Difference between revisions of "Template:Shards/AllHeroes"

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m (Trying to get hypershards to show up on recursive pages.)
(Pretty-fied the list!)
 
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|-
 
|-
  
| ||{{Defense Shard|Defensive Critical Damage}} || Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''. || {{IcoRelic}} || {{ShardPack00}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}
 +
    |{{Defense Shard|Defensive Critical Damage}}
 +
    |Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack00}}
 
|-
 
|-
| ||{{Defense Shard|Fortification}} || Increases Defense Health of the affected tower by '''2-34% (41%)'''. || {{IcoRelic}} || {{ShardPack00}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}
 +
    |{{Defense Shard|Fortification}}
 +
    |Increases Defense Health of the affected tower by '''2-34% (41%)'''.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack00}}
 
|-
 
|-
| ||{{Hero Shard|Construction}} || Increases repair and upgrade speed during Combat Phase by '''25-75% (95%)'''. || {{IcoGloves}} || {{ShardPack00}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Construction}}
 +
    |Increases repair and upgrade speed during Combat Phase by '''25-75% (95%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack00}}
 
|-
 
|-
| ||{{Hero Shard|Drenching Strikes}} || Your primary attacks have a '''2-30% (38%)''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds. || {{IcoWeapon}} || {{ShardPack00}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Drenching Strikes}}
 +
    |Your primary attacks have a '''2-30% (38%)''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack00}}
 
|-
 
|-
| ||{{Hero Shard|Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as damage to your attacker. || {{IcoBoots}} || {{ShardPack00}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}
 +
    |{{Hero Shard|Retribution}}
 +
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as damage to your attacker.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack00}}
 
|-
 
|-
| ||{{Hero Shard|Speed Boost}} || Increases your movement speed by '''100-500 (700)'''. || {{IcoBoots}} || {{ShardPack00}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}
 +
    |{{Hero Shard|Speed Boost}}
 +
    |Increases your movement speed by '''100-500 (700)'''.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack00}}
 
|-
 
|-
| ||{{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by '''3-15% (19%)'''. || {{IcoHelmet}} || {{ShardPack00}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}
 +
    |{{Hero Shard|Worm Scarf}}
 +
    |Reduces the damage you take from enemies by '''3-15% (19%)'''.
 +
    |{{IcoHelmet}}
 +
    |{{ShardPack00}}
 
|-
 
|-
| ||{{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by '''2-34% (42%)'''. || {{IcoRelic}} || {{ShardPack01}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Destruction}}
 +
    |Increases Defense Power of the affected tower by '''2-34% (42%)'''.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack01}}
 
|-
 
|-
| ||{{Hero Shard|Annoyance}} || Taunts nearby enemies for '''1-4 (5)''' seconds every 8 seconds. || {{IcoChest}} || {{ShardPack01}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Annoyance}}
 +
    |Taunts nearby enemies for '''1-4 (5)''' seconds every 8 seconds.
 +
    |{{IcoChest}}
 +
    |{{ShardPack01}}
 
|-
 
|-
| ||{{Hero Shard|Bulwark}} || Increases armor by '''3-39% (52%)'''. || {{IcoChest}} || {{ShardPack01}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}
 +
    |{{Hero Shard|Bulwark}}
 +
    |Increases armor by '''3-39% (52%)'''.
 +
    |{{IcoChest}}
 +
    |{{ShardPack01}}
 
|-
 
|-
| ||{{Hero Shard|Critical Strike}} || Increases your Hero Crit Chance by '''3-10% (14%)'''. || {{IcoGloves}} || {{ShardPack01}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}
 +
    |{{Hero Shard|Critical Strike}}
 +
    |Increases your Hero Crit Chance by '''3-10% (14%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack01}}
 
|-
 
|-
| ||{{Hero Shard|Haunting}} || Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing '''10-250% (298%)''' of your Ability Power as damage. The effect has a cooldown of 5 seconds. || {{IcoWeapon}} || {{ShardPack01}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}
 +
    |{{Hero Shard|Haunting}}
 +
    |Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing '''10-250% (298%)''' of your Ability Power as damage. The effect has a cooldown of 5 seconds.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack01}}
 
