Name
|
Effect (gilded value in brackets)
|
Item
|
---|
Weapon
|
Helmet
|
Chest
|
Boots
|
Gloves
|
Relic
|
---|
Aerial Mastery |
Increases Death From Above’s Duration by 1-6 seconds. |
|
|
|
|
|
|
Amped Charge |
Increases the damage of Proton Charge by 3-39% (52%). |
|
|
|
|
|
|
Atomic Madness |
Atomic Launcher fires 2 extra shots in a small spread for 150-2,150% (2,550%) of your Hero Damage. |
|
|
|
|
|
|
Big Boy |
The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional 100-1100% (1300%) of hero Damage as damage to enemies in double the area. |
|
|
|
|
|
|
Bot Augmentation |
Increases the damage of Anti Gravity Bots by 3-39% (52%). |
|
|
|
|
|
|
Bots Of Oil |
Exploding Grav Bots now oil enemies for 1-8 seconds. If ignited by fire, deals 20-220% (260%) Ability Power as fire damage per second for 1-5 seconds. |
|
|
|
|
|
|
Charge Blast V2 |
Reduces the cost of EV2’s secondary attacks by 5-95%. |
|
|
|
|
|
|
Dummies And Bots |
The Death From Above ability now spawns 4 grav Bots that each deal 20-220% of your Ability as damage in a 100-500 radius. These do not count towards the cap on the number of Bots she can hold. |
|
|
|
|
|
|
Enhanced Decoy |
Death From Above's decoy deals an extra 20-420% (500%) damage to enemies. |
|
|
|
|
|
|
Heat Dispenser Module |
EV2 upgrades her gun with a new heat dispenser module that drains 4-40% more heat with each primary attack. |
|
|
|
|
|
|
Insulated Decoy |
Decreases heat generated from Death from Above by 4-40%. |
|
|
|
|
|
|
Mine Blast Damage |
Anti-Gravity Bot damage increased by 3-39%. |
|
|
|
|
|
|
Mine Blast Radius |
Anti Gravity Bots damage radius increased by 4-40%. |
|
|
|
|
|
|
Mine Heat Compensator |
The cost of EV2’s Anti Gravity Bots is reduced by 4-40%. |
|
|
|
|
|
|
Proton Cannon Boost |
Width of Proton Charge increased by 4-40%. |
|
|
|
|
|
|
Proton Canon Insulator |
Reduces the heat generation rate of Proton Charge by 2-20%. |
|
|
|
|
|
|
Proton Flame Charge |
EV2's Proton Cannon is upgraded with a flaming core dealing an extra 4-25% fire damage to enemies it hits. |
|
|
|
|
|
|
Proton Supercharge |
EV2's Proton Charge deals an extra 10-210% of your ability power stat as damage while its max range is increased by 5-25%. |
|
|
|
|
|
|
Atomic Capacity |
This shard gives your Atomic Launcher an additional missile when the shard is upgraded to 4/8 and then another at 8/8. |
|
|
|
|
|
|
Boosted Beam |
Increases the power of the Buff Beam by 22-39%. |
|
|
|
|
|
|
Diffusion |
Buff Beam now increases the Defense Range of towers it affects by 105-120% (125%), but the Buff Beam's power is reduced by 25%. |
|
|
|
|
|
|
Flaming Death |
EV2’s mega death laser sets enemies it hits on fire dealing 50-2050% (2450%) of EV2’s Ability Power stat as damage over 10 seconds. |
|
|
|
|
|
|
Frosty Beams |
15-25% (27%) chance for Proton Node to freeze all enemies it touches for 1-2 (2.2) seconds. |
|
|
|
|
|
|
Laser Boost |
Picking up Mega Death Laser increases EV2's movements speed by 50-350 (410) and Hero Damage by 4-40% for 15 seconds. |
|
|
|
|
|
|
Manufacturer’s Overcharge |
Weapon Manufacturer charges 4-40% (52%) faster. |
|
|
|
|
|
|
Node Increase |
EV2 can create 1-4 (6) extra node(s) in any single Weapon Manufacturer chain. |
|
|
|
|
|
|
Numerous Reflection |
Increases the nodes of EV2’s Reflect Beam can sustain by 1-6 (10). |
|
|
|
|
|
|
Shattering Torpedo |
Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra 2-42% Crushing Earth Damage on explosions. |
|
|
|
|
|
|
Torpedo Striker |
Increases the radius of the Reflect Beam's Torpedo Detonation by 3-39%. |
|
|
|
|
|
|