|Name=Explosive Trap
|Description=When triggered, explodes dealing Physical Damage in an area around it.
|Overview=A Sustain Trap that attacks * Hits all enemies in a short rangesmall radius. Testing on dummies shows some dummies Damage falls off the further away enemies are hit for less than the listed ATK damagefrom its center. Possibly based on proximity to mine?<br />* Explosive Trap can be enhanced by the Fire For Effect shard, adding giving it a 45% (51% gilded) chance for it to detonate a second time without consuming a charge and deal additional damage.
|Icon=Huntress_explosive_trap.png
|Attack=Attack DamageScalar
|A1=6.6<noinclude>x</noinclude>
|A2=13.2<noinclude>x</noinclude>
|A4=26.4<noinclude>x</noinclude>
|A5=33<noinclude>x</noinclude>
|Health=Max ChargesHealth Scalar
|H1=0.1<noinclude>x</noinclude>
|H2=0.11<noinclude>x</noinclude>
|H4=0.13<noinclude>x</noinclude>
|H5=0.14<noinclude>x</noinclude>
|Range=Damage Radius
|R1=396
|R2=396
|R3=396
|R4=396
|R5=396
|Trigger=250
|ISpeed=2.50<noinclude>s</noinclude>