|-
 
|-
| ||{{Defense Shard|Defensive Critical Strike}} || Increases the Defense Crit Chance of the affected tower by an additional '''2-15% (19%)'''. || {{IcoRelic}} || {{ShardPack02}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}
 +
    |{{Defense Shard|Defensive Critical Strike}}
 +
    |Increases the Defense Crit Chance of the affected tower by an additional '''2-15% (19%)'''.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack02}}
 
|-
 
|-
| ||{{Defense Shard|Panic Fire}} || When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by 50% for '''1-4 (5)''' seconds. Does not work with Auras and Traps. || {{IcoRelic}} || {{ShardPack02}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}
 +
    |{{Defense Shard|Panic Fire}}
 +
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by 50% for '''1-4 (5)''' seconds. Does not work with Auras and Traps.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack02}}
 
|-
 
|-
| ||{{Defense Shard|Press Your Luck}} || When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by 30% for '''1-4 (9)''' seconds. Does not work with Auras and Traps. || {{IcoRelic}} || {{ShardPack02}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}
 +
    |{{Defense Shard|Press Your Luck}}
 +
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by 30% for '''1-4 (9)''' seconds. Does not work with Auras and Traps.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack02}}
 
|-
 
|-
| ||{{Hero Shard|Quake}} || You have a '''10-50% (58%)''' chance when landing to deal '''50-250% (290%)''' of your Ability Power as [[Elements|earth]] damage to nearby enemies. || {{IcoBoots}} || {{ShardPack02}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Quake}}
 +
    |You have a '''10-50% (58%)''' chance when landing to deal '''50-250% (290%)''' of your Ability Power as [[Elements|earth]] damage to nearby enemies.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack02}}
 
|-
 
|-
| ||{{Defense Shard|Deadly Strikes}} || Increases the Defense Range of the affected tower by '''3-39% (52%)'''. || {{IcoRelic}} || {{ShardPack03}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}
 +
    |{{Defense Shard|Deadly Strikes}}
 +
    |Increases the Defense Range of the affected tower by '''3-39% (52%)'''.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack03}}
 
|-
 
|-
| ||{{Defense Shard|Shielding Guard}} || When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for 5 seconds. Does not work with Auras or Traps. || {{IcoRelic}} || {{ShardPack03}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}
 +
    |{{Defense Shard|Shielding Guard}}
 +
    |When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for 5 seconds. Does not work with Auras or Traps.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack03}}
 
|-
 
|-
| ||{{Hero Shard|Jackpot}} || You have a '''2-10% (14%)''' chance when picking up gold to quadruple the amount. || {{IcoChest}} || {{ShardPack03}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Jackpot}}
 +
    |You have a '''2-10% (14%)''' chance when picking up gold to quadruple the amount.
 +
    |{{IcoChest}}
 +
    |{{ShardPack03}}
 
|-
 
|-
| ||{{Hero Shard|Overwhelm}} || Your attacks have a '''7-15% (19%)''' chance to stun one enemy for '''1-3''' seconds. Can only affect one enemy at a time. || {{IcoWeapon}} || {{ShardPack03}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}
 +
    |{{Hero Shard|Overwhelm}}
 +
    |Your attacks have a '''7-15% (19%)''' chance to stun one enemy for '''1-3''' seconds. Can only affect one enemy at a time.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack03}}
 
|-
 
|-
| ||{{Defense Shard|Defense Rate}} || Increases the Attack Rate of the affected tower by '''9-33% (41%)'''. || {{IcoRelic}} || {{ShardPack04}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}
 +
    |{{Defense Shard|Defense Rate}}
 +
    |Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack04}}
 
|-
 
|-
| ||{{Hero Shard|Beacon Of The Storm}} || Once per second your primary attack spawns a lightning ball that deals '''10-50% (58%)''' of your Hero Damage as [[Elements|storm]] damage. Bounces up to 3 times. || {{IcoGloves}} || {{ShardPack04}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}
 +
    |{{Hero Shard|Beacon Of The Storm}}
 +
    |Once per second your primary attack spawns a lightning ball that deals '''10-50% (58%)''' of your Hero Damage as [[Elements|storm]] damage. Bounces up to 3 times.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack04}}
 
|-
 
|-
| ||{{Hero Shard|Electric Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armour as [[Elements|storm]] damage to your attacker. || {{IcoHelmet}} || {{ShardPack04}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}
 +
    |{{Hero Shard|Electric Retribution}}
 +
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armour as [[Elements|storm]] damage to your attacker.
 +
    |{{IcoHelmet}}
 +
    |{{ShardPack04}}
 
