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− | <font size=4>''List of [[Apprentice]]-specific [[:Category:Items|Item]] [[Passives]]'':</font>
| + | ''List of [[Apprentice]]-specific [[:Category:Items|Item]] [[Mods]]'': |
− | | + | {| class="wikitable" style="width:80%; text-align:center;" |
− | {| class="wikitable" style="width:77%; text-align:center;" | + | ! rowspan="2" style="width:12%; text-align:center;" | Name |
− | ! rowspan="2" style="width:9%; text-align:center;" | Name | |
| ! rowspan="2" style="width:50%; text-align:center;" | Effect | | ! rowspan="2" style="width:50%; text-align:center;" | Effect |
− | ! colspan="6" style="width:18%; text-align:center;" | Item | + | ! colspan="7" style="width:18%; text-align:center;" | Item |
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| ! style="width:3%;" | Weapon | | ! style="width:3%;" | Weapon |
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| ! style="width:3%;" | Relic | | ! style="width:3%;" | Relic |
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− | | Chain Lightning Buff || Increases damage done by Chain Lightning on Knocked up enemies by %. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} | + | | Shatterquake || +3.32%~5% of tower damage as area Earth damage for 9~15 seconds when hit by [[Earthshatter Tower|Earthshatter]]. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
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− | | ARCANE EXPLOSION || Arcane volley(Also works on Arc Lightning) explodes on impact causing X area damage. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}
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− | | ARCANE TORNADO || Tornado Marks enemies. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}
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− | | Earthshatter AOE || The Earthshatter Tower Will Spawn a damaging AOE dealing X Earth Damage over 6.6 seconds || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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− | <font size=4>Special Passives that can only roll on specific weapons:</font>
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− | {| class="wikitable" style="width:90%; text-align:center;"
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− | ! rowspan="1" style="width:12%; text-align:center;" | Name
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− | ! rowspan="1" style="width:12%; text-align:center;" | Weapon
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− | ! rowspan="1" style="width:15%; text-align:center;" | Localisation
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− | ! rowspan="1" style="width:50%; text-align:center;" | Effect
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− | | Frosty Power || Chilling Touch || Forest Poachers Incursion || [[Frostbite Tower]]'s chill increases the Defense Power of affected defenses by X%-50% of Defense Power.
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− | | Weaver || Armageddon || Malthius Incursion<br> (not guaranteed) || Apprentice Defenses that cause damage now mark their targets.
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− | | Ghostly Aura<br>Specter Scepters || Ghastly Halberd || Bastille Master Incursion || Ghostly Aura - Reduces overall damage taken by 39~89%, increases movement speed by 160%, and reduces nearby enemy movement speed.<br>Specter Scepters - Secondary fire summons up to 6 Halberds that do 489~588% Ability Power as damage.
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− | | Mana Portal || Harbinger's Watch || Liferoot Forest Defense || Mana Bomb creates a shield absorbing X% Ability Power damage, reflects X% Ability power damage over 3s, fires meteors dealing X% Ability Power damage.
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− | | Arcane Resilience || Harbinger's Watch || Temple of the Necrotic Defense || Arcane Barrier reflects X% Defense Health as damage over 8s, and has a X% chance to fire meteors dealing X% Defense Health as damage.
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− | | Ravenhost || Blaster-Caster || Random map || Attacks add a Raven Stack. At 10 stacks, spends all stacks to fire a magical Raven dealing X% Hero Damage that bounces between 5 targets.
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− | | Dark Mage Slayer || Summoner's Grasp || Weapon reward after 15 round in Onslaught || Defeating a Dark Mage grants a charge. Fully-charged Secondary Attacks consume charges and summon skeletons to stun enemies for 5s.
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− | | Weakness Curse || Betsy's Wrath || The Wyvern Den || Curse an area on the ground that reduces the damage of enemies in that curse area by X%.
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| |} | | |} |