Name
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Effect
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Item
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Weapon
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Shield
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Helmet
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Chest
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Boots
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Gloves
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Relic
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Beam Intensification |
Increases the damage of Sword Beam by 3-39%. |
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Betsy's Beam |
Primary attacks fire a piercing sonic projectile that deals 105-150% Hero Damage as magical damage. |
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Block Power |
Increases the blocking power of the shield by 5-25%. |
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Blood Rage |
Increases the damage bonus of Provoke by 4-40%, and damage resistance by 3-15%. |
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Death's Grasp |
When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deals 10-210% of your Ability Power as magical fire damage. |
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Empowered Beam |
After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-425% of your Ability Power stat as damage in an area around Squire. |
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Enduring Provocation |
Provoke lasts an additional 0.5-7.5 seconds. |
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Enduring Slam |
Seismic Slam stun duration increased by 0.5-5 seconds. |
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Fight Me Not |
Defenses will deal 5-25% more damage to enemies targetting the Squire. |
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Harbinger's Powered Block |
Blocking reduces the cooldown of Seismic Slam by 0-7 seconds. Happens a max of 3 times a second. |
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Harbinger's Slam |
During Provoke, Seismic Slam damage increased by 130-410% of your Ability Power stat. |
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Heavy Armor |
Increases armor by 4-45%, but reduces speed by 700-500. |
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Howling Feast |
Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by 2-30%. One stack wears off every 3 seconds. |
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Swift Provocation |
Provoke movement speed buff increased by 10-154. |
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Unholy Fire |
Blocking unleashes flames that deal 160-1360% of your Armor as damage to enemies in a cone in front of the hero at a rate of twice per second. |
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Empowered Bolts |
Ballista has a 5-30% chance on hit to deal full damage to all targets pierced for the next 10-40 seconds. |
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Heavy Cannonball |
Cannonball Tower has a 2-45% chance to spawn a rolling cannonball that pierces up to 2-10 targets, dealing 1-28% Defense Damage as physical damage. |
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Oily Harpoon |
Ballista oils targets on hit for 2.16-6.12 seconds. Fire damage Ignites the enemy for 1-15% of Defense Damage for 3 seconds. |
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Onsen Bath (Xbox Only) |
20% chance for Cannonball Tower to fire a steamy blast dealing 20-500% Defense Power as water damage and drenching enemies for 3s. |
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Puncturing Bolts |
Ballista can now pierce an additional 1-4 targets. |
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Power Bolts |
Ballista has a 4-40% chance on hit to deal 15-60% extra magical damage. |
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Splody Harpoon |
Ballista projectiles have a 10-45% chance to detonate on each target hit dealing 1-41% of the Defense Damage as extra damage in small area. |
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Stun Fire |
Cannonball Tower has a 11-25% chance on hit to stun target for 1.6-3 seconds. |
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Vengeance |
4-40% of the damage taken by the Spike Blockade is returned in its next attack. |
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