|-
 
|-
| ||{{Defense Shard|Explosive Guard}} || When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower. || {{IcoRelic}} || {{ShardPack05}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}
 +
    |{{Defense Shard|Explosive Guard}}
 +
    |When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack05}}
 
|-
 
|-
| ||{{Defense Shard|Vampiric Empowerment}} || Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health. || {{IcoRelic}} || {{ShardPack05}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Vampiric Empowerment}}
 +
    |Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack05}}
 
|-
 
|-
| ||{{Hero Shard|Anti Air}} || Deals '''4-40% (52%)''' additional damage to flying enemies. || {{IcoWeapon}} || {{ShardPack05}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Anti Air}}
 +
    |Deals '''4-40% (52%)''' additional damage to flying enemies.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack05}}
 
|-
 
|-
| ||{{Hero Shard|Burning Strikes}} || '''2-20%''' chance on hit to burn target for '''20-180% (212%)''' of your Hero Damage stat as magical [[Elements|fire]] damage each second for '''1-5''' seconds.. || {{IcoWeapon}} || {{ShardPack05}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Burning Strikes}}
 +
    |'''2-20%''' chance on hit to burn target for '''20-180% (212%)''' of your Hero Damage stat as magical [[Elements|fire]] damage each second for '''1-5''' seconds..
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack05}}
 
|-
 
|-
| ||{{Defense Shard|Health Pylon}} || Increases the Defense Health of nearby Towers to '''102-130% (136%_'''. Does not buff the Tower that equips this shard. || {{IcoRelic}} || {{ShardPack06}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}
 +
    |{{Defense Shard|Health Pylon}}
 +
    |Increases the Defense Health of nearby Towers to '''102-130% (136%_'''. Does not buff the Tower that equips this shard.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack06}}
 
|-
 
|-
| ||{{Defense Shard|Sharpened Spikes}} || Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds. || {{IcoRelic}} || {{ShardPack06}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}
 +
    |{{Defense Shard|Sharpened Spikes}}
 +
    |Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack06}}
 
|-
 
|-
| ||{{Hero Shard|Brain Of Confusion}} || When you take damage you have a '''3-15% (19%)''' chance to [[Status Effects|confuse]] nearby enemies for 3 seconds. This effect has a 15 second cooldown. || {{IcoHelmet}} || {{ShardPack06}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}
 +
    |{{Hero Shard|Brain Of Confusion}}
 +
    |When you take damage you have a '''3-15% (19%)''' chance to [[Status Effects|confuse]] nearby enemies for 3 seconds. This effect has a 15 second cooldown.
 +
    |{{IcoHelmet}}
 +
    |{{ShardPack06}}
 
|-
 
|-
| ||{{Hero Shard|Flaming Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as [[Elements|fire]] damage to your attacker. || {{IcoGloves}} || {{ShardPack06}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}
 +
    |{{Hero Shard|Flaming Retribution}}
 +
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as [[Elements|fire]] damage to your attacker.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack06}}
 
|-
 
|-
| ||{{Defense Shard|Power Pylon}} || Increases the Defense Power of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard. || {{IcoRelic}} || {{ShardPack07}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Power Pylon}}
 +
    |Increases the Defense Power of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack07}}
 
|-
 
|-
| ||{{Hero Shard|Life Leech}} || Your primary attacks heal you for '''0.2-1% (1.2%)''' of your max health. || {{IcoWeapon}} || {{ShardPack07}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Life Leech}}
 +
    |Your primary attacks heal you for '''0.2-1% (1.2%)''' of your max health.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack07}}
 
|-
 
|-
| ||{{Hero Shard|Mage Gambit}} || Increases your Ability Power by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''. || {{IcoChest}} || {{ShardPack07}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Mage Gambit}}
 +
    |Increases your Ability Power by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.
 +
    |{{IcoChest}}
 +
    |{{ShardPack07}}
 
|-
 
|-
| ||{{Hero Shard|Power Gambit}} || Increases your Hero Damage by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''. || {{IcoWeapon}} || {{ShardPack07}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Power Gambit}}
 +
    |Increases your Hero Damage by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack07}}
 
