducing the damage they deal by 2-20%. (20% -> 28%) |
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Berserk Master |
Increases the duration of Direct Command on your Skeletal Orcs by 1-5 seconds. (5 seconds -> 7 seconds) |
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Colossal Fissure |
Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 30-70%. Usable once every 60 seconds. (2050% -> 2450%, 70% -> 78%) |
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Double Tap |
Your Skeletal Archers have a 15-45% chance to fire twice in succession. (45% -> 51%) |
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Electric Fingers |
Skeletal Orcs have 3-30% chance on hit to deal an additional 40-400% of their Defense Health as storm damage. Bounces 3 times. (400% -> 480%) |
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Explosive Arrows |
Skeletal Archers have a 10-30% chance on hit to fire an explosive arrow dealing an additional 1-25% of Defense Damage. (25% -> 30%) |
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Fleeting Rebirth |
Increase the Defense Power and Health of the affected tower by 9-48% for 35 seconds after spawning. (48% -> 60%) |
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Rain Of Oil |
Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-8 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-5 seconds. (600% -> 716%) |
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Titanic Slam |
The Colossus’ attack has an 8-18% chance to be a massive overhead slam, creating a shockwave that deals 200-1800% of your Tower Health as earth damage and sends enemies airborne. (18% -> 20%, 1800% -> 2120%) |
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