| colspan="2" style="text-align:center;" |<!------>{{#if:{{{imagetier1_image|}}} | <includeonlytabber> |-|Tier 1=[[{{{tier1_image|File:DefaultEnemy.png}}}|300px]] |-|Tier 2=[[{{{tier2_image|File:DefaultEnemy.png}}}|300px]] |-|Tier 3=[[{{{tier3_image|File:DefaultEnemy.png}}}|300px]] </includeonlytabber> | [[{{{image|File:DefaultEnemy.png}}} |300px]] }}|-|{{#if: {{!{caption|}}} | colspan="42" style="text-align:center;" {{!}} {{{caption}}} }}|-! colspan="2" style="background-color:alpha#800080; color: white; font-size:120%;" {{| Information|-| style="width:35%" | <!--Sets the width for the 1st column-->| style="width:65%" | <!}}--Sets the width for the 2nd column-->|-| '''Enemy Types'''|{{{imageenemy_types|?}}}|-| '''Lane Type'''|{{#ifswitch:{{{captionlane_type|}}} | Ground = [[File:Ground_Spawn_Symbol.png|30px]] Ground | Air = [[File:Air_Spawn_Symbol.png|30px]] Air |<br />{{{captionlane_type|?}}} }}|-| '''Appearances'''|{{!{appearances|?}}}|-| '''Schedule Icon'''| [[{{{schedule_icon|File:Miscellaneous Enemy Icon.png}}}|60px]]|-|}<noinclude> Subname and caption do not appear if they are not set. Setting the tier_image parameters produces a tabber that can show 3 variants of an enemy. ===Parameters==={| border="1" style="border-collapse:collapse;"|-! Parameter !! Description|-| name || The name of the enemy.|-| subname || The subname of the enemy, if needed. Shows up underneath the name in smaller text inside parenthesis.|-| image || The image for the enemy. Do not use this parameter if you use the tier_image parameters.|-| tier1_image || The image for the tier 1 version of the enemy. Do not use this parameter if you use the image parameter.
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! colspan="3" style="background-color: #800080; color: #ffffff; padding:0em; font-size:120%; border-collapse:collapse; border:#000000 1px solid;" | Informationtier2_image || The image for the tier 2 version of the enemy. Do not use this parameter if you use the image parameter.
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| style="width:35%" tier3_image || style="width:40%" || style="width:25%" |The image for the tier 3 version of the enemy. Do not use this parameter if you use the image parameter.
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{{#if: {{{damage_type|}}}caption |{{!}} '''[[Damage Type]]'''{{!}} colspan="2" style="font-size:120%" {{!}} {{{damage_type|}}} }}A caption for the image, if needed. Shows up underneath the image.
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{{#if: {{{damage|}}}enemy_types |{{!}} ''| The enemy'[[Damage]]'''{{!}} colspan="2" <br> style="font-size:120%" {{!}} {{{damage|}}} }}s typing (such as Melee, Chaos, etc).
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{{#if: {{{health|}}}lane_type |{{!}} '''[[Health]]'''{{!}} colspan="2" style="font-size:120% {{!}} {{{health|}}} }}The type of lane the enemy appears in (Ground or Air).
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{{#if: {{{enemy type|}}}appearances ||{{!}} '''[[Enemy Type]]'''{{!}} colspan="2" style="font-size:120% {{!}} {{{The game modes the enemy type|}}} }}appears in.
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{{#if: {{{appearances|}}}schedule_icon |{{!}} ''| The enemy'[[Appearances]]'''{{!}} colspan="2" style="font-size:120% {{!}} {{{appearances|}}} }}s icon on the Schedule Board.
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{{#if: {{{schedule icon|}}}width ||A custom width for the info box. Default value is <code>23em</code>.{{!|}} '''[[Schedule Icon]]''' ===Example==={{| style="width:80%;"!}} colspanstyle="2font-size:150%; width: 50%;" | Wiki Text! style="font-size:120150%; width: 50% {{!}} {{{schedule icon;" |}}} }}Result