Difference between revisions of "Template:Enemy Summary"
From Dungeon Defenders 2 Wiki
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{{{name|Name?}}} | {{{name|Name?}}} | ||
</p> | </p> | ||
− | * '''Enemy Types:''' {{{enemy_types|?}}} | + | * '''Enemy Types:''' ''{{{enemy_types|?}}}'' |
{{#if: {{{variants|}}} | {{#if: {{{variants|}}} | ||
| * '''Variants:''' ''{{{variants}}}'' | | * '''Variants:''' ''{{{variants}}}'' |
Revision as of 12:57, 4 May 2023
Lane Type? Name?
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Parameters
Parameter | Description |
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icon | The icon of the enemy. |
name | The name of the enemy. Bracket them with a link and color span style. |
lane type | The lane that the enemy walks in. Could either be Ground, Air or Boss. |
enemy_types | The enemy's typing (such as Melee, Chaos, etc). |
variants | The variant of a particular enemy, could be a miniboss etc. |
origin_stage | The main region, map, or incursion an enemy is originally from. (only for Special Stage Enemies)
If an enemy doesn't have any variants, "Origin Stage" will have to be applied manually. (No idea how to fix this at the moment) |
description | The gist of what does an enemy do. |
Example
Wiki Text | Result | ||
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{{Enemy Summary
| icon = File:Vanguard Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Vanguard <span style="color: #CE47FF;">Vanguard</span>]'''
| lane_type = Ground
| enemy_types = Gobu, Melee, Chaos.
| variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]]
| origin_stage = '''None <u>(not needed for Common or Chaos enemy)</u>'''
* '''Origin Stage:''' ''(Manual Application if an enemy does not have any variants.)''
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
}}
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