Name |
Effect |
M.O.D.S. Location |
Chaos 1 |
Chaos 2 |
Chaos 3 |
Chaos 4 |
Chaos 5 |
Chaos 6 |
Chaos 7 |
Chaos 8
|
ABILITY BUFF CHIP |
+x Ability Power while buffed. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
ABILITY CHIP |
+x Ability Power |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
2,520-3,535 |
C8
|
DAMAGE BUFF CHIP |
+x Hero Damage while buffed. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
EXPLOIT WEAKNESS CHIP |
+x% Damage to Weak Points. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
40.5-70% |
C8
|
HEALTHY AP CHIP |
+x Ability Power when at 90%+ Health. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
HEALTHY POWER CHIP |
+x Hero Damage when at 90%+ Health. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
HEAVY CHIP |
+x Damage with Heavy Weapons. |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
3,960-5,555 |
C8
|
LIFEBURN ARMOR CHIP |
+x Hero Armor when under 20% Health. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
2,160-3,030 |
C8
|
LIGHT CHIP |
+x Damage with Light Weapons. |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
3,960-5,555 |
C8
|
MANABURN AP CHIP |
Gain up to x Ability Power based on the amount of missing Ability Resource. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
MANABURN DAMAGE CHIP |
Gain up to x Hero Damage based on the amount of missing Ability Resource. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
MEDIUM CHIP |
+x Damage with Medium Weapons. |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
3,960-5,555 |
C8
|
NORMAL AP CHIP |
+x Ability Power each time you do not Critical Hit. Resets on Crit. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
720-1.400 |
C8
|
NORMAL DAMAGE CHIP |
+x Hero Damage each time you do not Critical Hit. Resets on Crit. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
720-1.400 |
C8
|
POWER CHIP |
+x Hero Damage |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
2,520-3,535 |
C8
|
QUINTUPLE CHIP |
+x damage to Quintuple Projectile Weapons |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
3,960-5,555 |
C8
|
ROBUST CHIP |
+x Hero Health. |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
2,520-2,535 |
C8
|
SINGLE CHIP |
+x damage to Single Projectile Weapons. |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
3,960-5,555 |
C8
|
STEEL SKIN CHIP |
+x Armor when Attacking. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
2,160-3,030 |
C8
|
SWAP AP CHIP |
+x Ability Power for y seconds after swaping in. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
SWAP DAMAGE CHIP |
+x Hero damage for y seconds after swaping in. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
5,040-7,070 |
C8
|
TENACITY CHIP |
-x% duration of negative status effects. |
N/A |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
11.93-23.44% |
C8
|
TRIPLE CHIP |
+x damage to Triple Projectile Weapons |
Campaign+ |
C1 |
C2 |
C3 |
C4 |
C5 |
C6 |
3,960-5,555 |
C8
|
Name |
Effect |
M.O.D.S. Location |
Chaos 1 |
Chaos 2 |
Chaos 3 |
Chaos 4 |
Chaos 5 |
Chaos 6 |
Chaos 7 |
Chaos 8
|
ACCUMULATOR SERVO |
Deal Area Damage equal to x% damage taken in the past 10 seconds. |
Chaos 1+ |
103 - 325% |
128 - 350% |
153 - 375% |
178 - 400% |
203 - 425% |
228 - 450% |
253-475% |
278-500%
|
ANTI-CHAOS SERVO |
+x% Damage to Chaos Enemies. |
Chaos 6+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-FROST SERVO |
+x% Damage to Frosty Enemies. |
Chaos 7 |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-GOBU SERVO |
+x% Damage to Goblins. |
Campaign+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-MELEE SERVO |
+x% Damage to Melee Enemies. |
Chaos 3+ |
9.26-32.89% |
13.13-36.76% |
17.01-40.63% |
20.88-44.51% |
24.75-48.38% |
28.63-52.25% |
32.5-56.13% |
36.37-60.00%
|
ANTI-MINIBOSS SERVO |
+x% Damage to Minibosses. |
Chaos 5+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-ORC SERVO |
