Lightning Bug

Revision as of 17:51, 13 November 2023 by Chris (talk | contribs)

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Revision as of 17:51, 13 November 2023 by Chris (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Lightning Bug

Lightning Bug - Tier 1.png

Lightning Bug - Tier 2.png

Lightning Bug - Tier 3.png

Information
Enemy Types Ranged, Air
Lane Type Air Spawn Symbol.png Air
Appearances All game modes
Schedule Icon Lightning Bug Icon.png

Description

The Lightning Bug is a ranged flying enemy type that shoots lightning balls similar to the ones that heroes have from the Beacon of the Storm shard. Their lightning ball works very similar to the shard to the point that is will bounce a few times between defenses or cores. They fly slowly and have a weakness to Earth damage making them take double damage from those sources.

Strategy

Placing Anti-Air types of defenses or any defense that has a blue targeting line that shows in the air can target and damage these enemies. Examples of defenses that can hit them are Monk's Skyguard Tower being an Anti-Air defense or things like Squire's Cannons or Huntress' Poison Dart Towers having a line that extends into the air. Some defenses like the Monk's Flame Aura can also hit them since they have a Sphere Area of Effect.

Alternatively, as the Dryad's World Tree doesn't take damage from Lightning Bugs, it can be used to indefinitely attract and stall Lightning Bugs to prevent them from attacking the cores for only 20 DU.