Difference between revisions of "Heroes"

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In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)
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In Dungeon Defenders 2, the characters you play as are called heroes. Most heroes have 4 [[Ability|Abilities]] and 4 [[Defense|Defenses]]. The Gunwitch and Barbarian have 8 abilities and no defenses.
  
===Heroes===
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[[File:Squire_card.png|200px|link=Squire]]
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]
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[[File:Apprentice_card.png|200px|link=Apprentice]]
 
[[File:Huntress_card.png|200px|link=Huntress]]
 
[[File:Huntress_card.png|200px|link=Huntress]]
 
[[File:Monk_card.png|200px|link=Monk]]
 
[[File:Monk_card.png|200px|link=Monk]]
 
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]
 
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]
 
[[File:SeriesEV2_card.png|200px|link=Series EV2]]
 
[[File:SeriesEV2_card.png|200px|link=Series EV2]]
[[File:GunWitch_card.png|200px|link=Gun Witch]]
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[[File:GunWitch_card.png|200px|link=Gunwitch]]
 
[[File:Lavamancer_card.png|200px|link=Lavamancer]]
 
[[File:Lavamancer_card.png|200px|link=Lavamancer]]
 
[[File:Mystic_card.png|200px|link=Mystic]]
 
[[File:Mystic_card.png|200px|link=Mystic]]
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[[File:Initiate_card.png|200px|link=Initiate]]
 
[[File:Initiate_card.png|200px|link=Initiate]]
 
[[File:Adept_card.png|200px|link=Adept]]
 
[[File:Adept_card.png|200px|link=Adept]]
Note : please add barbarian here, thank you
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[[File:Barbarian_card.png|200px|link=Barbarian]]
 
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[[File:Mercenary_card.png|200px|link=Mercenary]]
==Stat Build Attributes==
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[[File:Countess_card.png|200px|link=Countess]]
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
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[[File:Engineer_card.png|200px|link=Engineer]]
*Hero Damage: Increases damage done with any attack.
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[[File:Hunter_Card.png|200px|link=Hunter]]
*Hero Health: Increases max [[Health]].
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[[File:Aquarion_card.png|200px|link=Aquarion]]
*Hero Crit: The critical damage caused by hero's.
 
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.
 
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].
 
*Resistance: Split into magical and physical absorbs a percentage of damage taken. 
 
 
===Hero Damage===
 
Also known as "Hero Damage", the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).
 
 
 
===Hero Health===
 
Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] & [[Serenity Aura]] remains uncertain.
 
 
 
===Hero Critical Damage===
 
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.
 
Affected by the following Shards and M.O.D.S.
 
 
 
===Critical Chance===
 
Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.
 
This stat can be modified by the following
 
*[[Ascension|Ascension Points]]
 
*[[Shards]] "Critical Strike"(Hero), "Defensive Critical Strike"(Towers),"Power Transfer"(Towers)
 
*M.O.D.S "Critical Chip"(Heros) and "Critical Servo"(Towers)
 
 
 
===Ability Power===
 
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.
 
 
 
===Resistance===
 
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.
 
 
 
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison. 
 
 
 
Physical: This Resistance reduces the damage taken from physical attacks.
 
 
 
===Special===
 
====Hero Attack Speed====
 
The Speed the Hero Attacks.
 
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.
 
 
====Movement Speed====
 
How fast your Hero can move about the world.
 
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).
 

Latest revision as of 00:17, 3 April 2024

In Dungeon Defenders 2, the characters you play as are called heroes. Most heroes have 4 Abilities and 4 Defenses. The Gunwitch and Barbarian have 8 abilities and no defenses.

Squire card.png Apprentice card.png Huntress card.png Monk card.png AbyssLord card.png SeriesEV2 card.png GunWitch card.png Lavamancer card.png Mystic card.png Dryad card.png Initiate card.png Adept card.png Barbarian card.png Mercenary card.png Countess card.png Engineer card.png Hunter Card.png Aquarion card.png