|-
 
|-
| ||{{Hero Shard|Ravenhost}} || Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing '''10-210% (250%)''' of your Ability Power as damage. Bounces 5 times. || {{IcoWeapon}} || {{ShardPack07}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}
 +
    |{{Hero Shard|Ravenhost}}
 +
    |Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing '''10-210% (250%)''' of your Ability Power as damage. Bounces 5 times.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack07}}
 
|-
 
|-
| ||{{Defense Shard|Water Elemental}} || The affected tower has has '''5-25% (29%)''' chance on hit to [[Elements|drench]] enemies for 3 seconds. || {{IcoRelic}} || {{ShardPack08}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Water Elemental}}
 +
    |The affected tower has has '''5-25% (29%)''' chance on hit to [[Elements|drench]] enemies for 3 seconds.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Lightning Touch}} || Your primary attacks have a 30% chance to deal an additional '''5-29% (37%)''' damage as [[Elements|storm]] damage. || {{IcoWeapon}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Lightning Touch}}
 +
    |Your primary attacks have a 30% chance to deal an additional '''5-29% (37%)''' damage as [[Elements|storm]] damage.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Pumpkinator}} || Primary attacks [[Status Effects|Pumpkin]] enemies. When a pumpkined enemy dies, they explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-33% (39%)''' for 5 sec. || {{IcoWeapon}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}
 +
    |{{Hero Shard|Pumpkinator}}
 +
    |Primary attacks [[Status Effects|Pumpkin]] enemies. When a pumpkined enemy dies, they explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-33% (39%)''' for 5 sec.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Radiant Power}} || Increase the Defense Power of nearby defenses by '''5-10% (14%)'''. || {{IcoWeapon}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Radiant Power}}
 +
    |Increase the Defense Power of nearby defenses by '''5-10% (14%)'''.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Regeneration}} || Restores '''0.25->1.25% (1.65%)''' of your Max Health every 5s. || {{IcoBoots}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Regeneration}}
 +
    |Restores '''0.25->1.25% (1.65%)''' of your Max Health every 5s.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Serpent God's Fury}} || When you crit with a primary attack, reduce the cooldown of all your abilities by '''0.1-1 (1.2)''' seconds. The effect has a cooldown of 1 second. || {{IcoWeapon}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}
 +
    |{{Hero Shard|Serpent God's Fury}}
 +
    |When you crit with a primary attack, reduce the cooldown of all your abilities by '''0.1-1 (1.2)''' seconds. The effect has a cooldown of 1 second.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Sundering Blow}} || Your primary Attacks reduce enemy's resistances by '''5-20% (24%)''', increasing damage dealt to them. || {{IcoWeapon}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}}
 +
    |{{Hero Shard|Sundering Blow}}
 +
    |Your primary Attacks reduce enemy's resistances by '''5-20% (24%)''', increasing damage dealt to them.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Taser Suit}} || When you take damage you have a '''1-16% (20%)''' chance to electrocute enemies in a small area around you, [[Status Effects|stunning]] them for 3 seconds. || {{IcoChest}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}
 +
    |{{Hero Shard|Taser Suit}}
 +
    |When you take damage you have a '''1-16% (20%)''' chance to electrocute enemies in a small area around you, [[Status Effects|stunning]] them for 3 seconds.
 +
    |{{IcoChest}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Hero Shard|Wave Of The Storm}} || You have a '''4-40%''' chance when landing on the ground to deal '''10-210% (250%)''' of your Ability Power as [[Elements|storm]] damage to nearby enemies. || {{IcoBoots}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Wave Of The Storm}}
 +
    |You have a '''4-40%''' chance when landing on the ground to deal '''10-210% (250%)''' of your Ability Power as [[Elements|storm]] damage to nearby enemies.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack08}}
 
|-
 
|-
| ||{{Defense Shard|Auto-Repair System}} || Restores '''0.5-4% (5%)''' of the affected tower’s Max Health every 5s. Only active during Combat Phase. || {{IcoRelic}} || {{ShardPack09}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}
 +
    |{{Defense Shard|Auto-Repair System}}
 +
    |Restores '''0.5-4% (5%)''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack09}}
 
|-
 
|-
| ||{{Hero Shard|Critical Empowerment}} || Increases your Hero Crit Damage by '''5-16% (20%)'''. || {{IcoGloves}} || {{ShardPack09}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}
 +
    |{{Hero Shard|Critical Empowerment}}
 +
    |Increases your Hero Crit Damage by '''5-16% (20%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack09}}
 