+x% Damage to Orc Enemies. |
Campaign+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-RANGED SERVO |
+x% Damage to Ranged Enemies. |
Chaos 4+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-SKELETON SERVO |
+x% Damage to Skeleton Enemies. |
Chaos 1+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-SUPPORT SERVO |
+x% Damage to Support Enemies. |
Chaos 2+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-WARBOAR SERVO |
+x% Damage to Warboars. |
Chaos 1+ |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
BALLISTA BITE(Squire) |
+x Poison damage over y seconds when hit by Ballista. |
Campaign+ (As: Squire,Barbarian,Gun Witch) |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
BOAR-BOOM SERVO |
Warboars explode when killed dealing around X area damage, depending on enemy type. |
Chaos 1+ |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
CHAOS-BOOM SERVO |
Chaos enemies explode when killed dealing around X area damage, depending on enemy type. |
Chaos 6+ |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
CONTROLLER SERVO |
+x% Damage to Crowd Controlled Enemies. |
N/A |
9.11-27.78% |
13-31.67% |
16.89-35.56% |
20.78-39.44% |
24.67-43.33% |
28.56-47.22% |
32.44-51.11% |
36.32-55%
|
CRIT DAMAGE SERVO |
+x% Critical Damage. |
Chaos 5+ |
7.44-19.44 |
9,67-21.67% |
11.89-23.89% |
14.11-26.11% |
16.33-28.33% |
18.56-30.56% |
20.78-32.78% |
23-35%
|
CRITICAL SERVO |
+x Defense Critical Chance. |
Chaos 5+ |
2.7-14.16% |
4.25-15.71% |
5.8-17.26% |
7.35-18.81% |
8.9-20.35% |
10.45-21.9% |
11.99-23.45% |
N/A
|
DAMAGE BUFF SERVO |
+x Defense Power while buffed. |
Chaos 7 |
840-2,870 |
1,540-3,570 |
2,240-4,270 |
2,940-4,970 |
3,640-5,670 |
4,340-6,370 |
5,040-7,070 |
5,740-7.770
|
DEFENSE RANGE SERVO |
+x% Defense Attack Range. |
Chaos 6+ |
6.83-18.33% |
8.5-20% |
10.17-21.67% |
11.83-23.33% |
13.5-25% |
15.17-26.67% |
16.83-28.33 |
18.5-30%
|
DEFENSE RATE SERVO |
+x% Defense Attack Rate. |
Chaos 4+ |
8.06-20.56% |
10.83-23.33% |
13.61-26.11% |
16.39-28.89% |
19.17-31.67% |
21.94-34.44% |
24.72-37.22 |
27.5-40%
|
DIVERSE CD SERVO |
+x% Defense Critical Damage for each unique Defense nearby. |
Chaos 3+ |
2.1-8% |
3.1-9% |
4.1-10% |
5.1-11% |
6.1-12% |
7.1-13% |
8.1-14% |
N/A
|
DIVERSE CRITICAL SERVO |
+x% Defense Critical Chance for each unique Defense nearby. |
Chaos 3+ |
1.47-6.89% |
1.91-7.33% |
2.36-7.78% |
2.8-8.22% |
3.24-8.67% |
3.69-9.11% |
4.13-9.56% |
N/A
|
DIVERSE POWER SERVO |
+x Defense Power for each unique Defense nearby. |
Chaos 3+ |
456-1,558 |
836-1,938 |
1,216-2,318 |
1,596-2,698 |
1,976-3,078 |
2,356-3,458 |
2,736-3,838 |
N/A
|
DRAIN AURA(Monk) |
Boost Aura damages enemies for x. |
Campaign+ (as: Monk,Barbarian,Gun Witch) |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
EARTH SERVO |
Attunes a non-elemental Tower to Earth and increases Defense Power by x. |
Campaign+ |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|
EMBERMOUNT FLAMES(Lavamancer) |
+x second ignite duration when hit by Fissure of Embermount. |
Campaign+ (As: Lavamancer,Barbarian,Gun Witch) |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
FIRE SERVO |
Attunes a non-elemental Tower to Fire and increases Defense Power by x. |
Campaign+ |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|
FORTITUDE SERVO |
+x Defense Health. |
Campaign+ |
660-2,255 |
1,210-2,805 |
1,760-3,355 |
2,310-3,905 |
2,860-4,455 |
3,410-5,005 |
3,960-5,555 |
N/A
|
FROSTY-BOOM SERVO |
Frost enemies explode when killed dealing around X area damage, depending on enemy type. |
Chaos 7 |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
GOBU-BOOM SERVO |
Goblins explode when killed dealing around X area damage, depending on enemy type. |
Campaign+ |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
HARDENED SERVO |
-x% Damage Taken when under 20% Health. |
Campaign+ |
8.06-30.56% |
