Template:Shards/Hunter

Revision as of 19:33, 22 July 2024 by Mia Nava (talk | contribs) (confirmed and added icons)

Revision as of 19:33, 22 July 2024 by Mia Nava (talk | contribs) (confirmed and added icons)

List of Hunter-specific Item Shards:

Name Effect (Gilded value in brackets) Item
GearSlot Shard Pack
Hero Shard Icon Hunter.png Ambush Increase Hero Critical Strike Damage by 8-32% (40%) while Cloaked is active. Chest Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon Hunter.png Blood Ritual Reduces the blood cost of your abilities by 2-30% (36%). After using an ability, take damage equal to 10% of your maximum Health. Helmet Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon Hunter.png Bloody Strikes 2-22% (26%) chance on hit to Bleed target, dealing 10-35% (40%) of your Hero Damage stat as magical damage every second for 5 seconds. Bleeding enemies take 5-15% (17%) more damage. (Note: This effect disables Drakenlord's shield) Weapon Icon.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon Hunter.png Effigy Overdrive Increases the damage of Blood Effigy by 3-21% (30%) but reduces the lifespan by 10-6 (4) seconds. Gloves Icon.png Chaos 4 Shard Pack Icon.png
Hero Shard Icon Hunter.png Enhanced Effigy Increases the damage of Blood Effigy by 4-40% (52%). Helmet Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon Hunter.png Exploding Effigy When Blood Effigy expires it explodes dealing 500-900% (1100%) of your ability power and stunning for 3 seconds. Helmet Icon.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon Hunter.png Exsanguination Gain 1-6 (7) blood upon defeating an enemy. Helmet Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon Hunter.png Extended Cloak Increase Cloaked duration by 0.5-2.5 (3.5) seconds. Boots Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon Hunter.png Hunter's Instinct Gain an 4-20% (24%) chance to Dodge an incoming attack, taking 0 damage. Chest Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon Hunter.png Lasting Siphon Increases the duration of Blood Siphon by 1-5 (6) seconds. Gloves Icon.png Chaos 6 Shard Pack Icon.png
Hero Shard Icon Hunter.png Poison Siphon Blood Siphon is replaced with Poison Siphon dealing 20-500% (596%) of your ability power as magical Poison Damage over 5 seconds. Helmet Icon.png Chaos 10 Shard Pack Icon.png
Hero Shard Icon Hunter.png Sharpened Stake Increases the damage of Wooden Stake by 4-40% (52%). Gloves Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon Hunter.png Stunning Surprise At the end of Cloaked, stun all nearby enemies for 1-3 (4) seconds. Chest Icon.png Chaos 2 Shard Pack Icon.png
Hero Shard Icon Hunter.png Surging Siphon Increases the damage of Blood Siphon by 4-40% (52%). Gloves Icon.png Chaos 6 Shard Pack Icon.png
Hero Shard Icon Hunter.png Tri-Stake The Hunter now throws 2 additional Wooden Stakes but reduces the damage of Wooden stakes by 70-50% (45%). Weapon Icon.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon Hunter.png Wound Wooden Stake causes the target to bleed, dealing 20-40% (45%) of your Ability Power stat as magical damage. Wounded enemies take 5~13% (15%) more damage. Gloves Icon.png Chaos 10 Shard Pack Icon.png
Defense Shard Icon 6.png EMP Gargoyles Gargoyles have an 8-15% (17%) chance on hit to stun the target for 0.2-3 (3.8) seconds. Medallion and Totem Outline.png Chaos 10 Shard Pack Icon.png
Defense Shard Icon 7.png Ghastly Blades Enemies attacked by Spectral Knights move at 90-60% (48%) speed while taking 10-20% (24%) extra magical damage for 1-3.5 (4.5) seconds. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png
Defense Shard Icon 7.png Napalm Gargoyles When Gargoyles explode there is a 4-20% (24%) chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. Medallion and Totem Outline.png Chaos 10 Shard Pack Icon.png
Defense Shard Icon 1.png Natural Frequency Enemies explode when killed dealing 30-110% (130%) of the tower's base damage. Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png
Defense Shard Icon 1.png Overpowering Screech Increases the Defense Power of the Sonic Bat by 2-20.4% (25%), but removes it's stun debuff. Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Defense Shard Icon 4.png Rebounding Strike Attacks against the Werewolf Commander have an 4-16% (20%) chance to do no damage and it deals 120-480% (600%) Physical Tower Damage to the attacker. Medallion and Totem Outline.png Chaos 9 Shard Pack Icon.png
Defense Shard Icon 4.png Spectral Amplification Increases the Defense Range of the Spectral Knight by 3-22% (27%) and increases the AoE of its attacks by 3~46% (60%). Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 3.png Werewolf General Increases the Defense Power of nearby defenses to 102-110% (112%) Does not buff the Werewolf Commander, but the Werewolf Commander gains 6-30% (36%) Defense Health. Medallion and Totem Outline.png Chaos 6 Shard Pack Icon.png