|-
 
|-
| ||{{Hero Shard|Radiant Empowerment}} || Increases the damage of nearby heroes by '''5-10% (14%)'''. || {{IcoWeapon}} || {{ShardPack09}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Radiant Empowerment}}
 +
    |Increases the damage of nearby heroes by '''5-10% (14%)'''.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack09}}
 
|-
 
|-
| ||{{Hero Shard|Run and Gun}} || Your primary attacks have a '''10-32% (41%)''' chance on hit to increase your movement speed by 600 for 3s. || {{IcoBoots}} || {{ShardPack09}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}
 +
    |{{Hero Shard|Run and Gun}}
 +
    |Your primary attacks have a '''10-32% (41%)''' chance on hit to increase your movement speed by 600 for 3s.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack09}}
 
|-
 
|-
| ||{{Hero Shard|Tamer's Gambit}} || Pets deal '''20-250% (296%)''' more damage, but Hero Damage and Ability Power are reduced by '''70-30% (22%)'''. || {{IcoWeapon}} || {{ShardPack09}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}
 +
    |{{Hero Shard|Tamer's Gambit}}
 +
    |Pets deal '''20-250% (296%)''' more damage, but Hero Damage and Ability Power are reduced by '''70-30% (22%)'''.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack09}}
 
|-
 
|-
| ||{{Hero Shard|Tank Gambit}} || Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage. || {{IcoChest}} || {{ShardPack09}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Tank Gambit}}
 +
    |Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.
 +
    |{{IcoChest}}
 +
    |{{ShardPack09}}
 
|-
 
|-
| ||{{Hero Shard|Venomous Strikes}} || '''2-20%''' chance on hit to [[Elements|poison]] a target for '''20-180% (212%)''' of your Hero Damage stat as magical poison damage each second for 1-5s.. || {{IcoWeapon}} || {{ShardPack09}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Venomous Strikes}}
 +
    |'''2-20%''' chance on hit to [[Elements|poison]] a target for '''20-180% (212%)''' of your Hero Damage stat as magical poison damage each second for 1-5s..
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack09}}
 
|-
 
|-
| ||{{Defense Shard|All For One}} || Increases Defense Health, Power, Range, and Attack Rate of the affected tower by '''2-34% (42%)''' if only one is built. || {{IcoRelic}} || {{ShardPack10}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|All For One}}
 +
    |Increases Defense Health, Power, Range, and Attack Rate of the affected tower by '''2-34% (42%)''' if only one is built.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack10}}
 
|-
 
|-
| ||{{Hero Shard|Coup de Grace}} || Increases your Hero Crit Damage by '''10-43.33% (50%)''', but reduce your Crit Chance by 6%. || {{IcoChest}} || {{ShardPack10}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Coup de Grace}}
 +
    |Increases your Hero Crit Damage by '''10-43.33% (50%)''', but reduce your Crit Chance by 6%.
 +
    |{{IcoChest}}
 +
    |{{ShardPack10}}
 
|-
 
|-
| ||{{Defense Shard|Power Transfer}} || Increases the Defense Critical Chance by '''2-30% (38%)''' and reduces Defense Health by 30%. || {{IcoRelic}} || {{ShardPack10}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}
 +
    |{{Defense Shard|Power Transfer}}
 +
    |Increases the Defense Critical Chance by '''2-30% (38%)''' and reduces Defense Health by 30%.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack10}}
 
|-
 
|-
| ||{{Hero Shard|Radiant Rate}} || Increases the Attack Rate of nearby defenses by '''4-16% (20%)'''. || {{IcoWeapon}} || {{ShardPack10}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Radiant Rate}}
 +
    |Increases the Attack Rate of nearby defenses by '''4-16% (20%)'''.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack10}}
 
|-
 
|-
| ||{{Defense Shard|Range Pylon}} || Increases the Defense Range of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard. || {{IcoRelic}} || {{ShardPack10}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Range Pylon}}
 +
    |Increases the Defense Range of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack10}}
 
|-
 
|-
| ||{{Hero Shard|Double Time}} || Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''. || {{IcoGloves}} || {{ShardPackSurv}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Double Time}}
 +
    |Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPackSurv}}
 
|-
 
|-
| ||{{Hero Shard|Icy Strikes}} || Your primary attacks [[Elements|chill]] enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed. || {{IcoWeapon}} || {{ShardPackSurv}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}
 +
    |{{Hero Shard|Icy Strikes}}
 +
    |Your primary attacks [[Elements|chill]] enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPackSurv}}
 
