Items

Revision as of 13:25, 9 May 2016 by 95.49.97.147 (talk) (Item Power)

Revision as of 13:25, 9 May 2016 by 95.49.97.147 (talk) (Item Power)

Contents

Equipment Types

Default stats are determined by item type, e.g. Weapons will always have Damage. These are different than primary or other stats.

Weapons

Weapons are hero-specific gear.

Primary Stat: Hero Power (Damage)

Armor

Armor has four different types, each having their own equipment slot.

Primary Stat: Hero Physical/Magical Resist

Relics

Relics come in three different forms, but only one can be used at a time. Each Relic has its own Primary Stat. The 3 forms of a relic are Totems(Defense Health), Medallions(Defense Power), and Rings(Ability Power) Primary Stat: Various (Depending on Relic Type)

Levels

Each item has a few numbers which demonstrate what level it is at. These values, along with prefix quality, determines the value of its stats and its sell value.

Item Power

The raw potential result of the specific item (iPWR)s.

Required Level

Determines the effective Level of the item. When used in rooms with a max level lower than the required level, the item is down leveled to that room, reducing its stats.

Upgrade Level

The amount of times an item can be upgraded at the Upgrade Station. Each time an item is leveled up, the player is given a point to add to one of the items stats

Prefixes

An Item's Prefix defines its stats, gg based on its type and quality, split into two key words.

Passives

An Item's Passive offers one or two special stats, mentioned at the end of the item.