10.83-33.33% |
13.61-36.11 |
16.39-38.89% |
19.17-41.67% |
21.94-44.44% |
24.72-47.22% |
N/A
|
LINGERING HELLFIRE(Abyss Lord) |
+x Fire Damage for y seconds when hit by Skeletal Ramster. |
Campaign+ (As: Abyss Lord,Barbarian,Gun Witch) |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
MELEE-BOOM SERVO |
Melee enemies explode when killed dealing around X area damage, depending on enemy type. |
Chaos 3+ |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
MINIBOSS-BOOM SERVO |
Minibosses explode when killed dealing around X area damage, depending on enemy type. |
Chaos 5+ |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
PIERCER SERVO |
Defense projectiles pierce shields and do x% of their damage. |
Chaos 3+ |
10.5-65% |
15.5-70% |
20.5-75% |
35.5-80% |
30.5-85% |
35.5-90% |
40.5-95% |
45.5-100%
|
PLANTERA'S BLESSING(Dryad) |
+x Poison Damage for y seconds when hit by Harpy's Perch. |
Campaign+ (As: Dryad,Barbarian,Gun Witch) |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
POWER SERVO |
+x Defense Power. |
Campaign+ |
660-2,255 |
1,210-2,805 |
1,760-3,355 |
2,310-3,905 |
2,860-4,455 |
3,410-4,004 |
3,960-5,555 |
N/A
|
PROACTIVE TRAPS(Huntress) |
+x Defense Power per detonation of Explosive Trap. Up to 100 times. |
Campaign+ (As: Huntress,Barbarian,Gun Witch) |
24-82 |
44-102 |
64-122 |
84-142 |
104-162 |
124-182 |
144-202 |
N/A
|
PROTECTIVE DOWNGRADE SERVO |
Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. |
Chaos 1+ |
21-65% |
26-70% |
31-75% |
36-80% |
41-85% |
46-90% |
51-95% |
N/A
|
RANGE-BOOM SERVO |
Ranged enemies explode when killed dealing around X area damage, depending on enemy type. |
Chaos 4+ |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
REFUND SERVO |
Defense drops x% of its mana value when destroyed. |
Chaos 3+ |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
SHATTERQUAKE(Apprentice) |
+x Area Earth damage for y seconds when hit by Earthshatter Tower. |
Campaign+ (As: Apprentice,Barbarian,Gun Witch) |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
SHOCKING REVELATION(Series EV2)) |
+x Storm Damage and y% chance to stun enemies for 1 seconds when hit by Weapon Manufacturer. |
Campaign+ (As:Series EV2,Barbarian,Gun witch) |
6,540-44,145, y-y% |
11,990-49,595, y-y% |
17,440-55,045, y-y% |
22,890-60,495, y-y% |
28,340-65,945, y-y% |
33,790-71,395, y-y% |
39,240-76,845, y-33.33% |
44,690-82,295, y-35%
|
SKELE-BOOM SERVO |
Skeletons explode when killed dealing around X area damage, depending on enemy type. |
Chaos 1+ |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
STORM SERVO |
Attunes a non-elemental Tower to Storm and increases Defense Power by x. |
Campaign+ |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|
SUPPORT-BOOM SERVO |
Support enemies explode when killed dealing around X area damage, depending on enemy type. |
Chaos 2+ |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
TENACITY SERVO |
-x% Duration of Negative Status Effects. |
Chaos 2+ |
10.5-65% |
15.5-70% |
20.5-75% |
35.5-80% |
30.5-85% |
35.5-90% |
40.5-95% |
45.5-100%
|
UNIQUE CD SERVO |
+x% Defense Critical Damage if only one is built. |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
25.78-37.78 |
N/A
|
UNIQUE CRITICAL SERVO |
+x% Defense Critical Chance if only one is built. |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
16.93-28.44 |
N/A
|
UNIQUE POWER SERVO |
+x Defense Power if only one is built. |
N/A |
2,160-7,560 |
3,960-9,360 |
5,760-11,160 |
7,560-12,960 |
9,360-14,760 |
11,160-16,560 |
12,960-18,360 |
N/A
|
VENOMOUS VIPER(Mystic) |
+x Poison damage over y seconds when hit by Sand Viper. |
Campaign+ (As:Mystic,Barbarian,Gun Witch) |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A |
N/A
|
WATER SERVO |
Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. |
Campaign+ |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|