|-
 
|-
| ||{{Hero Shard|Long Shot}} || Increases damage the further you are from your target, up to '''5-23.75% (30%)''' more damage. || {{IcoGloves}} || {{ShardPackSurv}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}
 +
    |{{Hero Shard|Long Shot}}
 +
    |Increases damage the further you are from your target, up to '''5-23.75% (30%)''' more damage.
 +
    |{{IcoGloves}}
 +
    |{{ShardPackSurv}}
 
|-
 
|-
| ||{{Hero Shard|Resolute Armor}} || Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health. || {{IcoChest}} || {{ShardPackSurv}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Resolute Armor}}
 +
    |Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health.
 +
    |{{IcoChest}}
 +
    |{{ShardPackSurv}}
 
|-
 
|-
| ||{{Hero Shard|Stand Your Ground}} || While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage. || {{IcoWeapon}} || {{ShardPackSurv}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Stand Your Ground}}
 +
    |While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPackSurv}}
 
|-
 
|-
| ||{{Hero Shard|Tranquil Haste}} || Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase. || {{IcoBoots}} || {{ShardPackSurv}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}
 +
    |{{Hero Shard|Tranquil Haste}}
 +
    |Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase.
 +
    |{{IcoBoots}}
 +
    |{{ShardPackSurv}}
 
|-
 
|-
| ||{{Hero Shard|Weakness Targeting}} || Increases damage by '''2.5-7.5% (10%)''' for every [[Status Effects|status effect]] on the enemy, with a maximum increase of 30%. || {{IcoWeapon}} || {{ShardPackSurv}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}
 +
    |{{Hero Shard|Weakness Targeting}}
 +
    |Increases damage by '''2.5-7.5% (10%)''' for every [[Status Effects|status effect]] on the enemy, with a maximum increase of 30%.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPackSurv}}
 
|-
 
|-
 
|}
 
|}
{{Shards/Hypershards|swap}}
 

Latest revision as of 16:30, 25 July 2024

List of non-hero-specific Item Shards:

Name Effect (gilded value in brackets) Item
GearSlot Shard Pack
Defense Shard Icon 5.png Defensive Critical Damage Increases the Defense Crit Damage of the affected tower by 4-20% (24%). Medallion and Totem Outline.png Campaign Standard Shard Pack Icon.png
Defense Shard Icon 3.png Fortification Increases Defense Health of the affected tower by 2-34% (41%). Medallion and Totem Outline.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon 11.png Construction Increases repair and upgrade speed during Combat Phase by 25-75% (95%). Gloves Icon.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon 2.png Drenching Strikes Your primary attacks have a 2-30% (38%) chance on hit to drench enemies for 3-7 seconds. Weapon Icon.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon 16.png Retribution When you take damage, you have a 2-20% chance of dealing 125-425% (485%) of your Armor as damage to your attacker. Boots Icon.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon 14.png Speed Boost Increases your movement speed by 100-500 (700). Boots Icon.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon 15.png Worm Scarf Reduces the damage you take from enemies by 3-15% (19%). Helmet Icon.png Campaign Standard Shard Pack Icon.png
Defense Shard Icon 1.png Destruction Increases Defense Power of the affected tower by 2-34% (42%). Medallion and Totem Outline.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon 11.png Annoyance Taunts nearby enemies for 1-4 (5) seconds every 8 seconds. Chest Icon.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon 15.png Bulwark Increases armor by 3-39% (52%). Chest Icon.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon 3.png Critical Strike Increases your Hero Crit Chance by 3-10% (14%). Gloves Icon.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon 1.png Haunting Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10-250% (298%) of your Ability Power as damage. The effect has a cooldown of 5 seconds. Weapon Icon.png Chaos 1 Shard Pack Icon.png
Defense Shard Icon 5.png Defensive Critical Strike Increases the Defense Crit Chance of the affected tower by an additional 2-15% (19%). Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 2.png Panic Fire When the affected tower takes damage, it has a 5-15% (19%) chance to increase it's Attack Rate by 50% for 1-4 (5) seconds. Does not work with Auras and Traps. Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 5.png Press Your Luck When the affected tower takes damage, it has a 5-15% (19%) chance to increase it's Critical Hit Chance by 30% for 1-4 (9) seconds. Does not work with Auras and Traps. Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Hero Shard Icon 11.png Quake You have a 10-50% (58%) chance when landing to deal 50-250% (290%) of your Ability Power as earth damage to nearby enemies. Boots Icon.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 4.png Deadly Strikes Increases the Defense Range of the affected tower by 3-39% (52%). Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Defense Shard Icon 3.png Shielding Guard When the affected tower takes damage, it has a 5-25% (29%) chance to gain a shield for 50-250% (290%) of it's Defense Health for 5 seconds. Does not work with Auras or Traps. Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon 11.png Jackpot You have a 2-10% (14%) chance when picking up gold to quadruple the amount. Chest Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon 5.png Overwhelm Your attacks have a 7-15% (19%) chance to stun one enemy for 1-3 seconds. Can only affect one enemy at a time. Weapon Icon.png Chaos 3 Shard Pack Icon.png
Defense Shard Icon 2.png Defense Rate Increases the Attack Rate of the affected tower by 9-33% (41%). Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png
Hero Shard Icon 1.png Beacon Of The Storm Once per second your primary attack spawns a lightning ball that deals 10-50% (58%) of your Hero Damage as storm damage. Bounces up to 3 times. Gloves Icon.png Chaos 4 Shard Pack Icon.png
Hero Shard Icon 16.png Electric Retribution When you take damage, you have a 2-20% chance of dealing 125-425% (485%) of your Armour as storm damage to your attacker. Helmet Icon.png Chaos 4 Shard Pack Icon.png
Defense Shard Icon 2.png Explosive Guard When the affected tower takes damage, it has 3-35% chance to trigger an explosion and deal 140-500% (580%) of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower. Medallion and Totem Outline.png Chaos 5 Shard Pack Icon.png
Defense Shard Icon 1.png Vampiric Empowerment Increases the Defense Power of the affected tower by 4-60% (76%) of its Defense Health. Medallion and Totem Outline.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 11.png Anti Air Deals 4-40% (52%) additional damage to flying enemies. Weapon Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 2.png Burning Strikes 2-20% chance on hit to burn target for 20-180% (212%) of your Hero Damage stat as magical fire damage each second for 1-5 seconds.. Weapon Icon.png Chaos 5 Shard Pack Icon.png
Defense Shard Icon 3.png Health Pylon Increases the Defense Health of nearby Towers to 102-130% (136%_. Does not buff the Tower that equips this shard. Medallion and Totem Outline.png Chaos 6 Shard Pack Icon.png
Defense Shard Icon 6.png Sharpened Spikes Blockade has a 2-30% (38%) chance to stun enemies hit for 1-3 seconds. Medallion and Totem Outline.png Chaos 6 Shard Pack Icon.png
Hero Shard Icon 16.png Brain Of Confusion When you take damage you have a 3-15% (19%) chance to confuse nearby enemies for 3 seconds. This effect has a 15 second cooldown. Helmet Icon.png Chaos 6 Shard Pack Icon.png
Hero Shard Icon 16.png Flaming Retribution When you take damage, you have a 2-20% chance of dealing 125-425% (485%) of your Armor as fire damage to your attacker. Gloves Icon.png Chaos 6 Shard Pack Icon.png
Defense Shard Icon 1.png Power Pylon Increases the Defense Power of nearby defenses to 102-120% (124%). Does not buff the Tower that equips this Shard. Medallion and Totem Outline.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon 11.png Life Leech Your primary attacks heal you for 0.2-1% (1.2%) of your max health. Weapon Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon 11.png Mage Gambit Increases your Ability Power by 10-50% (58%), but increase damage taken from enemies by 60-20% (12%). Chest Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon 11.png Power Gambit Increases your Hero Damage by 10-50% (58%), but increase damage taken from enemies by 60-20% (12%). Weapon Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon 1.png Ravenhost Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing 10-210% (250%) of your Ability Power as damage. Bounces 5 times. Weapon Icon.png Chaos 7 Shard Pack Icon.png
Defense Shard Icon 1.png Water Elemental The affected tower has has 5-25% (29%) chance on hit to drench enemies for 3 seconds. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 2.png Lightning Touch Your primary attacks have a 30% chance to deal an additional 5-29% (37%) damage as storm damage. Weapon Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 3.png Pumpkinator Primary attacks Pumpkin enemies. When a pumpkined enemy dies, they explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by 3-33% (39%) for 5 sec. Weapon Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 2.png Radiant Power Increase the Defense Power of nearby defenses by 5-10% (14%). Weapon Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 11.png Regeneration Restores 0.25->1.25% (1.65%) of your Max Health every 5s. Boots Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 10.png Serpent God's Fury When you crit with a primary attack, reduce the cooldown of all your abilities by 0.1-1 (1.2) seconds. The effect has a cooldown of 1 second. Weapon Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 17.png Sundering Blow Your primary Attacks reduce enemy's resistances by 5-20% (24%), increasing damage dealt to them. Weapon Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 5.png Taser Suit When you take damage you have a 1-16% (20%) chance to electrocute enemies in a small area around you, stunning them for 3 seconds. Chest Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 11.png Wave Of The Storm You have a 4-40% chance when landing on the ground to deal 10-210% (250%) of your Ability Power as storm damage to nearby enemies. Boots Icon.png Chaos 8 Shard Pack Icon.png
Defense Shard Icon 3.png Auto-Repair System Restores 0.5-4% (5%) of the affected tower’s Max Health every 5s. Only active during Combat Phase. Medallion and Totem Outline.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 3.png Critical Empowerment Increases your Hero Crit Damage by 5-16% (20%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 2.png Radiant Empowerment Increases the damage of nearby heroes by 5-10% (14%). Weapon Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 14.png Run and Gun Your primary attacks have a 10-32% (41%) chance on hit to increase your movement speed by 600 for 3s. Boots Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 1.png Tamer's Gambit Pets deal 20-250% (296%) more damage, but Hero Damage and Ability Power are reduced by 70-30% (22%). Weapon Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 11.png Tank Gambit Take 6-26% (30%) less damage, but deal 45-25% (21%) less damage. Chest Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 2.png Venomous Strikes 2-20% chance on hit to poison a target for 20-180% (212%) of your Hero Damage stat as magical poison damage each second for 1-5s.. Weapon Icon.png Chaos 9 Shard Pack Icon.png
Defense Shard Icon 1.png All For One Increases Defense Health, Power, Range, and Attack Rate of the affected tower by 2-34% (42%) if only one is built. Medallion and Totem Outline.png Chaos 10 Shard Pack Icon.png
Hero Shard Icon 11.png Coup de Grace Increases your Hero Crit Damage by 10-43.33% (50%), but reduce your Crit Chance by 6%. Chest Icon.png Chaos 10 Shard Pack Icon.png
Defense Shard Icon 5.png Power Transfer Increases the Defense Critical Chance by 2-30% (38%) and reduces Defense Health by 30%. Medallion and Totem Outline.png Chaos 10 Shard Pack Icon.png
Hero Shard Icon 2.png Radiant Rate Increases the Attack Rate of nearby defenses by 4-16% (20%). Weapon Icon.png Chaos 10 Shard Pack Icon.png
Defense Shard Icon 1.png Range Pylon Increases the Defense Range of nearby defenses to 102-120% (124%). Does not buff the Tower that equips this Shard. Medallion and Totem Outline.png Chaos 10 Shard Pack Icon.png
Hero Shard Icon 11.png Double Time Reduces build time for Defenses during Combat Phase by 10-50% (58%). Gloves Icon.png Survival Tier Icon.png
Hero Shard Icon 1.png Icy Strikes Your primary attacks chill enemies for 7 seconds making them move at 90-52% (40%) movement speed. Weapon Icon.png Survival Tier Icon.png
Hero Shard Icon 1.png Long Shot Increases damage the further you are from your target, up to 5-23.75% (30%) more damage. Gloves Icon.png Survival Tier Icon.png
Hero Shard Icon 11.png Resolute Armor Limits potential damage taken from any one hit to 95-90% (87.5%) of your maximum Health. Chest Icon.png Survival Tier Icon.png
Hero Shard Icon 2.png Stand Your Ground While standing still, Hero Damage and Ability Power are increased by 10-25% (30%), and you take 8-20% (24%) less damage. Weapon Icon.png Survival Tier Icon.png
Hero Shard Icon 14.png Tranquil Haste Increases your movement speed by 200-600 (800). Not active during Combat Phase. Boots Icon.png Survival Tier Icon.png
Hero Shard Icon 2.png Weakness Targeting Increases damage by 2.5-7.5% (10%) for every status effect on the enemy, with a maximum increase of 30%. Weapon Icon.png Survival Tier Icon.png